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"Joseph Weston" (16)

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Astral Wingspan
Astral Wingspan 4Blue (5)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

When Astral Wingspan enters the battlefield, draw a card.

Enchanted creature gets +2/+2 and has flying.

March of the Machine (Uncommon)
Cadric, Soul Kindler
Cadric, Soul Kindler 2RedWhite (4)
Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.

Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay 1. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United Commander (Rare)
Combat Calligrapher
Combat Calligrapher 3White (4)
Creature — Bird Cleric (3/3)

Flying

Inklings can't attack you or planeswalkers you control.

Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Commander 2021 (Rare)
Corrupted Conviction
Corrupted Conviction Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

March of the Machine (Common)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fugitive Codebreaker
Fugitive Codebreaker 1Red (2)
Creature — Goblin Rogue (2/1)

Prowess, haste

Disguise 5Red. This cost is reduced by 1 for each instant and sorcery card in your graveyard. (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

Murders at Karlov Manor (Rare)
Goblin Blast-Runner
Goblin Blast-Runner Red (1)
Creature — Goblin (1/2)

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

The Brothers' War (Common)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Kitsune Ace
Kitsune Ace 1White (2)
Creature — Fox Pilot (2/2)

Whenever a Vehicle you control attacks, choose one —

• That Vehicle gains first strike until end of turn.

• Untap Kitsune Ace.

Jumpstart 2022 (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Lord Skitter's Blessing
Lord Skitter's Blessing 1Black (2)
Enchantment

When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Wilds of Eldraine (Rare)
Nezumi Prowler
Nezumi Prowler 1Black (2)
Artifact Creature — Rat Ninja (3/1)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

Kamigawa: Neon Dynasty (Uncommon)
Onakke Javelineer
Onakke Javelineer 4Red (5)
Creature — Ogre Spirit (5/4)

Reach

Tap: Onakke Javelineer deals 2 damage to target player or battle.

March of the Machine (Common)
Sardian Avenger
Sardian Avenger 1Red (2)
Creature — Goblin Warrior (1/1)

First strike, trample

Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

The Brothers' War Commander (Rare)
Sardian Cliffstomper
Sardian Cliffstomper 1Red (2)
Creature — Minotaur Barbarian (0/4)

As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

The Brothers' War (Uncommon)
White Plume Adventurer
White Plume Adventurer 2White (3)
Creature — Orc Cleric (3/3)

When White Plume Adventurer enters the battlefield, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Commander Legends: Battle for Baldur's Gate (Rare)
Your Temple Is Under Attack
Your Temple Is Under Attack 2White (3)
Instant

Choose one —

• Pray for Protection — Creatures you control gain indestructible until end of turn.

• Strike a Deal — You and target opponent each draw two cards.

Commander Legends: Battle for Baldur's Gate (Common)
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