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Angel of Unity
Angel of Unity 1White (2)
Creature — — Angel Cleric (1/3)

Flying, lifelink

Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

Innistrad: Midnight Hunt Alchemy (Uncommon)
Armguard Familiar
Armguard Familiar 1Blue (2)
Artifact Creature — Equipment Beast (2/1)

Ward 2 (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Equipped creature gets +2/+1 and has ward 2.

Reconfigure 4 (4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Ashen Reaper
Ashen Reaper (0)
Creature — Zombie Elemental (2/1)

Menace

At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

March of the Machine (Uncommon)
Baeloth Barrityl, Entertainer
Baeloth Barrityl, Entertainer 4Red (5)
Legendary Creature — Elf Shaman (2/5)

Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)

Whenever a goaded attacking or blocking creature dies, you create a Treasure token.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Brainstealer Dragon
Brainstealer Dragon 5BlackBlack (7)
Creature — Dragon Horror (6/6)

Flying

At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.

Outlaws of Thunder Junction Commander (Rare)
Chancellor of Tales
Chancellor of Tales 3Blue (4)
Creature — Faerie Advisor (2/3)

Flying

Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Cleaving Skyrider
Cleaving Skyrider 2White (3)
Creature — Human Warrior (2/2)

Flash

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Dominaria United (Uncommon)
Dawnhart Wardens
Dawnhart Wardens 1GreenWhite (3)
Creature — Human Warlock (3/3)

Vigilance

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Daybreak Combatants
Daybreak Combatants 2Red (3)
Creature — Human Warrior (2/2)

Haste

When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.

Innistrad: Crimson Vow (Common)
Edgar's Awakening
Edgar's Awakening 3BlackBlack (5)
Sorcery

Return target creature card from your graveyard to the battlefield.

When you discard Edgar's Awakening, you may pay Black. When you do, return target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Uncommon)
Elvish Piper
Elvish Piper 3Green (4)
Creature — Elf Shaman (1/1)

Green, Tap: You may put a creature card from your hand onto the battlefield.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Faerie Mastermind
Faerie Mastermind 1Blue (2)
Creature — Faerie Rogue (2/1)

Flash

Flying

Whenever an opponent draws their second card each turn, you draw a card.

3Blue: Each player draws a card.

March of the Machine (Rare)
Flame Discharge
Flame Discharge Variable ColorlessRed (1)
Instant

Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Fleetfoot Dancer
Fleetfoot Dancer 1RedGreenWhite (4)
Creature — Elf Druid (4/4)

Trample, lifelink, haste

Streets of New Capenna (Rare)
Furious Bellow
Furious Bellow 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Genasi Rabble-Rouser
Genasi Rabble-Rouser 1Red (2)
Creature — — Elemental Shaman (1/3)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

1Red: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Ghalta, Primal Hunger
Ghalta, Primal Hunger 10GreenGreen (12)
Legendary Creature — Elder Dinosaur (12/12)

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Trample

Special Guests (Rare)
Hajar, Loyal Bodyguard
Hajar, Loyal Bodyguard RedGreen (2)
Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

The Brothers' War (Rare)
Hammerhand
Hammerhand Red (1)
Enchantment — Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Dominaria United (Common)
Heroic Intervention
Heroic Intervention 1Green (2)
Instant

Permanents you control gain hexproof and indestructible until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hexbane Tortoise
Hexbane Tortoise 2Green (3)
Creature — Turtle (3/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Invasion of Azgol
Invasion of Azgol BlackRed (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.

March of the Machine (Uncommon)
Invasion of Fiora
Invasion of Fiora 4BlackBlack (6)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Fiora enters the battlefield, choose one or both —

• Destroy all legendary creatures.

• Destroy all nonlegendary creatures.

March of the Machine (Rare)
Kellan, Inquisitive Prodigy
Kellan, Inquisitive Prodigy 2GreenBlue (4)
Legendary Creature — Human Faerie Detective (3/4)

Flying, vigilance

Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.

Murders at Karlov Manor (Rare)
Kenessos, Priest of Thassa
Kenessos, Priest of Thassa 1Blue (2)
Legendary Creature — Merfolk Cleric (1/3)

If you would scry a number of cards, scry that many cards plus one instead.

3Green or Blue: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Jumpstart 2022 (Rare)
Krenko's Buzzcrusher
Krenko's Buzzcrusher 2RedRed (4)
Artifact Creature — Insect Thopter (4/4)

Flying, trample

When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Murders at Karlov Manor (Rare)
Last Chance
Last Chance RedRed (2)
Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Dominaria Remastered (Mythic Rare)
Marchesa, Resolute Monarch
Marchesa, Resolute Monarch (0)
Legendary Creature — Human Noble (3/6)

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

March of the Machine (Rare)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Moonveil Regent
Moonveil Regent 3Red (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.

When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

Innistrad: Midnight Hunt (Mythic Rare)
Naomi, Pillar of Order
Naomi, Pillar of Order 3WhiteBlack (5)
Legendary Creature — Human Advisor (4/4)

Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Kamigawa: Neon Dynasty (Uncommon)
Night Clubber
Night Clubber 1BlackBlack (3)
Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

Blitz 2Black (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Niv-Mizzet, Supreme
Niv-Mizzet, Supreme WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (5/5)

Flying, hexproof from monocolored

Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

March of the Machine: The Aftermath (Rare)
Perrie, the Pulverizer
Perrie, the Pulverizer 1GreenWhiteBlue (4)
Legendary Creature — Rhino Soldier (3/3)

When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

Streets of New Capenna Commander (Mythic Rare)
Planar Incision
Planar Incision 1Blue (2)
Instant

Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.

Kamigawa: Neon Dynasty (Common)
Rakdos, Patron of Chaos
Rakdos, Patron of Chaos 4BlackRed (6)
Legendary Creature — Demon (6/6)

Flying, trample

At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.

Murders at Karlov Manor (Mythic Rare)
Raze to the Ground
Raze to the Ground 2Red (3)
Sorcery

This spell can't be countered.

Destroy target artifact. If its mana value was 1 or less, draw a card.

The Brothers' War (Common)
Resistance Squad
Resistance Squad 2White (3)
Creature — Human Soldier (3/2)

When Resistance Squad enters the battlefield, if you control another Human, draw a card.

Innistrad: Crimson Vow (Uncommon)
Rivaz of the Claw
Rivaz of the Claw 1BlackRed (3)
Legendary Creature — Viashino Warlock (3/3)

Menace

Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Dominaria United (Rare)
Ruthless Lawbringer
Ruthless Lawbringer 1WhiteBlack (3)
Creature — Vampire Assassin (3/2)

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

Outlaws of Thunder Junction (Uncommon)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Serra Redeemer
Serra Redeemer 3WhiteWhite (5)
Creature — Angel Soldier (2/4)

Flying

Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature.

Dominaria United (Rare)
Kellan, Inquisitive Prodigy (Tail the Suspect)
Kellan, Inquisitive Prodigy (Tail the Suspect) GreenBlue (2)
Sorcery — Adventure

Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Murders at Karlov Manor (Rare)
Terror of the Peaks
Terror of the Peaks 3RedRed (5)
Creature — Dragon (5/4)

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.

Outlaws of Thunder Junction (Mythic Rare)
Thopter Mechanic
Thopter Mechanic 1Blue (2)
Creature — Human Artificer (2/1)

Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.

When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.

The Brothers' War (Uncommon)
Timely Interference
Timely Interference Blue (1)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.

Draw a card.

Dominaria United (Common)
Urza, Prince of Kroog
Urza, Prince of Kroog 2WhiteBlue (4)
Legendary Creature — Human Artificer (2/3)

Artifact creatures you control get +2/+2.

6: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

The Brothers' War (Rare)
Warlord's Elite
Warlord's Elite 2White (3)
Creature — Human Soldier (4/4)

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

The Brothers' War (Common)
Wrecking Crew
Wrecking Crew 4Red (5)
Creature — Human Warrior (4/5)

Reach, trample

Streets of New Capenna (Common)
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