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"Julie Baroh" (24)

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Aladdin
Aladdin 2RedRed (4)
Creature — Human Rogue (1/1)

1RedRed, Tap: Gain control of target artifact for as long as you control Aladdin.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Chronicles (Uncommon)
Ali Baba
Ali Baba Red (1)
Creature — Human Rogue (1/1)

Red: Tap target Wall.

Fourth Edition (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Angelic Voices
Angelic Voices 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Blessing
Blessing WhiteWhite (2)
Enchantment — Aura

Enchant creature

White: Enchanted creature gets +1/+1 until end of turn.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Clone
Clone 3Blue (4)
Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Elvish Spirit Guide
Elvish Spirit Guide 2Green (3)
Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add Green.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Errand of Duty
Errand of Duty 1White (2)
Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Fanatical Fever
Fanatical Fever 2GreenGreen (4)
Instant

Target creature gets +3/+0 and gains trample until end of turn.

Ice Age (Uncommon)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Fool's Tome
Fool's Tome 4 (4)
Artifact

2, Tap: Draw a card. Activate this ability only if you have no cards in hand.

Tempest (Rare)
Goblin Artisans
Goblin Artisans Red (1)
Creature — Goblin Artificer (1/1)

Tap: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

Chronicles (Uncommon)
Other Versions
Antiquities (Uncommon)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate this ability only during your turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Kobold Drill Sergeant
Kobold Drill Sergeant 1Red (2)
Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Kobold Overlord
Kobold Overlord 1Red (2)
Creature — Kobold (1/2)

First strike

Other Kobold creatures you control have first strike.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Kobolds of Kher Keep
Kobolds of Kher Keep 0 (0)
Creature — Kobold (0/1)

Masters Edition III (Common)
Other Versions
Legends (Common)
Magical Hack
Magical Hack Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Mind Twist
Mind Twist Variable ColorlessBlack (1)
Sorcery

Target player discards X cards at random.

Masters Edition III (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Minion of Tevesh Szat
Minion of Tevesh Szat 4BlackBlackBlack (7)
Creature — Demon Minion (4/4)

At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay BlackBlack.

Tap: Target creature gets +3/-2 until end of turn.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Seizures
Seizures 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays 3.

Ice Age (Common)
Sindbad
Sindbad 1Blue (2)
Creature — Human (1/1)

Tap: Draw a card and reveal it. If it isn't a land card, discard it.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Uncommon)
Arabian Nights (Uncommon)
Tetsuo Umezawa
Tetsuo Umezawa BlueBlackRed (3)
Legendary Creature — Human Archer (3/3)

Tetsuo Umezawa can't be the target of Aura spells.

BlueBlackBlackRed, Tap: Destroy target tapped or blocking creature.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Trailblazer
Trailblazer 2GreenGreen (4)
Instant

Target creature can't be blocked this turn.

Ice Age (Rare)
Underworld Dreams
Underworld Dreams BlackBlackBlack (3)
Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Legends (Uncommon)