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Aerial Modification
( 5)
Enchantment — Aura
Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying.
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Artisan's Sorrow
( 4)
Instant
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Blade of the Bloodchief
( 1)
Artifact — Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip
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Bountiful Promenade
( 0)
Land
Bountiful Promenade enters tapped unless you have two or more opponents. : Add or .
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Brawler's Plate
( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Caustic Tar
( 6)
Enchantment — Aura
Enchant land Enchanted land has ": Target player loses 3 life."
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Chromatic Lantern
( 3)
Artifact
Lands you control have ": Add one mana of any color." : Add one mana of any color.
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City of Brass
( 0)
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you. : Add one mana of any color.
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Civic Saber
( 1)
Artifact — Equipment
Equipped creature gets +1/+0 for each of its colors. Equip
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Comet Storm
( 2)
Instant
Multikicker (You may pay an additional any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
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Concealed Courtyard
( 0)
Land
Concealed Courtyard enters tapped unless you control two or fewer other lands. : Add or .
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Destructive Force
( 7)
Sorcery
Each player sacrifices five lands of their choice. Destructive Force deals 5 damage to each creature.
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Devastating Summons
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.
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Dragonloft Idol
( 4)
Artifact Creature — Gargoyle
(3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
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Drowned Catacomb
( 0)
Land
Drowned Catacomb enters tapped unless you control an Island or a Swamp. : Add or .
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Essence Backlash
( 4)
Instant
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
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Floodwaters
( 6)
Sorcery
Return up to two target creatures to their owners' hands. Cycling (, Discard this card: Draw a card.)
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Forest
( 0)
Basic Land — Forest
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Fork in the Road
( 2)
Sorcery
Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
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Hallowed Fountain
( 0)
Land — Plains Island
(: Add or .) As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.
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Inkmoth Nexus
( 0)
Land
: Add . : Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Island
( 0)
Basic Land — Island
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Keening Stone
( 6)
Artifact
, : Target player mills X cards, where X is the number of cards in that player's graveyard.
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Knowledge and Power
( 5)
Enchantment
Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to any target.
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Magma Rift
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a land. Magma Rift deals 5 damage to target creature.
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Magmatic Force
( 8)
Creature — Elemental
(7/7)
At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
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Malignus
( 5)
Creature — Elemental Spirit
(*/*)
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented.
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Murasa
( 0)
Plane — Zendikar
Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
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Plains
( 0)
Basic Land — Plains
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Play of the Game
( 8)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Exile all nonland permanents.
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Scourge of Geier Reach
( 5)
Creature — Elemental
(3/3)
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
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Sentinel Tower
( 4)
Artifact
Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.
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Shrivel
( 2)
Sorcery
All creatures get -1/-1 until end of turn.
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Signpost Scarecrow
( 4)
Artifact Creature — Scarecrow
(2/4)
Vigilance : Add one mana of any color.
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Skysovereign, Consul Flagship
( 5)
Legendary Artifact — Vehicle
(6/5)
Flying Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Sorcerer's Broom
( 2)
Artifact Creature — Spirit
(2/1)
Whenever you sacrifice another permanent, you may pay . If you do, create a token that's a copy of Sorcerer's Broom.
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Spreading Seas
( 2)
Enchantment — Aura
Enchant land When Spreading Seas enters, draw a card. Enchanted land is an Island.
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Stone Idol Trap
( 6)
Instant — Trap
This spell costs less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
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Structural Distortion
( 4)
Sorcery
Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
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Swamp
( 0)
Basic Land — Swamp
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Thopter Spy Network
( 4)
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
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Tracker's Instincts
( 2)
Sorcery
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Tree of Perdition
( 4)
Creature — Plant
(0/13)
Defender : Exchange target opponent's life total with Tree of Perdition's toughness.
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Weirding Wood
( 3)
Enchantment — Aura
Enchant land When Weirding Wood enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Enchanted land has ": Add two mana of any one color."
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