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Amber Gristle O'Maul
Amber Gristle O'Maul 3Red (4)
Legendary Creature — Dwarf Cleric (3/3)

Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Bane, Lord of Darkness
Bane, Lord of Darkness 1WhiteBlueBlack (4)
Legendary Creature — God (5/2)

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Rare)
Celestial Unicorn
Celestial Unicorn 2White (3)
Creature — Unicorn (3/2)

Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.

Adventures in the Forgotten Realms (Common)
Decanter of Endless Water
Decanter of Endless Water 3 (3)
Artifact

You have no maximum hand size.

Tap: Add one mana of any color.

Commander Legends: Battle for Baldur's Gate (Common)
Delina, Wild Mage
Delina, Wild Mage 3Red (4)
Legendary Creature — Elf Shaman (3/2)

Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.

1–14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."

15–20 | Create one of those tokens. You may roll again.

Adventures in the Forgotten Realms (Rare)
Dragon Turtle
Dragon Turtle 1BlueBlue (3)
Creature — Dragon Turtle (3/5)

Flash

Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

Adventures in the Forgotten Realms (Rare)
Ellyn Harbreeze, Busybody
Ellyn Harbreeze, Busybody 3White (4)
Legendary Creature — Human Peasant (2/4)

Tap: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Gretchen Titchwillow
Gretchen Titchwillow GreenBlue (2)
Legendary Creature — Halfling Druid (0/4)

2GreenBlue: Draw a card. You may put a land card from your hand onto the battlefield.

Adventures in the Forgotten Realms (Uncommon)
Jirina, Dauntless General
Jirina, Dauntless General WhiteBlack (2)
Legendary Creature — Human Soldier (2/2)

When Jirina, Dauntless General enters the battlefield, exile target player's graveyard.

Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.

March of the Machine: The Aftermath (Rare)
Kagha, Shadow Archdruid
Kagha, Shadow Archdruid 2BlackGreen (4)
Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

March of the Machine Multiverse Legends (Rare)
Manticore
Manticore 3Black (4)
Creature — Manticore (2/1)

Flash

Flying

Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Adventures in the Forgotten Realms (Common)
Nemesis Phoenix
Nemesis Phoenix 3RedRed (5)
Creature — Phoenix (4/2)

Flying

2Red: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Pixie Guide
Pixie Guide 1Blue (2)
Creature — Faerie (1/3)

Flying

Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Adventures in the Forgotten Realms (Common)
Safana, Calimport Cutthroat
Safana, Calimport Cutthroat 2Black (3)
Legendary Creature — Human Rogue (3/2)

Menace

At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Viconia, Drow Apostate
Viconia, Drow Apostate 2Black (3)
Legendary Creature — Elf Cleric (2/3)

At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Volo, Itinerant Scholar
Volo, Itinerant Scholar 2Blue (3)
Legendary Creature — Human Wizard (2/3)

When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."

2, Tap: Draw a card for each creature type noted for target permanent you control named Volo's Journal.

Choose a Background

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Westgate Regent
Westgate Regent 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)

Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.

Adventures in the Forgotten Realms (Rare)
Wilson, Refined Grizzly
Wilson, Refined Grizzly 1Green (2)
Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.

Vigilance, reach, trample

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Wyll, Blade of Frontiers
Wyll, Blade of Frontiers 1Red (2)
Legendary Creature — Human Warlock (1/1)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Yorion, Sky Nomad
Yorion, Sky Nomad 3White or BlueWhite or Blue (5)
Legendary Creature — Bird Serpent (4/5)

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flying

When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

March of the Machine Multiverse Legends (Rare)
Zirda, the Dawnwaker
Zirda, the Dawnwaker 1Red or WhiteRed or White (3)
Legendary Creature — Elemental Fox (3/3)

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Abilities you activate that aren't mana abilities cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

1, Tap: Target creature can't block this turn.

March of the Machine Multiverse Legends (Rare)
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