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Baleful Beholder
Baleful Beholder 4BlackBlack (6)
Creature — Beholder (6/5)

When Baleful Beholder enters, choose one —

• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.

• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Adventures in the Forgotten Realms (Common)
Bhaal, Lord of Murder
Bhaal, Lord of Murder 2BlackRedGreen (5)
Legendary Creature — God (4/4)

As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.

Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.

Commander Legends: Battle for Baldur's Gate (Rare)
Fireball
Fireball Variable ColorlessRed (1)
Sorcery

This spell costs 1 more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ganax, Astral Hunter
Ganax, Astral Hunter 4Red (5)
Legendary Creature — Dragon (3/4)

Flying

Whenever Ganax, Astral Hunter or another Dragon you control enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Glimpse the Impossible
Glimpse the Impossible 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Horrific Assault
Horrific Assault Green (1)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.

Modern Horizons 3 (Common)
Iron Golem
Iron Golem 4 (4)
Artifact Creature — Golem (5/3)

Vigilance

Iron Golem attacks or blocks each combat if able.

Adventures in the Forgotten Realms (Uncommon)
Karlach, Fury of Avernus
Karlach, Fury of Avernus 4Red (5)
Legendary Creature — Tiefling Barbarian (5/4)

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Lae'zel, Vlaakith's Champion
Lae'zel, Vlaakith's Champion 2White (3)
Legendary Creature — Gith Warrior (3/3)

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Lurking Roper
Lurking Roper 2Green (3)
Creature — Horror (4/5)

Lurking Roper doesn't untap during your untap step.

Whenever you gain life, untap Lurking Roper.

Adventures in the Forgotten Realms (Uncommon)
Mind Flayer
Mind Flayer 3BlueBlue (5)
Creature — Horror (3/3)

Dominate Monster — When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer.

Adventures in the Forgotten Realms (Rare)
Mount Doom
Mount Doom (0)
Legendary Land

Tap, Pay 1 life: Add Black or Red.

1BlackRed, Tap: Mount Doom deals 1 damage to each opponent.

5BlackRed, Tap, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Nine-Fingers Keene
Nine-Fingers Keene 1BlackGreenBlue (4)
Legendary Creature — Human Rogue (4/4)

Menace

Ward—Pay 9 life.

Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Raphael, Fiendish Savior
Raphael, Fiendish Savior 3BlackRed (5)
Legendary Creature — Devil Noble (4/4)

Flying

Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.

At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Reaper King
Reaper King Two or WhiteTwo or BlueTwo or BlackTwo or RedTwo or Green (10)
Legendary Artifact Creature — Scarecrow (6/6)

(Two or White can be paid with any two mana or with White. This card's mana value is 10.)

Other Scarecrow creatures you control get +1/+1.

Whenever another Scarecrow you control enters, destroy target permanent.

Secret Lair Drop (Rare)
Renari, Merchant of Marvels
Renari, Merchant of Marvels 3Blue (4)
Legendary Creature — Dragon Artificer (2/4)

You may cast Dragon spells and artifact spells as though they had flash.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sauron, the Dark Lord
Sauron, the Dark Lord 3BlueBlackRed (6)
Legendary Creature — Avatar Horror (7/6)

Ward—Sacrifice a legendary artifact or legendary creature.

Whenever an opponent casts a spell, amass Orcs 1.

Whenever an Army you control deals combat damage to a player, the Ring tempts you.

Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shadowheart, Dark Justiciar
Shadowheart, Dark Justiciar 3Black (4)
Legendary Creature — Human Elf Cleric (3/4)

1Black, Tap, Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Shessra, Death's Whisper
Shessra, Death's Whisper 2BlackGreen (4)
Legendary Creature — Human Elf Warlock (1/3)

Bewitching Whispers — When Shessra, Death's Whisper enters, target creature blocks this turn if able.

Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Sivriss, Nightmare Speaker
Sivriss, Nightmare Speaker 3Black (4)
Legendary Creature — Snake Cleric Warlock (3/3)

Tap, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sliver Overlord
Sliver Overlord WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver Mutant (7/7)

3: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.

3: Gain control of target Sliver. (This effect lasts indefinitely.)

Secret Lair Drop (Rare)
The One Ring
The One Ring 4 (4)
Legendary Artifact

Indestructible

When The One Ring enters, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

Tap: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
The Tarrasque
The Tarrasque 6GreenGreenGreen (9)
Legendary Creature — Dinosaur (10/10)

The Tarrasque has haste and ward 10 as long as it was cast.

Whenever The Tarrasque attacks, it fights target creature defending player controls.

Adventures in the Forgotten Realms (Mythic Rare)
The Ur-Dragon
The Ur-Dragon 4WhiteBlueBlackRedGreen (9)
Legendary Creature — Dragon Avatar (10/10)

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Secret Lair Drop (Mythic Rare)
Thrakkus the Butcher
Thrakkus the Butcher 3RedGreen (5)
Legendary Creature — Dragon Peasant (3/4)

Trample

Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Xorn
Xorn 2Red (3)
Creature — Elemental (3/2)

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Adventures in the Forgotten Realms (Rare)
Zalto, Fire Giant Duke
Zalto, Fire Giant Duke 3RedRed (5)
Legendary Creature — Giant Barbarian (7/3)

Trample

Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
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