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Cyberman Patrol
Cyberman Patrol 2 (2)
Artifact Creature — Cyberman (2/2)

Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)

Doctor Who Commander (Uncommon)
Missy
Missy 3BlueBlackRed (6)
Legendary Creature — Time Lord Rogue (4/5)

Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.

At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.

Doctor Who Commander (Rare)
The Fifth Doctor
The Fifth Doctor 2WhiteBlue (4)
Legendary Creature — Time Lord Doctor (2/2)

Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.

Doctor Who Commander (Rare)
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