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Avacyn's Memorial
Avacyn's Memorial 5WhiteWhiteWhite (8)
Legendary Artifact

Indestructible

Other legendary permanents you control have indestructible.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Cabaretti Courtyard
Cabaretti Courtyard (0)
Land

When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Cosmium Confluence
Cosmium Confluence 4Green (5)
Sorcery

Choose three. You may choose the same mode more than once.

• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.

• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

• Destroy target enchantment.

The Lost Caverns of Ixalan (Rare)
Crosis's Catacombs
Crosis's Catacombs (0)
Land — Lair

When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Blue, Black, or Red.

Dominaria Remastered (Uncommon)
Dusk // Dawn (Dawn)
Dusk // Dawn (Dawn) 3WhiteWhite (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

Bloomburrow Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Dungeon Descent
Dungeon Descent (0)
Land

Dungeon Descent enters tapped.

Tap: Add Colorless.

4, Tap, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Bloomburrow Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Forsaken Crossroads
Forsaken Crossroads (0)
Land

Forsaken Crossroads enters the battlefield tapped.

As Forsaken Crossroads enters the battlefield, choose a color.

When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.

Tap: Add one mana of the chosen color.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Growth Spiral
Growth Spiral GreenBlue (2)
Instant

Draw a card. You may put a land card from your hand onto the battlefield.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Horses of the Bruinen
Horses of the Bruinen 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Hushwood Verge
Hushwood Verge (0)
Land

Tap: Add Green.

Tap: Add White. Activate only if you control a Forest or a Plains.

Duskmourn: House of Horror (Rare)
Jetmir's Garden
Jetmir's Garden (0)
Land — Mountain Forest Plains

(Tap: Add Red, Green, or White.)

Jetmir's Garden enters tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Streets of New Capenna (Rare)
Lost to Legend
Lost to Legend WhiteWhite (2)
Instant

Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Mirror of Galadriel
Mirror of Galadriel 2 (2)
Legendary Artifact

5, Tap: Scry 1, then draw a card. This ability costs 1 less to activate for each legendary creature you control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Molten Collapse
Molten Collapse BlackRed (2)
Sorcery

Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)

• Destroy target creature or planeswalker.

• Destroy target noncreature, nonland permanent with mana value 1 or less.

The Lost Caverns of Ixalan (Rare)
Path of Peril
Path of Peril 1BlackBlack (3)
Sorcery

Cleave 4WhiteBlack (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Destroy all creatures with mana value 2 or less.

Innistrad: Crimson Vow (Rare)
Sanctify
Sanctify 1White (2)
Sorcery

Destroy target artifact or enchantment. You gain 3 life.

Innistrad: Crimson Vow (Common)
Solitary Sanctuary
Solitary Sanctuary 2White (3)
Enchantment

When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Uncommon)
Sunfall
Sunfall 3WhiteWhite (5)
Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Rare)
Swamp
Swamp (0)
Basic Land — Swamp

Innistrad: Midnight Hunt (Land)
The Seedcore
The Seedcore (0)
Land — Sphere

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.

Corrupted — Tap: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.

Phyrexia: All Will Be One (Rare)
Thornspire Verge
Thornspire Verge (0)
Land

Tap: Add Red.

Tap: Add Green. Activate only if you control a Mountain or a Forest.

Duskmourn: House of Horror (Rare)
Wall of Mourning
Wall of Mourning 1White (2)
Creature — Wall (0/4)

Defender

When Wall of Mourning enters, exile a card from the top of your library face down for each opponent you have.

Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.

Innistrad: Midnight Hunt Commander (Rare)
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