"Kekai Kotaki" (36)

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Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Autumn's Veil
Autumn's Veil Green (1)

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Bloodvial Purveyor
Bloodvial Purveyor 2BlackBlack (4)
Creature — Vampire (5/6)

Flying, trample

Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Innistrad: Crimson Vow (Rare)
Cathedral of War
Cathedral of War (0)

Cathedral of War enters the battlefield tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Champion of the Perished
Champion of the Perished Black (1)
Creature — Zombie (1/1)

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

Innistrad: Midnight Hunt (Rare)
Corpsehatch 3BlackBlack (5)

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Cubwarden 3White (4)
Creature — Cat (3/5)

Mutate 2WhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)


Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

Ikoria: Lair of Behemoths (Rare)
Curse of Wizardry
Curse of Wizardry 2BlackBlack (4)

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

Rise of the Eldrazi (Uncommon)
Demonic Gifts
Demonic Gifts 1Black (2)

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

Kaldheim (Common)
Dormant Grove
Dormant Grove 3Green (4)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Innistrad: Crimson Vow (Uncommon)
Gaea's Revenge
Gaea's Revenge 5GreenGreen (7)
Creature — Elemental (8/5)

This spell can't be countered.


Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

Magic Origins (Rare)
Other Versions
Magic 2011 (Mythic Rare)
Gnarled Grovestrider
Gnarled Grovestrider (0)
Creature — Treefolk (3/6)


Other creatures you control have vigilance.

Innistrad: Crimson Vow (Uncommon)
Ikiral Outrider
Ikiral Outrider 1White (2)
Creature — Human Soldier (1/2)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)







Rise of the Eldrazi (Common)
Invoke Justice
Invoke Justice 1WhiteWhiteWhiteWhite (5)

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Kamigawa: Neon Dynasty (Rare)
Iron Apprentice
Iron Apprentice 1 (1)
Artifact Creature — Construct (0/0)

Iron Apprentice enters the battlefield with a +1/+1 counter on it.

When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

Kamigawa: Neon Dynasty (Common)
Join the Ranks
Join the Ranks 3White (4)

Create two 1/1 white Soldier Ally creature tokens.

Worldwake (Common)
Kamahl, Heart of Krosa
Kamahl, Heart of Krosa 6GreenGreen (8)
Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

1Green: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Livio, Oathsworn Sentinel
Livio, Oathsworn Sentinel 1White (2)
Legendary Creature — Human Knight (2/2)

1White: Choose another target creature. Its controller may exile it with an aegis counter on it.

2White, Tap: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)





Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Forsaken
Lord of the Forsaken 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

Black, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add Colorless. Spend this mana only to cast a spell from your graveyard.

Innistrad: Midnight Hunt (Mythic Rare)
Lorthos, the Tidemaker
Lorthos, the Tidemaker 5BlueBlueBlue (8)
Legendary Creature — Octopus (8/8)

Whenever Lorthos, the Tidemaker attacks, you may pay 8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Commander 2014 (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Core Set 2021 (Mythic Rare)
Murasa Pyromancer
Murasa Pyromancer 4RedRed (6)
Creature — Human Shaman Ally (3/2)

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

Zendikar (Uncommon)
Pyre-Sledge Arsonist
Pyre-Sledge Arsonist 2Red (3)
Creature — Viashino Shaman (2/2)

1, Tap: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.

Streets of New Capenna (Uncommon)
Razorfield Rhino
Razorfield Rhino 6 (6)
Artifact Creature — Rhino (4/4)

Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Reinforced Ronin
Reinforced Ronin Red (1)
Artifact Creature — Human Samurai (2/2)


At the beginning of your end step, return Reinforced Ronin to its owner's hand.

Channel — 1Red, Discard Reinforced Ronin: Draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Serpentine Curve
Serpentine Curve 3Blue (4)

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Strixhaven: School of Mages (Common)
Shadrix Silverquill
Shadrix Silverquill 3WhiteBlack (5)
Legendary Creature — Elder Dragon (2/5)

Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.

Strixhaven: School of Mages (Mythic Rare)
Shatterskull Giant
Shatterskull Giant 2RedRed (4)
Creature — Giant Warrior (4/3)

Zendikar (Common)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)


When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Commander Legends (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Commander 2014 (Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Tanazir Quandrix
Tanazir Quandrix 3GreenBlue (5)
Legendary Creature — Elder Dragon (4/4)

Flying, trample

When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.

Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

Strixhaven: School of Mages (Mythic Rare)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Time of Heroes
Time of Heroes 1White (2)

Each creature you control with a level counter on it gets +2/+2.

Rise of the Eldrazi (Uncommon)
Unexpected Conversion
Unexpected Conversion 2Blue (3)

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)

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