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Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Akul the Unrepentant
Akul the Unrepentant BlackBlackRedRed (4)
Legendary Creature — Scorpion Dragon Rogue (5/5)

Flying, trample

Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Outlaws of Thunder Junction (Rare)
Ambush Gigapede
Ambush Gigapede 4BlackBlack (6)
Creature — Insect (6/2)

Flash

When Ambush Gigapede enters, target creature an opponent controls gets -2/-2 until end of turn.

Outlaws of Thunder Junction (Common)
Arcane Proxy
Arcane Proxy 7 (7)
Artifact Creature — Wizard (4/3)

When Arcane Proxy enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

//PRT-Prototype_Mech//

1BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/1

The Brothers' War (Mythic Rare)
Autumn's Veil
Autumn's Veil Green (1)
Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature of their choice. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Bloodvial Purveyor
Bloodvial Purveyor 2BlackBlack (4)
Creature — Vampire (5/6)

Flying, trample

Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Innistrad: Crimson Vow (Rare)
Capricious Hellraiser
Capricious Hellraiser 3RedRedRed (6)
Creature — Phyrexian Dragon (4/4)

This spell costs 3 less to cast if you have nine or more cards in your graveyard.

Flying

When Capricious Hellraiser enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.

Phyrexia: All Will Be One (Mythic Rare)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Champion of the Perished
Champion of the Perished Black (1)
Creature — Zombie (1/1)

Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.

Innistrad: Midnight Hunt (Rare)
Corpsehatch
Corpsehatch 3BlackBlack (5)
Sorcery

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Cubwarden
Cubwarden 3White (4)
Creature — Cat (3/5)

Mutate 2WhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Lifelink

Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

Ikoria: Lair of Behemoths (Rare)
Curse of Wizardry
Curse of Wizardry 2BlackBlack (4)
Enchantment

As Curse of Wizardry enters, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

Rise of the Eldrazi (Uncommon)
Decimate
Decimate 2RedGreen (4)
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Dominaria Remastered (Rare)
Demonic Gifts
Demonic Gifts 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Dormant Grove
Dormant Grove 3Green (4)
Enchantment

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Innistrad: Crimson Vow (Uncommon)
Electrostatic Infantry
Electrostatic Infantry 1Red (2)
Creature — Dwarf Wizard (1/2)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

Dominaria United (Uncommon)
Elesh Norn
Elesh Norn 2WhiteWhite (4)
Legendary Creature — Phyrexian Praetor (3/5)

Vigilance

Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay 1.

2White, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

March of the Machine (Mythic Rare)
Etherium Pteramander
Etherium Pteramander Black (1)
Artifact Creature — Salamander Drake (1/1)

Flying

Etherium Pteramander can block only creatures with flying.

6Black: Adapt 4. This ability costs 1 less to activate for each other artifact you control. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Modern Horizons 3 (Uncommon)
Flesh Duplicate
Flesh Duplicate BlueBlue (2)
Creature — Shapeshifter Rebel (0/0)

You may have Flesh Duplicate enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Doctor Who Commander (Rare)
Frenzied Gorespawn
Frenzied Gorespawn 3BlackRed (5)
Creature — Horror (4/4)

When Frenzied Gorespawn enters, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

Ravnica Clue Edition (Rare)
Furnace Layer
Furnace Layer (0)
Plane — New Phyrexia

When you planeswalk to Furnace Layer and at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.

Whenever chaos ensues, you may destroy target nonland permanent.

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
Gaea's Revenge
Gaea's Revenge 5GreenGreen (7)
Creature — Elemental (8/5)

This spell can't be countered.

Haste

Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

Magic Origins (Rare)
Other Versions
Magic 2011 (Mythic Rare)
Gnarled Grovestrider
Gnarled Grovestrider (0)
Creature — Treefolk (3/6)

Vigilance

Other creatures you control have vigilance.

Innistrad: Crimson Vow (Uncommon)
Grand Ossuary
Grand Ossuary (0)
Plane — Ravnica

Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.

Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
Ikiral Outrider
Ikiral Outrider 1White (2)
Creature — Human Soldier (1/2)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Rise of the Eldrazi (Common)
Into the Time Vortex
Into the Time Vortex 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doctor Who Commander (Rare)
Invasion of Kamigawa
Invasion of Kamigawa 3Blue (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kamigawa enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Invoke Justice
Invoke Justice 1WhiteWhiteWhiteWhite (5)
Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Kamigawa: Neon Dynasty (Rare)
Iron Apprentice
Iron Apprentice 1 (1)
Artifact Creature — Construct (0/0)

Iron Apprentice enters with a +1/+1 counter on it.

When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

Kamigawa: Neon Dynasty (Common)
Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur 8BlueBlue (10)
Legendary Creature — Phyrexian Praetor (5/4)

Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

March of the Machine Multiverse Legends (Mythic Rare)
Join the Ranks
Join the Ranks 3White (4)
Instant

Create two 1/1 white Soldier Ally creature tokens.

Worldwake (Common)
Kamahl, Heart of Krosa
Kamahl, Heart of Krosa 6GreenGreen (8)
Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

1Green: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Khârn the Betrayer
Khârn the Betrayer 3Red (4)
Legendary Creature — Astartes Berserker (5/1)

Berzerker — Khârn the Betrayer attacks or blocks each combat if able.

Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.

The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.

Warhammer 40,000 Commander (Rare)
Livio, Oathsworn Sentinel
Livio, Oathsworn Sentinel 1White (2)
Legendary Creature — Human Knight (2/2)

1White: Choose another target creature. Its controller may exile it with an aegis counter on it.

2White, Tap: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Forsaken
Lord of the Forsaken 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

Black, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add Colorless. Spend this mana only to cast a spell from your graveyard.

Innistrad: Midnight Hunt (Mythic Rare)
Lorthos, the Tidemaker
Lorthos, the Tidemaker 5BlueBlueBlue (8)
Legendary Creature — Octopus (8/8)

Whenever Lorthos, the Tidemaker attacks, you may pay 8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Commander Masters (Rare)
Other Versions
Zendikar (Mythic Rare)
Commander 2014 (Mythic Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When this creature enters, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Core Set 2021 (Mythic Rare)
Miirym, Sentinel Wyrm
Miirym, Sentinel Wyrm 3GreenBlueRed (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 2

Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Murasa Pyromancer
Murasa Pyromancer 4RedRed (6)
Creature — Human Shaman Ally (3/2)

Whenever Murasa Pyromancer or another Ally you control enters, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

Zendikar (Uncommon)
Mutalith Vortex Beast
Mutalith Vortex Beast 4BlueRed (6)
Creature — Mutant Beast (6/6)

Trample

Warp Vortex — When Mutalith Vortex Beast enters, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.

Warhammer 40,000 Commander (Rare)
Piranha Fly
Piranha Fly 1Blue (2)
Creature — Fish Insect (2/1)

Flying

Piranha Fly enters tapped.

Duskmourn: House of Horror (Common)
Plasma Caster
Plasma Caster 1Red (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.

Equip 2

Magic The Gathering—Fallout (Rare)
Pyre-Sledge Arsonist
Pyre-Sledge Arsonist 2Red (3)
Creature — Lizard Shaman (2/2)

1, Tap: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Razorfield Rhino
Razorfield Rhino 6 (6)
Artifact Creature — Rhino (4/4)

Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Razorlash Transmogrant
Razorlash Transmogrant 2 (2)
Artifact Creature — Zombie (3/1)

Razorlash Transmogrant can't block.

4BlackBlack: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.

The Brothers' War (Rare)
Realmbreaker, the Invasion Tree
Realmbreaker, the Invasion Tree 3 (3)
Legendary Artifact

2, Tap: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."

10, Tap, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

March of the Machine (Rare)
Reinforced Ronin
Reinforced Ronin Red (1)
Artifact Creature — Human Samurai (2/2)

Haste

At the beginning of your end step, return Reinforced Ronin to its owner's hand.

Channel — 1Red, Discard Reinforced Ronin: Draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Retrofitted Transmogrant
Retrofitted Transmogrant Black (1)
Artifact Creature — Zombie (1/1)

3Black: Return Retrofitted Transmogrant from your graveyard to the battlefield tapped with two +1/+1 counters on it.

Modern Horizons 3 (Common)
Rooftop Saboteurs
Rooftop Saboteurs (0)
Creature — Moonfolk Ninja (2/3)

Flying

Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.

March of the Machine (Uncommon)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Serpentine Curve
Serpentine Curve 3Blue (4)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Strixhaven: School of Mages (Common)
Shadrix Silverquill
Shadrix Silverquill 3WhiteBlack (5)
Legendary Creature — Elder Dragon (2/5)

Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.

Strixhaven: School of Mages (Mythic Rare)
Shatterskull Giant
Shatterskull Giant 2RedRed (4)
Creature — Giant Warrior (4/3)

Zendikar (Common)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Sinew Dancer
Sinew Dancer White (1)
Creature — Phyrexian Soldier (1/1)

3White, Tap: Tap target creature.

Corrupted — White, Tap: Tap target creature. Activate only if an opponent has three or more poison counters.

Phyrexia: All Will Be One (Common)
Skithiryx, the Blight Dragon
Skithiryx, the Blight Dragon 3BlackBlack (5)
Legendary Creature — Phyrexian Dragon Skeleton (4/4)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Skithiryx, the Blight Dragon gains haste until end of turn.

BlackBlack: Regenerate Skithiryx.

March of the Machine Multiverse Legends (Mythic Rare)
Sol Ring
Sol Ring 1 (1)
Artifact

Tap: Add ColorlessColorless.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Warhammer 40,000 Commander (Uncommon)
Doctor Who Commander (Uncommon)
Soul Partition
Soul Partition 1White (2)
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs 2 more to cast.

The Brothers' War (Rare)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)

Flying

When Sphinx of Uthuun enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Commander Legends (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Commander 2014 (Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Steel Exemplar
Steel Exemplar 5 (5)
Artifact Creature — Wizard (4/4)

Trample

Steel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.

The Brothers' War (Uncommon)
Synth Eradicator
Synth Eradicator 2Red (3)
Artifact Creature — Synth Soldier (3/3)

Haste

Whenever Synth Eradicator attacks, exile the top card of your library. You may get EnergyEnergy (two energy counters). If you don't, you may play that card this turn.

Tap, Pay EnergyEnergyEnergy: Synth Eradicator deals 3 damage to any target.

Magic The Gathering—Fallout (Rare)
Talisman of Curiosity
Talisman of Curiosity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Green or Blue. Talisman of Curiosity deals 1 damage to you.

Magic The Gathering—Fallout (Uncommon)
Tanazir Quandrix
Tanazir Quandrix 3GreenBlue (5)
Legendary Creature — Elder Dragon (4/4)

Flying, trample

When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.

Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

Strixhaven: School of Mages (Mythic Rare)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Temple of the False God
Temple of the False God (0)
Land

Tap: Add ColorlessColorless. Activate only if you control five or more lands.

Magic The Gathering—Fallout (Uncommon)
Terramorphic Expanse
Terramorphic Expanse (0)
Land

Tap, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Common)
Tetzin, Gnome Champion
Tetzin, Gnome Champion BlueRedWhite (3)
Legendary Artifact Creature — Gnome (2/2)

Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts 4 (4, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
The Argent Etchings
The Argent Etchings (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Incubate 2 five times, then transform all Incubator tokens you control.

II — Creatures you control get +1/+1 and gain double strike until end of turn.

III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Balrog, Durin's Bane
The Balrog, Durin's Bane 5BlackRed (7)
Legendary Creature — Avatar Demon (7/5)

This spell costs 1 less to cast for each permanent sacrificed this turn.

Haste

The Balrog, Durin's Bane can't be blocked except by legendary creatures.

When The Balrog dies, destroy target artifact or creature an opponent controls.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Golden-Gear Colossus
The Golden-Gear Colossus (0)
Legendary Artifact Creature — Gnome (6/6)

Vigilance, trample

Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The Lost Caverns of Ixalan Commander (Rare)
The Great Work
The Great Work (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — The Great Work deals 3 damage to target opponent and each creature they control.

II — Create three Treasure tokens.

III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Temporal Anchor
The Temporal Anchor 3BlueBlueBlue (6)
Legendary Artifact

At the beginning of your upkeep, scry 2.

Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.

During your turn, you may play cards exiled with The Temporal Anchor.

The Brothers' War (Rare)
Time of Heroes
Time of Heroes 1White (2)
Enchantment

Each creature you control with a level counter on it gets +2/+2.

Rise of the Eldrazi (Uncommon)
Tower Winder
Tower Winder 1Green (2)
Creature — Snake (1/1)

Reach, deathtouch

When Tower Winder enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.

Outlaws of Thunder Junction Commander (Rare)
Unexpected Conversion
Unexpected Conversion 2Blue (3)
Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

Innistrad: Midnight Hunt Alchemy (Rare)
Urabrask
Urabrask 2RedRed (4)
Legendary Creature — Phyrexian Praetor (4/4)

First strike

Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add Red.

Red: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

March of the Machine (Mythic Rare)
Victimize
Victimize 2Black (3)
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Special Guests (Mythic Rare)
Windriddle Palaces
Windriddle Palaces (0)
Plane — Belenon

Players play with the top card of their libraries revealed.

You may play lands and cast spells from the top of any player's library.

Whenever chaos ensues, each player mills a card.

Planechase Anthology (Common)
Other Versions
Planechase 2012 Edition (Common)
You Look Upon the Tarrasque
You Look Upon the Tarrasque 4Green (5)
Instant

Choose one —

• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.

• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Commander Legends: Battle for Baldur's Gate (Uncommon)
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