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Aegis Automaton
 ( 2)
Artifact Creature — Construct
(0/3)
 : Return another target creature you control to its owner's hand.
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Aetherborn Marauder
  ( 4)
Creature — Aetherborn Rogue
(2/2)
Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
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Ajani Unyielding
   ( 6)
Legendary Planeswalker — Ajani
(4)
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. −9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
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Alirios, Enraptured
  ( 3)
Legendary Creature — Human
(2/3)
Alirios, Enraptured enters the battlefield tapped. Alirios doesn't untap during your untap step if you control a Reflection. When Alirios enters the battlefield, create a 3/2 blue Reflection creature token.
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Alrund, God of the Cosmos
   ( 5)
Legendary Creature — God
(1/1)
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
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Anticipate
  ( 2)
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Ashnod the Uncaring
    ( 5)
Legendary Creature — Human Artificer
(1/4)
Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. <i>(Sacrificing an artifact for mana to activate an ability doesn't count.)</i>
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Assault Formation
  ( 2)
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender.
 : Creatures you control get +0/+1 until end of turn.
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Basri Ket
   ( 3)
Legendary Planeswalker — Basri
(3)
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
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Beast Hunt
  ( 4)
Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
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Cartouche of Ambition
  ( 3)
Enchantment — Aura Cartouche
Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.
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Cartouche of Knowledge
  ( 2)
Enchantment — Aura Cartouche
Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying.
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Cartouche of Solidarity
 ( 1)
Enchantment — Aura Cartouche
Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike.
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Cartouche of Strength
  ( 3)
Enchantment — Aura Cartouche
Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. <i>(Each deals damage equal to its power to the other.)</i> Enchanted creature gets +1/+1 and has trample.
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Cartouche of Zeal
 ( 1)
Enchantment — Aura Cartouche
Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
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Caught in the Brights
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature.
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Cemetery Recruitment
  ( 2)
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
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Chalice of the Void
  ( 0)
Artifact
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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Chandra, Hope's Beacon
   ( 6)
Legendary Planeswalker — Chandra
(5)
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. −X: Chandra, Hope's Beacon deals X damage to each of up to two targets.
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Chandra's Defeat
 ( 1)
Instant
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
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Chandra's Pyrohelix
  ( 2)
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
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Chandra's Triumph
  ( 2)
Instant
Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker.
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Chrome Mox
 ( 0)
Artifact
<i>Imprint</i> — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. : Add one mana of any of the exiled card's colors.
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Collective Defiance
   ( 3)
Sorcery
Escalate <i>(Pay this cost for each mode chosen beyond the first.)</i> Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • Collective Defiance deals 4 damage to target creature. • Collective Defiance deals 3 damage to target opponent or planeswalker.
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Condescend
  ( 1)
Instant
Counter target spell unless its controller pays . Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>
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Confront the Past
  ( 1)
Sorcery — Lesson
Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.
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Courier Griffin
  ( 4)
Creature — Griffin
(2/3)
Flying When Courier Griffin enters the battlefield, you gain 2 life.
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Crimson Honor Guard
   ( 5)
Creature — Vampire Knight
(4/5)
Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
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Cruel Reality
   ( 7)
Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
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Curse of Bounty
  ( 2)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
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Curse of Disturbance
  ( 3)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
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Curse of Opulence
 ( 1)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. <i>(A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")</i>
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Curse of Verbosity
  ( 3)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
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Curse of Vitality
  ( 3)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
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Deadly Alliance
  ( 5)
Instant
This spell costs less to cast for each creature in your party. <i>(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)</i> Destroy target creature or planeswalker.
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Demon's Disciple
  ( 3)
Creature — Human Cleric
(3/1)
When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
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Divine Arrow
  ( 2)
Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
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Djeru, With Eyes Open
   ( 5)
Legendary Creature — Human Warrior
(4/3)
Vigilance When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
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Djeru's Renunciation
  ( 2)
Instant
Tap up to two target creatures. Cycling <i>( , Discard this card: Draw a card.)</i>
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Djeru's Resolve
 ( 1)
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling <i>( , Discard this card: Draw a card.)</i>
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Dovin, Architect of Law
   ( 6)
Legendary Planeswalker — Dovin
(5)
+1: You gain 2 life and draw a card. −1: Tap target creature. It doesn't untap during its controller's next untap step. −9: Tap all permanents target opponent controls. That player skips their next untap step.
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Dovin, Grand Arbiter
   ( 3)
Legendary Planeswalker — Dovin
(3)
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
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Dovin, Hand of Control
  ( 3)
Legendary Planeswalker — Dovin
(5)
Artifact, instant, and sorcery spells your opponents cast cost more to cast. −1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
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Dovin's Dismissal
   ( 4)
Instant
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Drannith Magistrate
  ( 2)
Creature — Human Wizard
(1/3)
Your opponents can't cast spells from anywhere other than their hands.
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Essence Pulse
  ( 4)
Sorcery
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
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Expedite
 ( 1)
Instant
Target creature gains haste until end of turn. Draw a card.
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Ezzaroot Channeler
  ( 6)
Creature — Treefolk Druid
(4/6)
Reach Creature spells you cast cost less to cast, where X is the amount of life you gained this turn. : You gain 2 life.
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Falco Spara, Pactweaver
    ( 4)
Legendary Creature — Bird Demon
(3/3)
Flying, trample Falco Spara, Pactweaver enters the battlefield with a shield counter on it. You may look at the top card of your library any time. You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
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Fiery Confluence
   ( 4)
Sorcery
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
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Fire Prophecy
  ( 2)
Instant
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
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Fireflux Squad
  ( 4)
Creature — Human Soldier
(4/3)
Haste Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
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For the Family
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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Forging the Tyrite Sword
   ( 3)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)</i> I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
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Freyalise, Llanowar's Fury
   ( 5)
Legendary Planeswalker — Freyalise
(3)
+2: Create a 1/1 green Elf Druid creature token with " : Add ." −2: Destroy target artifact or enchantment. −6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
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Gideon Blackblade
   ( 3)
Legendary Planeswalker — Gideon
(4)
As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
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Gideon, the Oathsworn
   ( 6)
Legendary Planeswalker — Gideon
(4)
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. <i>(He can't attack if he was cast this turn.)</i> −9: Exile Gideon, the Oathsworn and each creature your opponents control.
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Gideon's Defeat
 ( 1)
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
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Gideon's Triumph
  ( 2)
Instant
Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.
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Gift of Strength
  ( 2)
Instant
Target creature gets +3/+3 and gains reach until end of turn.
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Hakka, Whispering Raven
  ( 2)
Legendary Creature — Bird
(2/3)
Flying Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
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Harbin, Vanguard Aviator
  ( 2)
Legendary Creature — Human Soldier
(3/2)
Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
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Icingdeath, Frost Tyrant
   ( 4)
Legendary Creature — Dragon
(4/3)
Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .
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Implement of Improvement
 ( 1)
Artifact
, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
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Incriminate
  ( 2)
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
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Jace, Arcane Strategist
   ( 6)
Legendary Planeswalker — Jace
(4)
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. +1: Draw a card. −7: Creatures you control can't be blocked this turn.
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Jace, Cunning Castaway
   ( 3)
Legendary Planeswalker — Jace
(3)
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
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Jace, Unraveler of Secrets
   ( 5)
Legendary Planeswalker — Jace
(5)
+1: Scry 1, then draw a card. −2: Return target creature to its owner's hand. −8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
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Jace's Defeat
  ( 2)
Instant
Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
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Jace's Triumph
  ( 3)
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
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Jaya Ballard
    ( 5)
Legendary Planeswalker — Jaya
(5)
+1: Add   . Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. −8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
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Joraga Invocation
   ( 6)
Sorcery
Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
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Jungle Delver
 ( 1)
Creature — Merfolk Warrior
(1/1)
 : Put a +1/+1 counter on Jungle Delver.
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Kargan Intimidator
  ( 2)
Creature — Human Warrior
(3/1)
Cowards can't block Warriors. : Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
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Kor Outfitter
  ( 2)
Creature — Kor Soldier
(2/2)
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
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Liliana, Death Mage
   ( 6)
Legendary Planeswalker — Liliana
(4)
+1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. −7: Target opponent loses 2 life for each creature card in their graveyard.
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Liliana, the Last Hope
   ( 3)
Legendary Planeswalker — Liliana
(3)
+1: Up to one target creature gets -2/-1 until your next turn. −2: Mill two cards, then you may return a creature card from your graveyard to your hand. −7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
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Liliana's Defeat
 ( 1)
Sorcery
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
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Liliana's Mastery
   ( 5)
Enchantment
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
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Liliana's Triumph
  ( 2)
Instant
Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
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Lukka, Wayward Bonder
   ( 6)
Legendary Planeswalker — Lukka
(5)
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. −7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."
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Luxury Suite
( 0)
Land
Luxury Suite enters the battlefield tapped unless you have two or more opponents. : Add or .
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Maraleaf Rider
  ( 2)
Creature — Elf Knight
(3/1)
Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.
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Mausoleum Wanderer
 ( 1)
Creature — Spirit
(1/1)
Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.
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Merfolk Branchwalker
  ( 2)
Creature — Merfolk Scout
(2/1)
When Merfolk Branchwalker enters the battlefield, it explores. <i>(Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</i>
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Metallurgic Summonings
   ( 5)
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.   , Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
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Mila, Crafty Companion
   ( 3)
Legendary Creature — Fox
(2/3)
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Mirror of the Forebears
 ( 2)
Artifact
As Mirror of the Forebears enters the battlefield, choose a creature type. : Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
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