"Konstantin Porubov" (20)

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Alabaster Host Intercessor
Alabaster Host Intercessor 5White (6)
Creature — Phyrexian Samurai (3/4)

When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Alabaster Host Sanctifier
Alabaster Host Sanctifier 1White (2)
Creature — Phyrexian Cleric (2/2)


March of the Machine (Common)
Annihilating Glare
Annihilating Glare Black (1)

As an additional cost to cast this spell, pay 4 or sacrifice an artifact or creature.

Destroy target creature or planeswalker.

Phyrexia: All Will Be One (Common)
Assimilate Essence
Assimilate Essence 1Blue (2)

Counter target creature or battle spell unless its controller pays 4. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Beamtown Beatstick
Beamtown Beatstick Red (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

March of the Machine (Common)
Bellowsbreath Ogre
Bellowsbreath Ogre 2Red (3)
Artifact Creature — — Ogre Shaman (3/3)

Starting intensity 1

Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Candy Grapple
Candy Grapple 1Black (2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

Wilds of Eldraine (Common)
Cosmic Hunger
Cosmic Hunger 1Green (2)

Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.

March of the Machine (Common)
Fleshless Gladiator
Fleshless Gladiator 1Black (2)
Creature — Phyrexian Skeleton (2/2)

Corrupted — 2Black: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.

Phyrexia: All Will Be One (Common)
Gutmorn, Pactbound Servant
Gutmorn, Pactbound Servant 2Black (3)
Legendary Creature — — Demon (1/3)

Flying, deathtouch

Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.

Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Hinterland Chef
Hinterland Chef 2Green (3)
Creature — — Human Scout (3/3)

When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "2, Tap, Sacrifice this creature: You gain 3 life."

Innistrad: Midnight Hunt Alchemy (Rare)
Mesmerizing Dose
Mesmerizing Dose 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchanted creature doesn't untap during its controller's untap step.

Phyrexia: All Will Be One (Common)
Mothrider Cavalry
Mothrider Cavalry 2WhiteWhite (4)
Creature — — Human Samurai (2/2)

This spell costs 2 less to cast if you have no creature cards in hand not named Mothrider Cavalry.


Other creatures you control get +1/+1.

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Nefarious Imp
Nefarious Imp 2Black (3)
Creature — Imp (2/1)


Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Passageway Seer
Passageway Seer 3Black (4)
Creature — Tiefling Warlock (2/2)


When Passageway Seer enters the battlefield, you take the initiative.

At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweettooth Witch
Sweettooth Witch 2Black (3)
Creature — Human Warlock (3/2)

When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Sacrifice a Food: Target player loses 2 life.

Wilds of Eldraine (Common)
The Hourglass Coven
The Hourglass Coven 4BlackBlack (6)
Legendary Creature — — Hag Warlock (3/3)

When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.

Other Warlocks you control get +1/+1.

Alchemy Horizons: Baldur's Gate (Rare)
Tireless Angler
Tireless Angler 2Blue (3)
Creature — — Human Rogue (1/4)

Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook.

Innistrad: Midnight Hunt Alchemy (Rare)
Valiant Farewell
Valiant Farewell 1White (2)

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."

Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Veteran Ghoulcaller
Veteran Ghoulcaller 1Black (2)
Creature — — Human Rogue (2/1)


Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.

Innistrad: Midnight Hunt Alchemy (Rare)
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