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Air Servant
  ( 5)
Creature — Elemental
(4/3)
Flying  : Tap target creature with flying.
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Annoyed Altisaur
   ( 7)
Creature — Dinosaur
(6/5)
Reach, trample Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>
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Artful Maneuver
  ( 2)
Instant
Target creature gets +2/+2 until end of turn. Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>
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Aura Gnarlid
  ( 3)
Creature — Beast
(2/2)
Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
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Aven Courier
  ( 2)
Creature — Bird Advisor
(1/1)
Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
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Baleful Beholder
   ( 6)
Creature — Beholder
(6/5)
When Baleful Beholder enters the battlefield, choose one — • <i>Antimagic Cone</i> — Each opponent sacrifices an enchantment. • <i>Fear Ray</i> — Creatures you control gain menace until end of turn. <i>(A creature with menace can't be blocked except by two or more creatures.)</i>
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Bane of Progress
   ( 6)
Creature — Elemental
(2/2)
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
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Bazaar Krovod
  ( 5)
Creature — Beast
(2/5)
Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
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Bloodrage Brawler
  ( 2)
Creature — Minotaur Warrior
(4/3)
When Bloodrage Brawler enters the battlefield, discard a card.
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Bloodscale Prowler
  ( 3)
Creature — Viashino Warrior
(3/1)
Bloodthirst 1 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)</i>
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Bramble Wurm
  ( 7)
Creature — Wurm
(7/6)
Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life.  , Exile Bramble Wurm from your graveyard: You gain 5 life.
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Broken Wings
  ( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
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Champion's Drake
  ( 2)
Creature — Drake
(1/1)
Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
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Charnelhoard Wurm
    ( 7)
Creature — Wurm
(6/6)
Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
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Commune with Nature
 ( 1)
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Contaminant Grafter
  ( 5)
Creature — Phyrexian Druid
(5/5)
Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. <i>Corrupted</i> — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
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Corpse Churn
  ( 2)
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. <i>(To mill a card, put the top card of your library into your graveyard.)</i>
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Daybreak Chimera
   ( 5)
Creature — Chimera
(3/3)
This spell costs less to cast, where X is your devotion to white. <i>(Each in the mana costs of permanents you control counts toward your devotion to white.)</i> Flying
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Doomed Traveler
 ( 1)
Creature — Human Soldier
(1/1)
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
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Dormant Sliver
   ( 4)
Creature — Sliver
(2/2)
All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card."
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Dragon-Scarred Bear
  ( 3)
Creature — Bear
(3/2)
<i>Formidable</i> —  : Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
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Dregscape Zombie
  ( 2)
Creature — Zombie
(2/1)
Unearth <i>( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</i>
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Ebondeath, Dracolich
   ( 4)
Legendary Creature — Zombie Dragon
(5/2)
Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
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Engineered Explosives
 ( 0)
Artifact
Sunburst <i>(This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)</i> , Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
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Enraged Ceratok
   ( 4)
Creature — Rhino
(4/4)
Enraged Ceratok can't be blocked by creatures with power 2 or less.
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Excavation Mole
  ( 3)
Creature — Mole
(3/3)
Trample When Excavation Mole enters the battlefield, mill three cards.
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Extraplanar Lens
 ( 3)
Artifact
<i>Imprint</i> — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
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Fell Stinger
  ( 3)
Creature — Zombie Scorpion
(3/2)
Deathtouch Exploit <i>(When this creature enters the battlefield, you may sacrifice a creature.)</i> When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
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Forest
( 0)
Basic Land — Forest
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Frost Raptor
  ( 3)
Snow Creature — Bird
(2/2)
Flying  : Frost Raptor gains shroud until end of turn. <i>( can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)</i>
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Frostwalla
  ( 3)
Snow Creature — Lizard
(2/2)
: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. <i>( can be paid with one mana from a snow source.)</i>
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Gale Force
  ( 5)
Sorcery
Gale Force deals 5 damage to each creature with flying.
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Ghostly Prison
  ( 3)
Enchantment
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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Giant Badger
   ( 3)
Creature — Badger
(2/2)
Whenever Giant Badger blocks, it gets +2/+2 until end of turn.
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Glimmervoid
( 0)
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. : Add one mana of any color.
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Glint Raker
  ( 4)
Creature — Drake
(1/3)
Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
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Glowspore Shaman
  ( 2)
Creature — Elf Shaman
(3/1)
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
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Gnostro, Voice of the Crags
    ( 4)
Legendary Creature — Chimera
(3/3)
: Choose one. X is the number of spells you've cast this turn.
• Scry X. • Gnostro, Voice of the Crags deals X damage to target creature. • You gain X life.
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Goblin Balloon Brigade
 ( 1)
Creature — Goblin Warrior
(1/1)
: Goblin Balloon Brigade gains flying until end of turn.
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Gorgon Flail
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has deathtouch. <i>(Any amount of damage it deals to a creature is enough to destroy that creature.)</i> Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Graf Mole
  ( 3)
Creature — Mole Beast
(2/4)
Whenever you sacrifice a Clue, you gain 3 life.
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Gristleback
  ( 3)
Creature — Boar Beast
(2/2)
Bloodthirst 1 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)</i> Sacrifice Gristleback: You gain life equal to Gristleback's power.
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Grixis Charm
   ( 3)
Instant
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
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Hollowhenge Spirit
  ( 4)
Creature — Spirit
(2/2)
Flash <i>(You may cast this spell any time you could cast an instant.)</i> Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
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Honey Mammoth
   ( 6)
Creature — Elephant
(6/6)
When Honey Mammoth enters the battlefield, you gain 4 life.
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Hunt the Weak
  ( 4)
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. <i>(Each deals damage equal to its power to the other.)</i>
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Imperiosaur
   ( 4)
Creature — Dinosaur
(5/5)
Spend only mana produced by basic lands to cast this spell.
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Kird Chieftain
  ( 4)
Creature — Ape
(3/3)
Kird Chieftain gets +1/+1 as long as you control a Forest.  : Target creature gets +2/+2 and gains trample until end of turn. <i>(It can deal excess combat damage to the player or planeswalker it's attacking.)</i>
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Konda's Hatamoto
  ( 2)
Creature — Human Samurai
(1/2)
Bushido 1 <i>(Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</i> As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. <i>(Attacking doesn't cause this creature to tap.)</i>
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Lathnu Hellion
  ( 3)
Creature — Hellion
(4/4)
Haste When Lathnu Hellion enters the battlefield, you get  <i>(two energy counters)</i>. At the beginning of your end step, sacrifice Lathnu Hellion unless you pay  .
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Leechridden Swamp
( 0)
Land — Swamp
<i>( : Add .)</i> Leechridden Swamp enters the battlefield tapped. , : Each opponent loses 1 life. Activate only if you control two or more black permanents.
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Locthwain Lancer
  ( 5)
Creature — Human Knight
(5/5)
Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.
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Mage Slayer
   ( 3)
Artifact — Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip 
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Mammoth Spider
  ( 5)
Creature — Spider
(3/5)
Reach <i>(This creature can block creatures with flying.)</i>
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Marrow Chomper
   ( 5)
Creature — Zombie Lizard
(3/3)
Devour 2 <i>(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)</i> When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.
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Melancholy
  ( 3)
Enchantment — Aura
Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay .
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Messenger Jays
  ( 5)
Creature — Bird
(2/1)
Flying <i>Council's dilemma</i> — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
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Might of Old Krosa
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
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Mindeye Drake
  ( 5)
Creature — Drake
(2/5)
Flying When Mindeye Drake dies, target player mills five cards.
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Monstrify
  ( 4)
Sorcery
Target creature gets +4/+4 until end of turn. Retrace <i>(You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</i>
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Moonrager's Slash
  ( 3)
Instant
This spell costs less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
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Mortician Beetle
 ( 1)
Creature — Insect
(1/1)
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
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Offalsnout
  ( 3)
Creature — Elemental
(2/2)
Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>
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Ominous Sphinx
   ( 5)
Creature — Sphinx
(4/4)
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
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Oran-Rief Recluse
  ( 3)
Creature — Spider
(1/3)
Kicker  <i>(You may pay an additional  as you cast this spell.)</i> Reach <i>(This creature can block creatures with flying.)</i> When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
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Plains
( 0)
Basic Land — Plains
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Precursor Golem
 ( 5)
Artifact Creature — Golem
(3/3)
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
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Pyreheart Wolf
  ( 3)
Creature — Wolf
(1/1)
Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. <i>(They can't be blocked except by two or more creatures.)</i> Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>
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Rampaging Brontodon
   ( 7)
Creature — Dinosaur
(7/7)
Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.
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Read the Bones
  ( 3)
Sorcery
Scry 2, then draw two cards. You lose 2 life.
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Salvager of Secrets
   ( 5)
Creature — Merfolk Wizard
(2/2)
When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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Sandstone Warrior
   ( 4)
Creature — Human Soldier Warrior
(1/3)
First strike <i>(This creature deals combat damage before creatures without first strike.)</i> : Sandstone Warrior gets +1/+0 until end of turn.
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Sanity Grinding
   ( 3)
Sorcery
<i>Chroma</i> — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
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Scurrid Colony
  ( 2)
Creature — Squirrel
(2/2)
Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands.
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Seachrome Coast
( 0)
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Somnomancer
  ( 2)
Creature — Kithkin Wizard
(2/1)
When Somnomancer enters the battlefield, you may tap target creature.
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Song of the Dryads
  ( 3)
Enchantment — Aura
Enchant permanent Enchanted permanent is a colorless Forest land.
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Soul-Guide Lantern
 ( 1)
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
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Spirit of the Aldergard
  ( 4)
Snow Creature — Bear Spirit
(0/4)
When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
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Splatter Goblin
  ( 2)
Creature — Phyrexian Goblin
(2/1)
When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
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Squall Line
   ( 2)
Instant
Squall Line deals X damage to each creature with flying and each player.
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Stoneshock Giant
   ( 5)
Creature — Giant
(5/4)
  : Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i>
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
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Sun-Crested Pterodon
  ( 5)
Creature — Dinosaur
(2/5)
Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.
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Surge Node
 ( 1)
Artifact
Surge Node enters the battlefield with six charge counters on it. , , Remove a charge counter from Surge Node: Put a charge counter on target artifact.
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Swamp
( 0)
Basic Land — Swamp
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Terastodon
   ( 8)
Creature — Elephant
(9/9)
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
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Territorial Hammerskull
  ( 3)
Creature — Dinosaur
(2/3)
Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
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Thunderherd Migration
  ( 2)
Sorcery
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay . Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Tormod's Crypt
 ( 0)
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
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