"Lie Setiawan" (55)

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Amareth, the Lustrous
Amareth, the Lustrous 3GreenWhiteBlue (6)
Legendary Creature — Dragon (6/6)


Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

Commander Legends (Rare)
Ardent Electromancer
Ardent Electromancer 2Red (3)
Creature — Human Wizard (3/2)

When Ardent Electromancer enters the battlefield, add Red for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Blade Banish
Blade Banish 3White (4)

Exile target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Common)
Clever Lumimancer
Clever Lumimancer White (1)
Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

Strixhaven: School of Mages (Uncommon)
Coral Merfolk
Coral Merfolk 1Blue (2)
Creature — Merfolk (2/1)

Core Set 2020 (Common)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Coveted Prize
Coveted Prize 4Black (5)

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Zendikar Rising (Rare)
Dawnbringer Cleric
Dawnbringer Cleric 1White (2)
Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters the battlefield, choose one —

• Cure Wounds — You gain 2 life.

• Dispel Magic — Destroy target enchantment.

• Gentle Repose — Exile target card from a graveyard.

Adventures in the Forgotten Realms (Common)
Diviner's Portent
Diviner's Portent Variable ColorlessBlueBlueBlue (3)

Roll a d20 and add the number of cards in your hand.

1–14 | Draw X cards.

15+ | Scry X, then draw X cards.

Adventures in the Forgotten Realms Commander (Rare)
Dragonkin Berserker
Dragonkin Berserker 1Red (2)
Creature — Human Berserker (2/2)

First strike

Boast abilities you activate cost 1 less to activate for each Dragon you control.

Boast — 4Red: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Dredge the Mire
Dredge the Mire 3Black (4)

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Ikoria Commander (Rare)
Ecological Appreciation
Ecological Appreciation Variable Colorless2Green (3)

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Strixhaven: School of Mages (Mythic Rare)
Everquill Phoenix
Everquill Phoenix 2RedRed (4)
Creature — Phoenix (4/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)


Whenever this creature mutates, create a red artifact token named Feather with "1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

Ikoria: Lair of Behemoths (Rare)
Experimental Overload
Experimental Overload 2BlueRed (4)

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

Core Set 2021 (Uncommon)
Exquisite Huntmaster
Exquisite Huntmaster 3Black (4)
Creature — Elf Warrior (4/2)

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.

Encore 4Black (4Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Fling 1Red (2)

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.

Throne of Eldraine (Common)
Fly Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)


Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Kaldheim (Uncommon)
Garruk, Unleashed
Garruk, Unleashed 2GreenGreen (4)
Legendary Planeswalker — Garruk (4)

+1: Up to one target creature gets +3/+3 and gains trample until end of turn.

−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.

−7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Core Set 2021 (Mythic Rare)
Garruk's Harbinger
Garruk's Harbinger 1GreenGreen (3)
Creature — Beast (4/3)

Hexproof from black

Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2021 (Rare)
Halvar, God of Battle
Halvar, God of Battle 2WhiteWhite (4)
Legendary Creature — God (4/4)

Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Kaldheim (Mythic Rare)
Klothys's Design
Klothys's Design 5Green (6)

Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Lightning Phoenix
Lightning Phoenix 2Red (3)
Creature — Phoenix (2/2)

Flying, haste

Lightning Phoenix can't block.

At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay Red. If you do, return Lightning Phoenix from your graveyard to the battlefield.

Jumpstart (Rare)
Luminous Broodmoth
Luminous Broodmoth 2WhiteWhite (4)
Creature — Insect (3/4)


Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Ikoria: Lair of Behemoths (Mythic Rare)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)


When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Ikoria: Lair of Behemoths (Rare)
Mage Hunters' Onslaught
Mage Hunters' Onslaught 2BlackBlack (4)

Destroy target creature or planeswalker.

Whenever a creature blocks this turn, its controller loses 1 life.

Strixhaven: School of Mages (Common)
Maja, Bretagard Protector
Maja, Bretagard Protector 2GreenWhiteWhite (5)
Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.

Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.

Kaldheim (Uncommon)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Throne of Eldraine (Common)
Might of Murasa
Might of Murasa 1Green (2)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

Zendikar Rising (Common)
Silverflame Squire (On Alert)
Silverflame Squire (On Alert) 2White (3)
Instant — Adventure

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Ox of Agonas
Ox of Agonas 3RedRed (5)
Creature — Ox (4/2)

When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.

Escape—RedRed, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Ox of Agonas escapes with a +1/+1 counter on it.

Theros Beyond Death (Mythic Rare)
Phase Dolphin
Phase Dolphin 2Blue (3)
Creature — Elemental Whale (1/4)

Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.

Ikoria: Lair of Behemoths (Common)
Pride of the Perfect
Pride of the Perfect 3Black (4)

Elves you control get +2/+0.

Kaldheim Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Rally the Ranks
Rally the Ranks 1White (2)

As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Redcap Raiders
Redcap Raiders 2Red (3)
Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

Throne of Eldraine (Common)
Rootweaver Druid
Rootweaver Druid 2Green (3)
Creature — Elf Druid (2/1)

When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.

Commander Legends (Rare)
Shimmer Dragon
Shimmer Dragon 4BlueBlue (6)
Creature — Dragon (5/6)


As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

Throne of Eldraine (Rare)
Silverflame Squire
Silverflame Squire 1White (2)
Creature — Human Soldier (2/1)

Throne of Eldraine (Common)
Soaring Thought-Thief
Soaring Thought-Thief BlueBlack (2)
Creature — Human Rogue (1/3)



As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.

Whenever one or more Rogues you control attack, each opponent mills two cards.

Zendikar Rising (Uncommon)
Solve the Equation
Solve the Equation 2Blue (3)

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Strixhaven: School of Mages (Uncommon)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Stern Dismissal
Stern Dismissal Blue (1)

Return target creature or enchantment an opponent controls to its owner's hand.

Theros Beyond Death (Common)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
Test of Talents
Test of Talents 1Blue (2)

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Strixhaven: School of Mages (Uncommon)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.

Tide Shaper gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Triton Waverider
Triton Waverider 3Blue (4)
Creature — Merfolk Wizard (3/3)

Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.

Theros Beyond Death (Common)
Underworld Breach
Underworld Breach 1Red (2)

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

Theros Beyond Death (Rare)
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose 2Black (3)
Legendary Creature — Vampire Cleric (1/3)

Whenever you gain life, target opponent loses that much life.

3BlackBlack: Creatures you control gain lifelink until end of turn.

Core Set 2021 (Rare)
Waterfall Aerialist
Waterfall Aerialist 3Blue (4)
Creature — Djinn Wizard (3/1)


Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Strixhaven: School of Mages (Common)
Whirlwind Denial
Whirlwind Denial 2Blue (3)

For each spell and ability your opponents control, counter it unless its controller pays 4.

Theros Beyond Death (Uncommon)
You Find Some Prisoners
You Find Some Prisoners 1Red (2)

Choose one —

• Break Their Chains — Destroy target artifact.

• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

Adventures in the Forgotten Realms (Uncommon)