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Amareth, the Lustrous
Amareth, the Lustrous 3GreenWhiteBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

Commander Legends (Rare)
Archfiend of the Dross
Archfiend of the Dross 2BlackBlack (4)
Creature — Phyrexian Demon (6/6)

Flying

Archfiend of the Dross enters the battlefield with four oil counters on it.

At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.

Whenever a creature an opponent controls dies, its controller loses 2 life.

Phyrexia: All Will Be One (Rare)
Ardent Electromancer
Ardent Electromancer 2Red (3)
Creature — Human Wizard (3/2)

When Ardent Electromancer enters the battlefield, add Red for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Aurelia, the Law Above
Aurelia, the Law Above 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

Murders at Karlov Manor (Rare)
Auspicious Arrival
Auspicious Arrival 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Belisarius Cawl
Belisarius Cawl 2WhiteBlue (4)
Legendary Artifact Creature — Human (2/4)

Ultima Founding — Tap, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.

Master of Machines — Tap, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Warhammer 40,000 Commander (Rare)
Blade Banish
Blade Banish 3White (4)
Instant

Exile target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Common)
Blade of Selves
Blade of Selves 2 (2)
Artifact — Equipment

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Equip 4

Commander Legends: Battle for Baldur's Gate (Rare)
Blaster Hulk
Blaster Hulk 6RedRed (8)
Artifact Creature — Pirate (8/8)

This spell costs 1 less to cast for each Energy (energy counter) you've paid or lost this turn.

Haste

Whenever Blaster Hulk attacks, you get EnergyEnergy, then you may pay eight Energy. When you do, Blaster Hulk deals 8 damage divided as you choose among up to eight targets.

Modern Horizons 3 Commander (Rare)
Bloodbraid Challenger
Bloodbraid Challenger 3RedGreen (5)
Creature — Elf Berserker (4/3)

Cascade

Haste

Escape—3RedGreen, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Modern Horizons 3 Commander (Rare)
Boon of the Wish-Giver
Boon of the Wish-Giver 4BlueBlue (6)
Sorcery

Draw four cards.

Cycling 1 (1, Discard this card: Draw a card.)

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Brokers Veteran
Brokers Veteran 1Blue (2)
Creature — Human Soldier (2/1)

When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna (Common)
Chaos Mutation
Chaos Mutation 3BlueRed (5)
Instant

Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

Warhammer 40,000 Commander (Rare)
Clever Lumimancer
Clever Lumimancer White (1)
Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

Strixhaven: School of Mages (Uncommon)
Clone Crafter
Clone Crafter 1Blue (2)
Creature — — Human Wizard (1/2)

When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Rare)
Coral Merfolk
Coral Merfolk 1Blue (2)
Creature — Merfolk (2/1)

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Coveted Prize
Coveted Prize 4Black (5)
Sorcery

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Zendikar Rising (Rare)
Dawnbringer Cleric
Dawnbringer Cleric 1White (2)
Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters the battlefield, choose one —

• Cure Wounds — You gain 2 life.

• Dispel Magic — Destroy target enchantment.

• Gentle Repose — Exile target card from a graveyard.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Desynchronization
Desynchronization 2BlueBlue (4)
Instant

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Diviner's Portent
Diviner's Portent Variable ColorlessBlueBlueBlue (3)
Instant

Roll a d20 and add the number of cards in your hand.

1–14 | Draw X cards.

15+ | Scry X, then draw X cards.

Adventures in the Forgotten Realms Commander (Rare)
Dockside Extortionist
Dockside Extortionist 1Red (2)
Creature — Goblin Pirate (1/2)

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Double Masters 2022 (Mythic Rare)
Drafna, Founder of Lat-Nam
Drafna, Founder of Lat-Nam 1Blue (2)
Legendary Creature — Human Artificer Advisor (2/1)

1Blue: Return target artifact you control to its owner's hand.

3, Tap: Copy target artifact spell you control. (The copy becomes a token.)

The Brothers' War (Rare)
Dragonkin Berserker
Dragonkin Berserker 1Red (2)
Creature — Human Berserker (2/2)

First strike

Boast abilities you activate cost 1 less to activate for each Dragon you control.

Boast — 4Red: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Rare)
Dredge the Mire
Dredge the Mire 3Black (4)
Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Ikoria Commander (Rare)
Drumbellower
Drumbellower 2White (3)
Creature — Spirit (2/1)

Flying

Untap all creatures you control during each other player's untap step.

Kamigawa: Neon Dynasty Commander (Rare)
Ecological Appreciation
Ecological Appreciation Variable Colorless2Green (3)
Sorcery

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Strixhaven: School of Mages (Mythic Rare)
Everquill Phoenix
Everquill Phoenix 2RedRed (4)
Creature — Phoenix (4/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with "1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

March of the Machine Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Everything Comes to Dust
Everything Comes to Dust 7WhiteWhiteWhite (10)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

Doctor Who Commander (Rare)
Evie Frye
Evie Frye 1Blue (2)
Legendary Creature — Human Assassin (2/1)

Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)

1, Tap: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.

Assassin's Creed (Rare)
Experimental Overload
Experimental Overload 2BlueRed (4)
Sorcery

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

Core Set 2021 (Uncommon)
Exquisite Huntmaster
Exquisite Huntmaster 3Black (4)
Creature — Elf Warrior (4/2)

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.

Encore 4Black (4Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Extract from Darkness
Extract from Darkness 3BlueBlack (5)
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Faerie Slumber Party
Faerie Slumber Party 4BlueBlue (6)
Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Rare)
Fatal Push
Fatal Push Black (1)
Instant

Destroy target creature if it has mana value 2 or less.

Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

Assassin's Creed (Uncommon)
Fireblade Charger
Fireblade Charger Red (1)
Creature — Goblin Warrior (1/1)

As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising (Uncommon)
Fling
Fling 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.

Throne of Eldraine (Common)
Fly
Fly Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Fugitive of the Judoon
Fugitive of the Judoon 4Green (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human creature token with ward 2 and a 4/4 white Alien Rhino creature token.

II — Investigate.

III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.

Doctor Who Commander (Rare)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)

Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Kaldheim (Uncommon)
Garruk, Unleashed
Garruk, Unleashed 2GreenGreen (4)
Legendary Planeswalker — Garruk (4)

+1: Up to one target creature gets +3/+3 and gains trample until end of turn.

−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.

−7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Core Set 2021 (Mythic Rare)
Garruk's Harbinger
Garruk's Harbinger 1GreenGreen (3)
Creature — Beast (4/3)

Hexproof from black

Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2021 (Rare)
Grasp of Fate
Grasp of Fate 1WhiteWhite (3)
Enchantment

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Commander Masters (Rare)
Halvar, God of Battle
Halvar, God of Battle 2WhiteWhite (4)
Legendary Creature — God (4/4)

Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Kaldheim (Mythic Rare)
Inquisitor Greyfax
Inquisitor Greyfax 1WhiteBlueBlack (4)
Legendary Creature — Human Inquisitor (3/3)

Vigilance

Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.

Hunt for Heresy — 1, Tap: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Mythic Rare)
Jacob Frye
Jacob Frye 2Black (3)
Legendary Creature — Human Assassin (3/2)

Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)

Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

Assassin's Creed (Rare)
Klothys's Design
Klothys's Design 5Green (6)
Sorcery

Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Kylox, Visionary Inventor
Kylox, Visionary Inventor 5BlueRed (7)
Legendary Creature — Lizard Artificer (4/4)

Menace, ward 2, haste

Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor (Rare)
Lantern Flare
Lantern Flare 1White (2)
Instant

Cleave Variable ColorlessRedWhite (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Lantern Flare deals X damage to target creature or planeswalker and you gain X life. X is the number of creatures you control.

Innistrad: Crimson Vow (Rare)
Lightning Phoenix
Lightning Phoenix 2Red (3)
Creature — Phoenix (2/2)

Flying, haste

Lightning Phoenix can't block.

At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay Red. If you do, return Lightning Phoenix from your graveyard to the battlefield.

Jumpstart (Rare)
Luminous Broodmoth
Luminous Broodmoth 2WhiteWhite (4)
Creature — Insect (3/4)

Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Ikoria: Lair of Behemoths (Mythic Rare)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Ikoria: Lair of Behemoths (Rare)
Mage Hunters' Onslaught
Mage Hunters' Onslaught 2BlackBlack (4)
Sorcery

Destroy target creature or planeswalker.

Whenever a creature blocks this turn, its controller loses 1 life.

Strixhaven: School of Mages (Common)
Maja, Bretagard Protector
Maja, Bretagard Protector 2GreenWhiteWhite (5)
Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.

Kaldheim (Uncommon)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Metropolis Angel
Metropolis Angel 2WhiteBlue (4)
Creature — Angel Soldier (3/1)

Flying

Whenever you attack with one or more creatures with counters on them, draw a card.

Streets of New Capenna (Uncommon)
Might of Murasa
Might of Murasa 1Green (2)
Instant

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

Zendikar Rising (Common)
Moonsnare Specialist
Moonsnare Specialist 3Blue (4)
Creature — Human Ninja (2/2)

Ninjutsu 2Blue (2Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.

Kamigawa: Neon Dynasty (Common)
Nimble Pilferer
Nimble Pilferer 1Black (2)
Creature — Human Rogue (2/1)

Flash

Arena Base Set (Common)
Odious Witch
Odious Witch (0)
Creature — Human Warlock (3/3)

Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.

Innistrad: Crimson Vow (Common)
Okiba Salvage
Okiba Salvage 4Black (5)
Sorcery

Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.

Kamigawa: Neon Dynasty (Uncommon)
Oko, the Ringleader
Oko, the Ringleader 2GreenBlue (4)
Legendary Planeswalker — Oko (3)

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.

+1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.

−1: Create a 3/3 green Elk creature token.

−5: For each other nonland permanent you control, create a token that's a copy of that permanent.

Outlaws of Thunder Junction (Mythic Rare)
Silverflame Squire (On Alert)
Silverflame Squire (On Alert) 2White (3)
Instant — Adventure

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Ox of Agonas
Ox of Agonas 3RedRed (5)
Creature — Ox (4/2)

When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.

Escape—RedRed, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Ox of Agonas escapes with a +1/+1 counter on it.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Phase Dolphin
Phase Dolphin 2Blue (3)
Creature — Elemental Whale (1/4)

Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.

Ikoria: Lair of Behemoths (Common)
Pride of the Perfect
Pride of the Perfect 3Black (4)
Enchantment

Elves you control get +2/+0.

Kaldheim Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Prowling Geistcatcher
Prowling Geistcatcher 3Black (4)
Creature — Human Rogue (2/4)

Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher.

When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.

Innistrad: Midnight Hunt Commander (Rare)
Quick Draw
Quick Draw Red (1)
Instant

Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Outlaws of Thunder Junction (Common)
Quintorius, Loremaster
Quintorius, Loremaster 3RedWhite (5)
Legendary Creature — Elephant Cleric (3/5)

Vigilance

At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.

1RedWhite, Tap, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

March of the Machine (Rare)
Ragged Recluse
Ragged Recluse 1Black (2)
Creature — Human Peasant (2/1)

At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.

Innistrad: Crimson Vow (Common)
Rally the Ranks
Rally the Ranks 1White (2)
Enchantment

As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Redcap Raiders
Redcap Raiders 2Red (3)
Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

Throne of Eldraine (Common)
Restart Sequence
Restart Sequence 3Black (4)
Sorcery

Freerunning 1Black (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Return target creature card from your graveyard to the battlefield.

Assassin's Creed (Uncommon)
River's Favor
River's Favor Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Arena Base Set (Common)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Rootweaver Druid
Rootweaver Druid 2Green (3)
Creature — Elf Druid (2/1)

When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.

Commander Legends (Rare)
Security Rhox
Security Rhox 2RedGreen (4)
Creature — Rhino Warrior (5/4)

You may pay RedGreen rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Streets of New Capenna (Uncommon)
Shady Traveler
Shady Traveler 2Black (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Shimmer Dragon
Shimmer Dragon 4BlueBlue (6)
Creature — Dragon (5/6)

Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

Murders at Karlov Manor Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Commander (Rare)
Silverflame Squire
Silverflame Squire 1White (2)
Creature — Human Soldier (2/1)

Throne of Eldraine (Common)
Slice from the Shadows
Slice from the Shadows Variable ColorlessBlack (1)
Instant

This spell can't be countered. (This includes by the ward ability.)

Target creature gets -X/-X until end of turn.

Murders at Karlov Manor (Common)
Soaring Thought-Thief
Soaring Thought-Thief BlueBlack (2)
Creature — Human Rogue (1/3)

Flash

Flying

As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.

Whenever one or more Rogues you control attack, each opponent mills two cards.

Zendikar Rising (Uncommon)
Solve the Equation
Solve the Equation 2Blue (3)
Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Strixhaven: School of Mages (Uncommon)
Song of Inspiration
Song of Inspiration 3GreenGreen (5)
Instant

Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.

1–14 | Return those cards to your hand.

15+ | Return those cards to your hand. You gain life equal to their total mana value.

Adventures in the Forgotten Realms Commander (Rare)
Spell Pierce
Spell Pierce Blue (1)
Instant

Counter target noncreature spell unless its controller pays 2.

Kamigawa: Neon Dynasty (Common)
Stalking Predator
Stalking Predator (0)
Creature — Werewolf (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Stern Dismissal
Stern Dismissal Blue (1)
Instant

Return target creature or enchantment an opponent controls to its owner's hand.

Theros Beyond Death (Common)
Stern Lesson
Stern Lesson 2Blue (3)
Instant

Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Stinging Hivemaster
Stinging Hivemaster 2Black (3)
Creature — Phyrexian Warlock (3/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."

Phyrexia: All Will Be One (Common)
Sure Strike
Sure Strike 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn.

Innistrad: Crimson Vow (Common)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
Tactical Advantage
Tactical Advantage White (1)
Instant

Target blocking or blocked creature you control gets +2/+2 until end of turn.

Arena Base Set (Common)
Test of Talents
Test of Talents 1Blue (2)
Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Strixhaven: School of Mages (Uncommon)
The Master, Multiplied
The Master, Multiplied 4BlackRed (6)
Legendary Creature — Time Lord Rogue (4/3)

Myriad

The "legend rule" doesn't apply to creature tokens you control.

Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.

Doctor Who Commander (Rare)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Ruinous Powers
The Ruinous Powers 2BlackRed (4)
Enchantment

At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.

Warhammer 40,000 Commander (Rare)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.

Tide Shaper gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Tocasia, Dig Site Mentor
Tocasia, Dig Site Mentor 1GreenWhiteBlue (4)
Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and "Tap: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

2GreenGreenWhiteWhiteBlueBlue, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
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