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"Mark Romanoski" (27)

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Cave Sense
Cave Sense 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Mercadian Masques (Common)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Eighth Edition (Uncommon)
Other Versions
Seventh Edition (Common)
Coldsteel Heart
Coldsteel Heart 2 (2)
Snow Artifact

Coldsteel Heart enters the battlefield tapped.

As Coldsteel Heart enters the battlefield, choose a color.

Tap: Add one mana of the chosen color.

Double Masters 2022 (Uncommon)
Other Versions
Coldsnap (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Historic Anthology 4 (Uncommon)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Seventh Edition (Common)
Exclude
Exclude 2Blue (3)
Instant

Counter target creature spell.

Draw a card.

Commander Masters (Common)
Other Versions
Invasion (Common)
Goblin Legionnaire
Goblin Legionnaire RedWhite (2)
Creature — Goblin Soldier (2/2)

Red, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.

White, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

Apocalypse (Common)
Goblin Ringleader
Goblin Ringleader 3Red (4)
Creature — Goblin (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Hypervolt Grasp
Hypervolt Grasp 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

1Blue: Return Hypervolt Grasp to its owner's hand.

Guildpact (Uncommon)
Ignoble Soldier
Ignoble Soldier 2White (3)
Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Mercadian Masques (Uncommon)
Kangee, Aerie Keeper
Kangee, Aerie Keeper 2WhiteBlue (4)
Legendary Creature — Bird Wizard (2/2)

Kicker Variable Colorless2 <I>(You may pay an additional </I>Variable Colorless2<I> as you cast this spell.)</I>

Flying

When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

Invasion (Rare)
Mana Vapors
Mana Vapors 1Blue (2)
Sorcery

Lands target player controls don't untap during their next untap step.

Prophecy (Uncommon)
Mogg Jailer
Mogg Jailer 1Red (2)
Creature — Goblin (2/2)

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Planeshift (Uncommon)
Nantuko Calmer
Nantuko Calmer 2GreenGreen (4)
Creature — Insect Druid (2/3)

Green, Tap, Sacrifice Nantuko Calmer: Destroy target enchantment.

Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

Torment (Common)
Pillory of the Sleepless
Pillory of the Sleepless 1WhiteBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "At the beginning of your upkeep, you lose 1 life."

Guildpact (Common)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.

Mercadian Masques (Uncommon)
Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Seton's Scout
Seton's Scout 1Green (2)
Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)

Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Torment (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Battlebond (Common)
Other Versions
Nemesis (Common)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Coldsnap (Common)
Spellgorger Barbarian
Spellgorger Barbarian 3Red (4)
Creature — Human Nightmare Barbarian (3/1)

When Spellgorger Barbarian enters the battlefield, discard a card at random.

When Spellgorger Barbarian leaves the battlefield, draw a card.

Judgment (Common)
Submerge
Submerge 4Blue (5)
Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.

Put target creature on top of its owner's library.

Nemesis (Uncommon)
Temporary Insanity
Temporary Insanity 3Red (4)
Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Torment (Uncommon)
Tremor
Tremor Red (1)
Sorcery

Tremor deals 1 damage to each creature without flying.

Mercadian Masques (Common)
Twilight's Call
Twilight's Call 4BlackBlack (6)
Sorcery

You may cast Twilight's Call as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Invasion (Rare)
Viashino Grappler
Viashino Grappler 2Red (3)
Creature — Viashino (3/1)

Green: Viashino Grappler gains trample until end of turn.

Invasion (Common)
Waterspout Elemental
Waterspout Elemental 3BlueBlue (5)
Creature — Elemental (3/4)

Kicker Blue (You may pay an additional Blue as you cast this spell.)

Flying

When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

Planeshift (Rare)
Zombify
Zombify 3Black (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Archenemy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Odyssey (Uncommon)
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