"Marta Nael" (32)

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Arcane Bombardment
Arcane Bombardment 4RedRed (6)

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

Streets of New Capenna (Mythic Rare)
Baneblade Scoundrel
Baneblade Scoundrel 3Black (4)
Creature — Human Rogue Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound <i>(If a player casts no spells during their own turn, it becomes night next turn.)</i>

Innistrad: Midnight Hunt (Uncommon)
Baneclaw Marauder
Baneclaw Marauder (0)
Creature — Werewolf (5/4)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound <i>(If a player casts at least two spells during their own turn, it becomes day next turn.)</i>

Innistrad: Midnight Hunt (Uncommon)
Bloodcrazed Socialite
Bloodcrazed Socialite 3Black (4)
Creature — Vampire (3/3)


When Bloodcrazed Socialite enters the battlefield, create a Blood token. <i>(It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")</i>

Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Common)
Cleansing Nova
Cleansing Nova 3WhiteWhite (5)

Choose one —

• Destroy all creatures.

• Destroy all artifacts and enchantments.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Commander 2021 (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Cram Session
Cram Session 1Black or Green (2)

You gain 4 life.

Learn. <i>(You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)</i>

Strixhaven: School of Mages (Common)
Deathbloom Gardener
Deathbloom Gardener 2Green (3)
Creature — Elf Druid (1/1)


Tap: Add one mana of any color.

Dominaria United (Common)
Dorothea, Vengeful Victim
Dorothea, Vengeful Victim WhiteBlue (2)
Legendary Creature — Spirit (4/4)


When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.

Disturb 1WhiteBlue <i>(You may cast this card from your graveyard transformed for its disturb cost.)</i>

Innistrad: Crimson Vow (Rare)
Dorothea's Retribution
Dorothea's Retribution (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."

If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Efreet Flamepainter
Efreet Flamepainter 3Red (4)
Creature — Efreet Shaman (1/4)

Double strike

Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
Elemental Masterpiece
Elemental Masterpiece 5BlueRed (7)

Create two 4/4 blue and red Elemental creature tokens.

Blue or RedBlue or Red, Discard Elemental Masterpiece: Create a Treasure token. <i>(It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")</i>

Strixhaven: School of Mages (Common)
Elemental Summoning
Elemental Summoning 3Blue or RedBlue or Red (5)
Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Common)
Evelyn, the Covetous
Evelyn, the Covetous 2Blue or BlackBlackBlack or Red (5)
Legendary Creature — Vampire Rogue (2/5)


Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.

Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

Streets of New Capenna (Rare)
Explosive Entry
Explosive Entry 1Red (2)

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Kamigawa: Neon Dynasty (Common)
Jaya, Fiery Negotiator
Jaya, Fiery Negotiator 2RedRed (4)
Legendary Planeswalker — Jaya (4)

+1: Create a 1/1 red Monk creature token with prowess.

−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.

−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Dominaria United (Mythic Rare)
Kotose, the Silent Spider
Kotose, the Silent Spider 3BlueBlack (5)
Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Kamigawa: Neon Dynasty (Rare)
Lightning Strike
Lightning Strike 1Red (2)

Lightning Strike deals 3 damage to any target.

Dominaria United (Common)
Malakir Mire
Malakir Mire (0)

Malakir Mire enters the battlefield tapped.

Tap: Add Black.

Zendikar Rising (Uncommon)
Malakir Rebirth
Malakir Rebirth Black (1)

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Zendikar Rising (Uncommon)
Moira, Urborg Haunt
Moira, Urborg Haunt 2Black (3)
Legendary Creature — Spirit Wizard (3/2)


Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

Dominaria United Commander (Rare)
Moon-Blessed Cleric
Moon-Blessed Cleric 2White (3)
Creature — Human Elf Cleric (3/2)

<i>Divine Intervention</i> — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Adventures in the Forgotten Realms (Uncommon)
Patrician Geist
Patrician Geist 2Blue (3)
Creature — Spirit Knight (2/2)


Other Spirits you control get +1/+1.

Spells you cast from your graveyard cost 1 less to cast.

Innistrad: Midnight Hunt (Rare)
Planar Ally
Planar Ally 3WhiteWhite (5)
Creature — Angel (3/3)


Whenever Planar Ally attacks, venture into the dungeon. <i>(Enter the first room or advance to the next room.)</i>

Adventures in the Forgotten Realms (Common)
Prismari Pledgemage
Prismari Pledgemage Blue or RedBlue or Red (2)
Creature — Orc Wizard (3/3)


<i>Magecraft</i> — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.

Strixhaven: School of Mages (Common)
Snowfield Sinkhole
Snowfield Sinkhole (0)
Snow Land — Plains Swamp

<i>(Tap: Add White or Black.)</i>

Snowfield Sinkhole enters the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Somberwald Beastmaster
Somberwald Beastmaster 6Green (7)
Creature — Human Ranger (1/1)

When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.

Creature tokens you control have deathtouch.

Innistrad: Midnight Hunt Commander (Rare)
Sungold Sentinel
Sungold Sentinel 1White (2)
Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

<i>Coven</i> — 1White: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Rare)
Syncopate Variable ColorlessBlue (1)

Counter target spell unless its controller pays Variable Colorless. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Innistrad: Crimson Vow (Common)
Touch the Spirit Realm
Touch the Spirit Realm 2White (3)

When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.

<i>Channel</i> — 1White, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Kamigawa: Neon Dynasty (Uncommon)
Venom Connoisseur
Venom Connoisseur 1Green (2)
Creature — Human Druid (2/2)

<i>Alliance</i> — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Streets of New Capenna (Uncommon)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

<i>(Gain the next level as a sorcery to add its ability.)</i>

You have no maximum hand size.

2Blue: Level 2


When this Class becomes level 2, draw two cards.

4Blue: Level 3


Whenever you draw a card, put a +1/+1 counter on target creature you control.

Adventures in the Forgotten Realms (Uncommon)

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