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Akki Raider
  ( 2)
Creature — Goblin Warrior
(2/1)
Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.
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Amorphous Axe
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and is every creature type. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Brass Gnat
 ( 1)
Artifact Creature — Insect
(1/1)
Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Brass Gnat.
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Bronze Bombshell
 ( 4)
Artifact Creature — Construct
(4/1)
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
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Cloudpost
( 0)
Land — Locus
Cloudpost enters the battlefield tapped. : Add for each Locus on the battlefield.
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Crawling Filth
  ( 6)
Creature — Spirit
(2/2)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)
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Darksteel Forge
 ( 9)
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
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Deathrender
 ( 4)
Artifact — Equipment
Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip 
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Face of Divinity
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
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Farseek
  ( 2)
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
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Feral Ridgewolf
  ( 3)
Creature — Wolf
(1/2)
Trample  : Feral Ridgewolf gets +2/+0 until end of turn.
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Forest
( 0)
Basic Land — Forest
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Game-Trail Changeling
   ( 5)
Creature — Shapeshifter
(4/4)
Changeling (This card is every creature type.) Trample
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Gemstone Caverns
( 0)
Legendary Land
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. : Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
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Gilded Lotus
 ( 5)
Artifact
: Add three mana of any one color.
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Graveyard Shovel
 ( 2)
Artifact
, : Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
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Gruul War Plow
 ( 4)
Artifact
Creatures you control have trample.   : Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
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Honden of Seeing Winds
  ( 5)
Legendary Enchantment — Shrine
At the beginning of your upkeep, draw a card for each Shrine you control.
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Horned Helm
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has trample.  : Attach Horned Helm to target creature you control.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Hornet Queen
    ( 7)
Creature — Insect
(2/2)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
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Island
( 0)
Basic Land — Island
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Lux Cannon
 ( 4)
Artifact
: Put a charge counter on Lux Cannon.
, Remove three charge counters from Lux Cannon: Destroy target permanent.
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Mana Geyser
   ( 5)
Sorcery
Add for each tapped land your opponents control.
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Mana Tithe
 ( 1)
Instant
Counter target spell unless its controller pays .
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Mox Opal
 ( 0)
Legendary Artifact
Metalcraft — : Add one mana of any color. Activate this ability only if you control three or more artifacts.
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Oneirophage
  ( 4)
Creature — Squid Illusion
(1/2)
Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage.
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Plains
( 0)
Basic Land — Plains
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Pointy Finger of Doom
 ( 4)
Artifact
, : Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
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Quag Sickness
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
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Runewing
  ( 4)
Creature — Bird
(2/2)
Flying When Runewing dies, draw a card.
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Soaring Hope
  ( 5)
Enchantment — Aura
Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. : Put Soaring Hope on top of its owner's library.
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Spectral Searchlight
 ( 3)
Artifact
: Choose a player. That player adds one mana of any color they choose.
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Squadron Hawk
  ( 2)
Creature — Bird
(1/1)
Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
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Swamp
( 0)
Basic Land — Swamp
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Sylvok Lifestaff
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip 
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Tatsumasa, the Dragon's Fang
 ( 6)
Legendary Artifact — Equipment
Equipped creature gets +5/+5. , Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip 
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Veilstone Amulet
 ( 3)
Artifact
Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
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Vivid Crag
( 0)
Land
Vivid Crag enters the battlefield tapped with two charge counters on it. : Add .
, Remove a charge counter from Vivid Crag: Add one mana of any color.
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Wall of Faith
  ( 4)
Creature — Wall
(0/5)
Defender (This creature can't attack.) : Wall of Faith gets +0/+1 until end of turn.
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