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"Matteo Bassini" (14)

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Forest
Forest (0)
Basic Land — Forest

The Lost Caverns of Ixalan (Land)
Other Versions
Streets of New Capenna (Land)
Idol of the Deep King
Idol of the Deep King 2Red (3)
Artifact

Flash

When Idol of the Deep King enters, it deals 2 damage to any target.

Craft with artifact 2Red (2Red, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Island
Island (0)
Basic Land — Island

Streets of New Capenna (Land)
Knightly Valor
Knightly Valor 4White (5)
Enchantment — Aura

Enchant creature

When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

Wilds of Eldraine Enchanting Tales (Uncommon)
Leyline of Anticipation
Leyline of Anticipation 2BlueBlue (4)
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

Wilds of Eldraine Enchanting Tales (Rare)
Nature's Will
Nature's Will 2GreenGreen (4)
Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Wilds of Eldraine Enchanting Tales (Rare)
Oppression
Oppression 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards a card.

Wilds of Eldraine Enchanting Tales (Rare)
Unholy Annex // Ritual Chamber (Ritual Chamber)
Unholy Annex // Ritual Chamber (Ritual Chamber) 3BlackBlack (5)
Enchantment — Room

When you unlock this door, create a 6/6 black Demon creature token with flying.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Ruin Crab
Ruin Crab Blue (1)
Creature — Crab (0/3)

Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising (Uncommon)
Sovereign's Macuahuitl
Sovereign's Macuahuitl (0)
Artifact — Equipment

When Sovereign's Macuahuitl enters, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Sunken Citadel
Sunken Citadel (0)
Land — Cave

Sunken Citadel enters tapped. As it enters, choose a color.

Tap: Add one mana of the chosen color.

Tap: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

The Lost Caverns of Ixalan (Rare)
Swamp
Swamp (0)
Basic Land — Swamp

Streets of New Capenna (Land)
Unholy Annex // Ritual Chamber (Unholy Annex)
Unholy Annex // Ritual Chamber (Unholy Annex) 2Black (3)
Enchantment — Room

At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Waterfront District
Waterfront District (0)
Land

Waterfront District enters tapped.

Tap: Add Blue or Black.

2BlueBlack, Tap, Sacrifice Waterfront District: Draw a card.

Streets of New Capenna (Common)
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