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Archmage Emeritus
Archmage Emeritus 2BlueBlue (4)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Strixhaven: School of Mages (Rare)
Ascendant Acolyte
Ascendant Acolyte 4Green (5)
Creature — Human Monk (1/1)

Ascendant Acolyte enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.

At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

Kamigawa: Neon Dynasty Commander (Rare)
By Invitation Only
By Invitation Only 3WhiteWhite (5)
Sorcery

Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Innistrad: Crimson Vow (Rare)
Changeling Outcast
Changeling Outcast Black (1)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Zendikar Rising Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Courage in Crisis
Courage in Crisis 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Crackle with Power
Crackle with Power Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

Crackle with Power deals five times X damage to each of up to X targets.

Strixhaven: School of Mages (Mythic Rare)
Daysquad Marshal
Daysquad Marshal 3White (4)
Creature — Human Soldier (3/3)

When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Devious Cover-Up
Devious Cover-Up 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Guilds of Ravnica (Common)
Expedited Inheritance
Expedited Inheritance RedRed (2)
Enchantment

Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.

Murders at Karlov Manor (Mythic Rare)
Garth One-Eye
Garth One-Eye WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (5/5)

Tap: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Modern Horizons 2 (Mythic Rare)
Gavony Dawnguard
Gavony Dawnguard 1WhiteWhite (3)
Creature — Human Soldier (3/3)

Ward 1

If it's neither day nor night, it becomes day as Gavony Dawnguard enters.

Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Innistrad: Midnight Hunt (Uncommon)
Heliod's Pilgrim
Heliod's Pilgrim 2White (3)
Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Theros Beyond Death (Common)
Herald of the Sun
Herald of the Sun 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

3White: Put a +1/+1 counter on another target creature with flying.

Core Set 2020 (Uncommon)
Hyrax Tower Scout
Hyrax Tower Scout 2Green (3)
Creature — Human Scout (3/3)

When Hyrax Tower Scout enters, untap target creature.

Theros Beyond Death (Common)
Indomitable Will
Indomitable Will 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+2.

Jumpstart (Common)
Other Versions
Theros Beyond Death (Common)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Justiciar's Portal
Justiciar's Portal 1White (2)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Masked Bandits
Masked Bandits 3BlackRedGreen (6)
Creature — Raccoon Rogue (5/5)

Vigilance

Menace (This creature can't be blocked except by two or more creatures.)

2, Exile Masked Bandits from your hand: Target land gains "Tap: Add Black, Red, or Green" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

Streets of New Capenna (Common)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Nahiri's Stoneblades
Nahiri's Stoneblades 1Red (2)
Instant

Up to two target creatures each get +2/+0 until end of turn.

War of the Spark (Common)
Patagia Tiger
Patagia Tiger 4White (5)
Creature — Cat (3/4)

Flying

When Patagia Tiger enters, target Human you control gets +2/+2 until end of turn.

Ikoria: Lair of Behemoths (Common)
Peerless Samurai
Peerless Samurai 2Red (3)
Creature — Human Samurai (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs 1 less to cast.

Kamigawa: Neon Dynasty (Common)
Primal Empathy
Primal Empathy 1GreenBlue (3)
Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Streets of New Capenna Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Commander 2021 (Uncommon)
Rilsa Rael, Kingpin
Rilsa Rael, Kingpin 3BlueBlack (5)
Legendary Creature — Human Rogue (2/5)

Deathtouch

When Rilsa Rael, Kingpin enters, you take the initiative.

Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Scholar of the Ages
Scholar of the Ages 5BlueBlue (7)
Creature — Human Wizard (3/3)

When Scholar of the Ages enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Commander Legends (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Show of Valor
Show of Valor 1White (2)
Instant

Target creature gets +2/+4 until end of turn.

Core Set 2020 (Common)
Smoke Shroud
Smoke Shroud 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

When a Ninja you control enters, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.

Modern Horizons (Common)
Snare Tactician
Snare Tactician 2White (3)
Creature — Human Soldier (2/3)

Whenever you cycle a card, tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Common)
Solemn Doomguide
Solemn Doomguide 3BlackBlack (5)
Creature — Tiefling Cleric (4/5)

Flying

Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth 1Black. (1Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Rare)
The Omenkeel
The Omenkeel 1Blue (2)
Legendary Artifact — Vehicle (3/3)

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.

Crew 1

Kaldheim (Rare)
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