"Mike Ploog" (31)
As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.
Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.
Return target permanent to its owner's hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.
When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.
Target creature gets +1/-1 and gains haste until end of turn.
: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.
: Destroy target creature with power 4 or greater.
At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Up to three target creatures can't block this turn.
, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Target creature can't block this turn.
Draw a card.
At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.
Players can't play lands.
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Put a +1/+1 counter on each of X target creatures.
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters, if it was kicked with its kicker, destroy target enchantment.
Destroy target blue or black creature with flying.
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