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"Miklós Ligeti" (24)

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Funeral Room // Awakening Hall (Awakening Hall)
Funeral Room // Awakening Hall (Awakening Hall) 6BlackBlack (8)
Enchantment — Room

When you unlock this door, return all creature cards from your graveyard to the battlefield.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Ballad of the Black Flag
Ballad of the Black Flag 1BlueBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.)

IV — Historic spells you cast this turn cost 2 less to cast.

Assassin's Creed (Uncommon)
City of Death
City of Death 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — Create a Treasure token.

II, III. IV, V, VI — Create a token that's a copy of target non-Saga token you control.

Doctor Who Commander (Rare)
Exotic Orchard
Exotic Orchard (0)
Land

Tap: Add one mana of any color that a land an opponent controls could produce.

Doctor Who Commander (Rare)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Fetid Pools
Fetid Pools (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Fetid Pools enters tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Doctor Who Commander (Rare)
Forest
Forest (0)
Basic Land — Forest

Assassin's Creed (Land)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar) 3GreenGreen (5)
Enchantment — Room

When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Funeral Room // Awakening Hall (Funeral Room)
Funeral Room // Awakening Hall (Funeral Room) 2Black (3)
Enchantment — Room

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Hunter's Bow
Hunter's Bow 1Green (2)
Artifact — Equipment

When Hunter's Bow enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.

Equipped creature has reach and ward 2.

Equip 1

Assassin's Creed (Uncommon)
Leonardo da Vinci
Leonardo da Vinci 2Blue (3)
Legendary Creature — Human Artificer (3/3)

3BlueBlue: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.

2Blue, Tap: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.

Assassin's Creed (Mythic Rare)
Nanogene Conversion
Nanogene Conversion 3Blue (4)
Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Doctor Who Commander (Rare)
Nazgûl
Nazgûl 2Black (3)
Creature — Wraith Knight (1/2)

Deathtouch

When Nazgûl enters, the Ring tempts you.

Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.

A deck can have up to nine cards named Nazgûl.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Oath of the Grey Host
Oath of the Grey Host 3Black (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You and target opponent each create a Food token.

II — Each opponent loses 3 life. Create a Treasure token.

III — Create three tapped 1/1 white Spirit creature tokens with flying.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Old Man Willow
Old Man Willow 2BlackGreen (4)
Legendary Creature — Treefolk (*/*)

Old Man Willow's power and toughness are each equal to the number of lands you control.

Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Palazzo Archers
Palazzo Archers 2Green (3)
Creature — Human Archer (2/3)

Reach

Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.

Assassin's Creed (Uncommon)
Roaring Furnace // Steaming Sauna (Roaring Furnace)
Roaring Furnace // Steaming Sauna (Roaring Furnace) 1Red (2)
Enchantment — Room

When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Roaring Furnace // Steaming Sauna (Steaming Sauna)
Roaring Furnace // Steaming Sauna (Steaming Sauna) 3BlueBlue (5)
Enchantment — Room

You have no maximum hand size.

At the beginning of your end step, draw a card.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Talisman of Dominance
Talisman of Dominance 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Blue or Black. Talisman of Dominance deals 1 damage to you.

Doctor Who Commander (Uncommon)
Tax Collector
Tax Collector 1White (2)
Creature — Human Advisor (2/2)

When Tax Collector enters, choose one —

• Tax — Until your next turn, spells your opponents cast cost 1 more to cast.

• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Assassin's Creed (Uncommon)
The Sea Devils
The Sea Devils 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

Doctor Who Commander (Rare)
Walk-In Closet // Forgotten Cellar (Walk-In Closet)
Walk-In Closet // Forgotten Cellar (Walk-In Closet) 2Green (3)
Enchantment — Room

You may play lands from your graveyard.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Worn Powerstone
Worn Powerstone 3 (3)
Artifact

Worn Powerstone enters tapped.

Tap: Add ColorlessColorless.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
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