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Angelic Cub
( 2)
Creature — Cat Angel
(1/1)
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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Archaeomender
( 3)
Creature — Human Wizard
(2/3)
When Archaeomender enters, return target artifact card from your graveyard to your hand.
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Arwen, Mortal Queen
( 3)
Legendary Creature — Elf Noble
(2/2)
Arwen, Mortal Queen enters with an indestructible counter on it. , Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
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Break the Spell
( 1)
Instant
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
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Cathartic Parting
( 2)
Sorcery
The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.
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Cynical Loner
( 2)
Creature — Human Survivor
(3/1)
Cynical Loner can't be blocked by Glimmers. Survival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
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Elderfang Disciple
( 2)
Creature — Elf Cleric
(1/1)
When Elderfang Disciple enters, each opponent discards a card.
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Elenda's Hierophant
( 3)
Creature — Vampire Cleric
(1/1)
Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
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Erratic Apparition
( 3)
Creature — Spirit
(1/3)
Flying, vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn.
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Ethereal Grasp
( 3)
Instant
Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and ": Untap this creature."
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Fracture
( 2)
Instant
Destroy target artifact, enchantment, or planeswalker.
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Gravelighter
( 3)
Creature — Spirit
(2/2)
Flying When Gravelighter enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.
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Indulging Patrician
( 3)
Creature — Vampire Noble
(1/4)
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
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Melira, the Living Cure
( 2)
Legendary Creature — Human Scout
(3/3)
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
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Moonlit Scavengers
( 6)
Creature — Merfolk Rogue
(4/5)
When Moonlit Scavengers enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
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Narci, Fable Singer
( 4)
Legendary Creature — Human Bard
(3/3)
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
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Portal Manipulator
( 4)
Creature — Human Wizard
(3/2)
Flash When Portal Manipulator enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
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Roil Cartographer
( 2)
Creature — Merfolk Rogue
(1/3)
Landfall — Whenever a land you control enters, you get (an energy counter). , Pay six : Draw three cards.
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Seize the Secrets
( 3)
Sorcery
This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.
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Seized from Slumber
( 5)
Instant
This spell costs less to cast if it targets a tapped creature. Destroy target creature.
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Teferi's Wavecaster
( 5)
Creature — Merfolk Wizard
(3/3)
Flash When Teferi's Wavecaster enters, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Werewolf Pack Leader
( 2)
Creature — Human Werewolf
(3/3)
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. : Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
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Wingmantle Chaplain
( 4)
Creature — Human Cleric
(0/3)
Defender When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
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Withercrown
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
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