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Agent's Toolkit
Agent's Toolkit 1GreenBlue (3)
Artifact — Clue

Agent's Toolkit enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Whenever a creature you control enters, you may move a counter from Agent's Toolkit onto that creature.

2, Sacrifice Agent's Toolkit: Draw a card.

Streets of New Capenna Commander (Rare)
Archmage of Echoes
Archmage of Echoes 4Blue (5)
Creature — Faerie Wizard (4/4)

Flying, ward 2

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

Wilds of Eldraine Commander (Rare)
Banner of Kinship
Banner of Kinship 5 (5)
Artifact

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.

Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

Magic: The Gathering Foundations (Rare)
Bitterblossom
Bitterblossom 1Black (2)
Kindred Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Secret Lair Drop (Mythic Rare)
Blind Obedience
Blind Obedience 1White (2)
Enchantment

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter tapped.

Wilds of Eldraine Enchanting Tales (Rare)
Blot Out the Sky
Blot Out the Sky Variable ColorlessWhiteBlack (2)
Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Strixhaven: School of Mages (Mythic Rare)
Bounty of the Deep
Bounty of the Deep 2Blue (3)
Sorcery

If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Brine Comber
Brine Comber 1WhiteBlue (3)
Creature — Spirit (1/1)

Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

Disturb WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Brinebound Gift
Brinebound Gift (0)
Enchantment — Aura

Enchant creature

Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Burning Hands
Burning Hands 1Red (2)
Instant

Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.

Adventures in the Forgotten Realms (Uncommon)
Carnelian Orb of Dragonkind
Carnelian Orb of Dragonkind 2Red (3)
Artifact

Tap: Add Red. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Celestial Armor
Celestial Armor 2White (3)
Artifact — Equipment

Flash (You may cast this spell any time you could cast an instant.)

When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.

Equipped creature gets +2/+0 and has flying.

Equip 3White (3White: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Rare)
Chart a Course
Chart a Course 1Blue (2)
Sorcery

Draw two cards. Then discard a card unless you attacked this turn.

Bloomburrow Commander (Uncommon)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Strixhaven Mystical Archive (Rare)
Cut a Deal
Cut a Deal 2White (3)
Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Bloomburrow Commander (Uncommon)
Deadly Riposte
Deadly Riposte 1White (2)
Instant

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.

Magic: The Gathering Foundations (Common)
Other Versions
The Brothers' War (Common)
Ravnica Clue Edition (Common)
Defense of the Heart
Defense of the Heart 3Green (4)
Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Dowsing Device
Dowsing Device 1Red (2)
Artifact

Whenever Dowsing Device or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

The Lost Caverns of Ixalan (Uncommon)
Drown in Dreams
Drown in Dreams Variable Colorless2Blue (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target player draws X cards.

• Target player mills twice X cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Faerie Rogue
Faerie Rogue (0)
Token Creature — — Faerie Rogue (1/1)

Flying

Secret Lair Drop (Common)
Flare of Cultivation
Flare of Cultivation 1GreenGreen (3)
Sorcery

You may sacrifice a nontoken green creature rather than pay this spell's mana cost.

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Modern Horizons 3 (Rare)
Geistwave
Geistwave 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Innistrad: Midnight Hunt (Common)
Geode Grotto
Geode Grotto (0)
Land — Cave

(Transforms from Dowsing Device.)

Tap: Add Red.

2Red, Tap: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Uncommon)
Glamorous Outlaw
Glamorous Outlaw 3BlueBlackRed (6)
Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters, it deals 2 damage to each opponent and you scry 2.

2, Exile Glamorous Outlaw from your hand: Target land gains "Tap: Add Blue, Black, or Red" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

Streets of New Capenna (Common)
Pollen-Shield Hare (Hare Raising)
Pollen-Shield Hare (Hare Raising) Green (1)
Sorcery — Adventure

Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

Wilds of Eldraine (Rare)
Hungry Ridgewolf
Hungry Ridgewolf 1Red (2)
Creature — Wolf (2/2)

As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample.

Innistrad: Crimson Vow (Common)
Hurl Through Hell
Hurl Through Hell 2BlackRed (4)
Instant

Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Adventures in the Forgotten Realms Commander (Rare)
Hypnotic Pattern
Hypnotic Pattern Blue (1)
Instant

Target creature perpetually gets -2/-0.

Target creature gets -2/-0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Immolation
Immolation Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Innistrad: Midnight Hunt (Common)
Jade Orb of Dragonkind
Jade Orb of Dragonkind 2Green (3)
Artifact

Tap: Add Green. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Jeweled Lotus
Jeweled Lotus 0 (0)
Artifact

Tap, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.

Commander Masters (Mythic Rare)
Lapis Orb of Dragonkind
Lapis Orb of Dragonkind 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Mana Flare
Mana Flare 2Red (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Wilds of Eldraine Enchanting Tales (Rare)
Meteorite
Meteorite 5 (5)
Artifact

When Meteorite enters, it deals 2 damage to any target.

Tap: Add one mana of any color.

Dominaria United (Common)
Mizzix's Mastery
Mizzix's Mastery 3Red (4)
Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload 5RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Strixhaven Mystical Archive (Mythic Rare)
Mount Velus Manticore
Mount Velus Manticore 2RedRed (4)
Enchantment Creature — Manticore (3/4)

At the beginning of combat on your turn, you may discard a card. When you do, Mount Velus Manticore deals X damage to any target, where X is the number of card types the discarded card has.

Modern Horizons 2 (Common)
Orim's Chant
Orim's Chant White (1)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

Modern Horizons 3 (Rare)
Pearl Medallion
Pearl Medallion 2 (2)
Artifact

White spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Pollen-Shield Hare
Pollen-Shield Hare 1White (2)
Creature — Rabbit (2/2)

Creature tokens you control get +1/+1.

Wilds of Eldraine (Rare)
Primal Command
Primal Command 3GreenGreen (5)
Sorcery

Choose two —

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner's library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Strixhaven Mystical Archive (Mythic Rare)
Reaper's Talisman
Reaper's Talisman Black (1)
Artifact — Equipment

Whenever equipped creature attacks, it gains deathtouch until end of turn.

Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Uncommon)
Reinterpret
Reinterpret 2BlueRed (4)
Instant

Counter target spell. You may cast a spell with equal or lesser mana value from your hand without paying its mana cost.

Commander 2021 (Rare)
Rending Flame
Rending Flame 2Red (3)
Instant

Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.

Innistrad: Crimson Vow (Uncommon)
Replicating Ring
Replicating Ring 3 (3)
Snow Artifact

Tap: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "Tap: Add one mana of any color."

March of the Machine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Robe of Stars
Robe of Stars 1White (2)
Artifact — Equipment

Equipped creature gets +0/+3.

Astral Projection — 1White: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Equip 1

Adventures in the Forgotten Realms Commander (Rare)
Sand Scout
Sand Scout 1White (2)
Creature — Human Scout (2/2)

When Sand Scout enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

Outlaws of Thunder Junction Commander (Rare)
Scepter of Celebration
Scepter of Celebration 2Green (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has trample.

Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.

Equip 3

Streets of New Capenna Commander (Rare)
Seshiro's Living Legacy
Seshiro's Living Legacy (0)
Enchantment Creature — Snake Warrior (5/5)

Vigilance, haste

Kamigawa: Neon Dynasty (Common)
Skyshroud Lookout
Skyshroud Lookout 1Green (2)
Creature — — Elf Archer (1/1)

Reach

When Skyshroud Lookout enters the battlefield, seek an Elf card.

Jumpstart: Historic Horizons (Uncommon)
Tales of Master Seshiro
Tales of Master Seshiro 4Green (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Talion, the Kindly Lord
Talion, the Kindly Lord 2BlueBlack (4)
Legendary Creature — Faerie Noble (3/4)

Flying

As Talion, the Kindly Lord enters, choose a number between 1 and 10.

Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.

Wilds of Eldraine (Mythic Rare)
Tragic Lesson
Tragic Lesson 2Blue (3)
Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Jumpstart 2022 (Common)
Vannifar, Evolved Enigma
Vannifar, Evolved Enigma 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (3/4)

At the beginning of combat on your turn, choose one —

• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

• Put a +1/+1 counter on each colorless creature you control.

Murders at Karlov Manor (Mythic Rare)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Wedding Ring
Wedding Ring 2WhiteWhite (4)
Artifact

When Wedding Ring enters, if it was cast, target opponent creates a token that's a copy of it.

Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.

Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

Innistrad: Crimson Vow Commander (Mythic Rare)
Wheel of Potential
Wheel of Potential 2Red (3)
Sorcery

You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy.

Each player may exile their hand and draw a number of cards equal to the amount of Energy paid this way. If seven or more Energy was paid this way, you may play cards you own exiled this way until the end of your next turn.

Modern Horizons 3 (Rare)
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