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Abraded Bluffs
Abraded Bluffs (0)
Land — Desert

Abraded Bluffs enters tapped.

When Abraded Bluffs enters, it deals 1 damage to target opponent.

Tap: Add Red or White.

Outlaws of Thunder Junction (Land)
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Adarkar Wastes deals 1 damage to you.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Dominaria United (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Ajani Fells the Godsire
Ajani Fells the Godsire 3WhiteWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile target creature an opponent controls with power 3 or greater.

II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control.

III — Target creature you control gains double strike until end of turn.

Modern Horizons 3 (Uncommon)
Alpine Meadow
Alpine Meadow (0)
Snow Land — Mountain Plains

(Tap: Add Red or White.)

Alpine Meadow enters tapped.

Kaldheim (Land)
Amethyst Dragon
Amethyst Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Commander Legends: Battle for Baldur's Gate (Uncommon)
Archway Commons
Archway Commons (0)
Land

Archway Commons enters tapped.

When Archway Commons enters, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Strixhaven: School of Mages (Common)
Virtue of Loyalty (Ardenvale Fealty)
Virtue of Loyalty (Ardenvale Fealty) 1White (2)
Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Arena of Glory
Arena of Glory (0)
Land

Arena of Glory enters tapped unless you control a Mountain.

Tap: Add Red.

Red, Tap, Exert Arena of Glory: Add RedRed. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Modern Horizons 3 (Rare)
Blood Crypt
Blood Crypt (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Blooming Marsh
Blooming Marsh (0)
Land

Blooming Marsh enters tapped unless you control two or fewer other lands.

Tap: Add Black or Green.

Outlaws of Thunder Junction (Rare)
Blue Sun's Twilight
Blue Sun's Twilight Variable ColorlessBlueBlue (2)
Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

Phyrexia: All Will Be One (Rare)
Botanical Sanctum
Botanical Sanctum (0)
Land

Botanical Sanctum enters tapped unless you control two or fewer other lands.

Tap: Add Green or Blue.

Outlaws of Thunder Junction (Rare)
Bountiful Promenade
Bountiful Promenade (0)
Land

Bountiful Promenade enters tapped unless you have two or more opponents.

Tap: Add Green or White.

Zendikar Rising Expeditions (Mythic Rare)
Celestial Colonnade
Celestial Colonnade (0)
Land

Celestial Colonnade enters tapped.

Tap: Add White or Blue.

3WhiteBlue: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Zendikar Rising Expeditions (Mythic Rare)
Churning Reservoir
Churning Reservoir Red (1)
Artifact

At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.

2, Tap: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.

Phyrexia: All Will Be One (Uncommon)
Collision of Realms
Collision of Realms 6Red (7)
Sorcery

Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.

Kamigawa: Neon Dynasty Commander (Rare)
Concealed Courtyard
Concealed Courtyard (0)
Land

Concealed Courtyard enters tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Outlaws of Thunder Junction (Rare)
Crystal Grotto
Crystal Grotto (0)
Land

When Crystal Grotto enters, scry 1.

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Dominaria United (Common)
Deserted Beach
Deserted Beach (0)
Land

Deserted Beach enters tapped unless you control two or more other lands.

Tap: Add White or Blue.

Innistrad: Midnight Hunt (Rare)
Doomskar
Doomskar 3WhiteWhite (5)
Sorcery

Destroy all creatures.

Foretell 1WhiteWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Dreadhorde Butcher
Dreadhorde Butcher BlackRed (2)
Creature — Zombie Warrior (1/1)

Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.

When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

War of the Spark (Rare)
Virtue of Courage (Embereth Blaze)
Virtue of Courage (Embereth Blaze) 1Red (2)
Instant — Adventure

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Empowered Autogenerator
Empowered Autogenerator 4 (4)
Artifact

Empowered Autogenerator enters tapped.

Tap: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Commander 2019 (Rare)
Eroded Canyon
Eroded Canyon (0)
Land — Desert

Eroded Canyon enters tapped.

When Eroded Canyon enters, it deals 1 damage to target opponent.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Land)
Explore the Underdark
Explore the Underdark 4Green (5)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

You take the initiative.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Amethyst Dragon (Explosive Crystal)
Amethyst Dragon (Explosive Crystal) 4Red (5)
Sorcery — Adventure

Explosive Crystal deals 4 damage divided as you choose among any number of targets. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Field Trip
Field Trip 2Green (3)
Sorcery

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Forest
Forest (0)
Basic Land — Forest

Magic: The Gathering Foundations (Land)
Other Versions
Adventures in the Forgotten Realms (Land)
Kamigawa: Neon Dynasty (Land)
The Brothers' War (Land)
Forsaken Monument
Forsaken Monument 5 (5)
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for Colorless, add an additional Colorless.

Whenever you cast a colorless spell, you gain 2 life.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Commander Masters (Mythic Rare)
Virtue of Strength (Garenbrig Growth)
Virtue of Strength (Garenbrig Growth) Green (1)
Sorcery — Adventure

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Godless Shrine
Godless Shrine (0)
Land — Plains Swamp

(Tap: Add White or Black.)

As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Grafted Growth
Grafted Growth 2Green (3)
Enchantment — Aura

Enchant land

When Grafted Growth enters, put a +1/+1 counter on target creature or Vehicle you control.

Enchanted land has "Tap: Add two mana of any one color."

Kamigawa: Neon Dynasty (Common)
Great Intelligence's Plan
Great Intelligence's Plan 4BlueBlack (6)
Sorcery

Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.

Doctor Who Commander (Uncommon)
Green Sun's Twilight
Green Sun's Twilight Variable ColorlessGreen (1)
Sorcery

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Phyrexia: All Will Be One (Rare)
Hall of Oracles
Hall of Oracles (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Tap: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Strixhaven: School of Mages (Rare)
Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue.)

As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.

Unfinity (Rare)
Haunted Ridge
Haunted Ridge (0)
Land

Haunted Ridge enters tapped unless you control two or more other lands.

Tap: Add Black or Red.

Innistrad: Midnight Hunt (Rare)
Idol of Oblivion
Idol of Oblivion 2 (2)
Artifact

Tap: Draw a card. Activate only if you created a token this turn.

8, Tap, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

Bloomburrow Commander (Rare)
Other Versions
Commander 2019 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Uncommon)
Inspiring Vantage
Inspiring Vantage (0)
Land

Inspiring Vantage enters tapped unless you control two or fewer other lands.

Tap: Add Red or White.

Outlaws of Thunder Junction (Rare)
Island
Island (0)
Basic Land — Island

Jumpstart 2022 (Land)
Other Versions
Jumpstart (Land)
Adventures in the Forgotten Realms (Land)
Kamigawa: Neon Dynasty (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Ketria
Ketria (0)
Plane — Ikoria

When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.

Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

March of the Machine Commander (Common)
Virtue of Persistence (Locthwain Scorn)
Virtue of Persistence (Locthwain Scorn) 1Black (2)
Sorcery — Adventure

Target creature gets -3/-3 until end of turn. You gain 2 life.

Wilds of Eldraine (Mythic Rare)
Lush Oasis
Lush Oasis (0)
Land — Desert

Lush Oasis enters tapped.

When Lush Oasis enters, it deals 1 damage to target opponent.

Tap: Add Green or Blue.

Modern Horizons 3 Commander (Common)
Other Versions
Outlaws of Thunder Junction (Land)
Matzalantli, the Great Door
Matzalantli, the Great Door 3 (3)
Legendary Artifact

Tap: Draw a card, then discard a card.

4, Tap: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Lost Caverns of Ixalan (Rare)
Mirran Safehouse
Mirran Safehouse 3 (3)
Artifact

As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards.

Phyrexia: All Will Be One (Rare)
Mountain
Mountain (0)
Basic Land — Mountain

Magic: The Gathering Foundations (Land)
Other Versions
Jumpstart (Land)
Adventures in the Forgotten Realms (Land)
Kamigawa: Neon Dynasty (Land)
Jumpstart 2022 (Land)
Nautiloid Ship
Nautiloid Ship 4 (4)
Artifact — Vehicle (5/5)

Flying

When Nautiloid Ship enters, exile target player's graveyard.

Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.

Crew 3

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Needleverge Pathway
Needleverge Pathway (0)
Land

Tap: Add Red.

Zendikar Rising (Rare)
Nyx
Nyx (0)
Plane — Theros

Nontoken creatures are enchantments in addition to their other types.

Constellation — Whenever an enchantment you control enters, you gain 1 life.

Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.

March of the Machine Commander (Common)
Omen of the Dead
Omen of the Dead Black (1)
Enchantment

Flash

When Omen of the Dead enters, return target creature card from your graveyard to your hand.

2Black, Sacrifice Omen of the Dead: Scry 2.

Theros Beyond Death (Common)
Omen of the Forge
Omen of the Forge 1Red (2)
Enchantment

Flash

When Omen of the Forge enters, it deals 2 damage to any target.

2Red, Sacrifice Omen of the Forge: Scry 2.

Theros Beyond Death (Common)
Omen of the Hunt
Omen of the Hunt 2Green (3)
Enchantment

Flash

When Omen of the Hunt enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

2Green, Sacrifice Omen of the Hunt: Scry 2.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Common)
Omen of the Sea
Omen of the Sea 1Blue (2)
Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Omen of the Sea enters, scry 2, then draw a card.

2Blue, Sacrifice Omen of the Sea: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Theros Beyond Death (Common)
Omen of the Sun
Omen of the Sun 2White (3)
Enchantment

Flash

When Omen of the Sun enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life.

2White, Sacrifice Omen of the Sun: Scry 2.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Common)
Paliano
Paliano (0)
Plane — Fiora

When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch.

Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.

March of the Machine Commander (Common)
Pillarverge Pathway
Pillarverge Pathway (0)
Land

Tap: Add White.

Zendikar Rising (Rare)
Plains
Plains (0)
Basic Land — Plains

Bloomburrow (Land)
Other Versions
Jumpstart (Land)
Kaldheim (Land)
Adventures in the Forgotten Realms (Land)
Kamigawa: Neon Dynasty (Land)
Pyre of Heroes
Pyre of Heroes 2 (2)
Artifact

2, Tap, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Kaldheim (Rare)
Quandrix Campus
Quandrix Campus (0)
Land

Quandrix Campus enters tapped.

Tap: Add Green or Blue.

4, Tap: Scry 1.

Duskmourn: House of Horror Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Modern Horizons 3 Commander (Common)
Resonance Technician
Resonance Technician 3Blue or RedBlue or Red (5)
Creature — Weird Detective (4/4)

Flying

When Resonance Technician enters, you may discard a card. If you do, investigate twice.

Tap, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

Ravnica Clue Edition (Rare)
Restless Fortress
Restless Fortress (0)
Land

Restless Fortress enters tapped.

Tap: Add White or Black.

2WhiteBlack: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.

Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Wilds of Eldraine (Rare)
Restless Prairie
Restless Prairie (0)
Land

Restless Prairie enters tapped.

Tap: Add Green or White.

2GreenWhite: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.

Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

The Lost Caverns of Ixalan (Rare)
Rimewood Falls
Rimewood Falls (0)
Snow Land — Forest Island

(Tap: Add Green or Blue.)

Rimewood Falls enters tapped.

Kaldheim (Land)
Rockfall Vale
Rockfall Vale (0)
Land

Rockfall Vale enters tapped unless you control two or more other lands.

Tap: Add Red or Green.

Innistrad: Midnight Hunt (Rare)
Scattered Groves
Scattered Groves (0)
Land — Forest Plains

(Tap: Add Green or White.)

Scattered Groves enters tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Doctor Who Commander (Rare)
Scroll of Fate
Scroll of Fate 3 (3)
Artifact

Tap: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2019 (Rare)
Murders at Karlov Manor Commander (Rare)
Seaside Citadel
Seaside Citadel (0)
Land

Seaside Citadel enters tapped.

Tap: Add Green, White, or Blue.

Doctor Who Commander (Uncommon)
Seething Landscape
Seething Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Seething Landscape: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Cycling BlueBlackRed (BlueBlackRed, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Shifting Woodland
Shifting Woodland (0)
Land

Shifting Woodland enters tapped unless you control a Forest.

Tap: Add Green.

Delirium — 2GreenGreen: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Modern Horizons 3 (Rare)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Slimefoot's Survey
Slimefoot's Survey 4Green (5)
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Dominaria United (Uncommon)
Snow-Covered Island
Snow-Covered Island (0)
Basic Snow Land — Island

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Land)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Rare)
Steam Vents
Steam Vents (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.

Unfinity (Rare)
Stone Quarry
Stone Quarry (0)
Land

Stone Quarry enters tapped.

Tap: Add Red or White.

Assassin's Creed (Uncommon)
Strixhaven Stadium
Strixhaven Stadium 3 (3)
Artifact

Tap: Add Colorless. Put a point counter on Strixhaven Stadium.

Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.

Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Strixhaven: School of Mages (Rare)
Surtland Frostpyre
Surtland Frostpyre (0)
Land

Surtland Frostpyre enters tapped.

Tap: Add Red.

2BlueBlueRed, Tap, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.

Kaldheim (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Magic: The Gathering Foundations (Land)
Other Versions
Jumpstart (Land)
Kaldheim (Land)
Adventures in the Forgotten Realms (Land)
Kamigawa: Neon Dynasty (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Bloomburrow (Land)
Tamiyo's Logbook
Tamiyo's Logbook 2Blue (3)
Artifact

5Blue, Tap: Draw a card. This ability costs 1 less to activate for each other artifact you control.

Phyrexia: All Will Be One (Uncommon)
Tectonic Hellion
Tectonic Hellion 5RedRed (7)
Creature — Hellion (8/5)

Haste

Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands of their choice.

Commander 2019 (Rare)
Temple Garden
Temple Garden (0)
Land — Forest Plains

(Tap: Add Green or White.)

As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Unfinity (Rare)
Temple of Enlightenment
Temple of Enlightenment (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Theros Beyond Death (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Mystery
Temple of Mystery (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Green or Blue.

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
March of the Machine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Temple of Triumph
Temple of Triumph (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or White.

Magic: The Gathering Foundations (Rare)
Other Versions
Core Set 2020 (Rare)
Core Set 2021 (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
The Biblioplex
The Biblioplex (0)
Land

Tap: Add Colorless.

2, Tap: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

Strixhaven: School of Mages (Rare)
The Core
The Core (0)
Legendary Land

(Transforms from Matzalantli.)

Fathomless descent — Tap: Add X mana of any one color, where X is the number of permanent cards in your graveyard.

The Lost Caverns of Ixalan (Rare)
The Drum, Mining Facility
The Drum, Mining Facility (0)
Plane — Earth

Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.

Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Doctor Who Commander (Common)
Twisted Landscape
Twisted Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Twisted Landscape: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Cycling BlackRedGreen (BlackRedGreen, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Underworld Breach
Underworld Breach 1Red (2)
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

Special Guests (Rare)
Virtue of Knowledge (Vantress Visions)
Virtue of Knowledge (Vantress Visions) 1Blue (2)
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Wilds of Eldraine (Mythic Rare)
Viridescent Bog
Viridescent Bog (0)
Land

1, Tap: Add BlackGreen.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Virtue of Courage
Virtue of Courage 3RedRed (5)
Enchantment

Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.

Wilds of Eldraine (Mythic Rare)
Virtue of Knowledge
Virtue of Knowledge 4Blue (5)
Enchantment

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Wilds of Eldraine (Mythic Rare)
Virtue of Loyalty
Virtue of Loyalty 3WhiteWhite (5)
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Wilds of Eldraine (Mythic Rare)
Virtue of Persistence
Virtue of Persistence 5BlackBlack (7)
Enchantment

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Wilds of Eldraine (Mythic Rare)
Virtue of Strength
Virtue of Strength 5GreenGreen (7)
Enchantment

If you tap a basic land for mana, it produces three times as much of that mana instead.

Wilds of Eldraine (Mythic Rare)
Witch's Clinic
Witch's Clinic (0)
Land

Tap: Add Colorless.

2, Tap: Target commander gains lifelink until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2021 (Rare)
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