"Randy Asplund-Faith" (24)

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Clockwork Avian
Clockwork Avian 5 (5)
Artifact Creature — Bird (0/4)


Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.

Fourth Edition (Rare)
Other Versions
Antiquities (Rare)
Detonate Variable ColorlessRed (1)

Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

Fourth Edition (Uncommon)
Other Versions
Antiquities (Uncommon)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Fallen Empires (Common)
Ebon Praetor
Ebon Praetor 4BlackBlack (6)
Creature — Avatar Praetor (5/5)

First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.

Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

Fallen Empires (Rare)
Elven Fortress
Elven Fortress Green (1)

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Fortified Area
Fortified Area 1WhiteWhite (3)

Wall creatures you control get +1/+0 and have banding. <i>(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>

Fourth Edition (Common)
Other Versions
Legends (Uncommon)
Guerrilla Tactics
Guerrilla Tactics 1Red (2)

Guerrilla Tactics deals 2 damage to any target.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

Alliances (Common)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. <i>(A creature with shroud can't be the target of spells or abilities.)</i>

Fallen Empires (Common)
Inferno 5RedRed (7)

Inferno deals 6 damage to each creature and each player.

Fourth Edition (Rare)
Other Versions
The Dark (Rare)
Kobold Taskmaster
Kobold Taskmaster 1Red (2)
Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

Legends (Uncommon)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk <i>(This creature can't be blocked as long as defending player controls a Swamp.)</i>

Fourth Edition (Common)
Other Versions
Legends (Common)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Fallen Empires (Common)
Raging Bull
Raging Bull 2Red (3)
Creature — Ox (2/2)

Legends (Common)
Reprisal 1White (2)

Destroy target creature with power 4 or greater. It can't be regenerated.

Alliances (Common)
Riptide Blue (1)

Tap all blue creatures.

The Dark (Common)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)


At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Alliances (Rare)
Sea Kings' Blessing
Sea Kings' Blessing Blue (1)

One or more target creatures become blue until end of turn.

Legends (Uncommon)
Sentinel 4 (4)
Artifact Creature — Shapeshifter (1/1)

0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Sorrow's Path
Sorrow's Path (0)

Tap: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

The Dark (Rare)
Sylvan Paradise
Sylvan Paradise Green (1)

One or more target creatures become green until end of turn.

Legends (Uncommon)
Thunder Spirit
Thunder Spirit 1WhiteWhite (3)
Creature — Elemental Spirit (2/2)

Flying, first strike

Legends (Rare)
Tor Wauki
Tor Wauki 2BlackBlackRed (5)
Legendary Creature — Human Archer (3/3)

Tap: Tor Wauki deals 2 damage to target attacking or blocking creature.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Undertow 2Blue (3)

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Legends (Uncommon)
Urza's Miter
Urza's Miter 3 (3)

Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay 3. If you do, draw a card.

Antiquities (Rare)
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