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"Randy Elliott" (19)

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Argothian Swine
Argothian Swine 3Green (4)
Creature — Boar (3/3)

Trample

Urza's Saga (Common)
Clam Session
Clam Session 1BlueBlue (3)
Creature — Clamfolk (2/5)

As Clam Session enters, choose a word.

At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.

Unglued (Common)
Clambassadors
Clambassadors 3Blue (4)
Creature — Clamfolk (4/4)

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

Unglued (Common)
Clam-I-Am
Clam-I-Am 2Blue (3)
Creature — Clamfolk (2/2)

If you roll a 3 on a six-sided die, you may reroll that die.

Unglued (Common)
Crosswinds
Crosswinds 1Green (2)
Enchantment

Creatures with flying get -2/-0.

Urza's Saga (Uncommon)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Evangelize
Evangelize 4White (5)
Sorcery

Buyback 2WhiteWhite (You may pay an additional 2WhiteWhite as you cast this spell. If you do, put this card into your hand as it resolves.)

Gain control of target creature of an opponent's choice they control.

Time Spiral (Rare)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Island
Island (0)
Basic Land — Island

Onslaught (Land)
Paladin en-Vec
Paladin en-Vec 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Peace of Mind
Peace of Mind 1White (2)
Enchantment

White, Discard a card: You gain 3 life.

Exodus (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Plated Rootwalla
Plated Rootwalla 4Green (5)
Creature — Lizard (3/3)

2Green: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.

Battle Royale Box Set (Common)
Other Versions
Exodus (Common)
Ranger en-Vec
Ranger en-Vec 1GreenWhite (3)
Creature — Human Soldier Archer Ranger (2/2)

First strike

Green: Regenerate Ranger en-Vec.

Tempest (Uncommon)
Shield Mate
Shield Mate White (1)
Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Exodus (Common)
Spike Soldier
Spike Soldier 2GreenGreen (4)
Creature — Spike Soldier (0/0)

Spike Soldier enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Stronghold (Uncommon)
Telekinetic Sliver
Telekinetic Sliver 2BlueBlue (4)
Creature — Sliver (2/2)

All Slivers have "Tap: Tap target permanent."

Time Spiral (Uncommon)
The Cheese Stands Alone
The Cheese Stands Alone 4WhiteWhite (6)
Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Unglued (Rare)
Wild Wurm
Wild Wurm 3Red (4)
Creature — Wurm (5/4)

When Wild Wurm enters, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Tempest (Uncommon)
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