"Richard Sardinha" (16)

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Cardpecker 1White (2)
Creature — Bird (1{1/2}/1)


<i>Gotcha</i> — If an opponent touches the table with their hand, you may say "Gotcha" When you do, return Cardpecker from your graveyard to your hand.

Unhinged (Common)
Craw Wurm
Craw Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Magic 2010 (Common)
Other Versions
Ninth Edition (Common)
Tenth Edition (Common)
Dolmen Gate
Dolmen Gate 2 (2)

Prevent all combat damage that would be dealt to attacking creatures you control.

Lorwyn (Rare)
Double Header
Double Header 3BlueBlue (5)
Creature — Drake (2/3)


When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

Unhinged (Common)
Into the North
Into the North 1Green (2)

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Historic Anthology 5 (Common)
Other Versions
Coldsnap (Common)
Mercurial Kite
Mercurial Kite 3Blue (4)
Creature — Bird (2/2)


Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Scourge (Common)
Sage's Dousing
Sage's Dousing 2Blue (3)
Tribal Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Scarscale Ritual
Scarscale Ritual 1Blue or Black (2)

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.

Draw two cards.

Shadowmoor (Common)
Staying Power
Staying Power 2White (3)

"Until end of turn" and "this turn" effects don't end.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Thousand-Year Elixir
Thousand-Year Elixir 3 (3)

You may activate abilities of creatures you control as though those creatures had haste.

1, Tap: Untap target creature.

Commander 2021 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Tundra Wolves
Tundra Wolves White (1)
Creature — Wolf (1/1)

First strike <i>(This creature deals combat damage before creatures without first strike.)</i>

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Umbral Mantle
Umbral Mantle 3 (3)
Artifact — Equipment

Equipped creature has "3, Untap: This creature gets +2/+2 until end of turn." <i>(Untap is the untap symbol.)</i>

Equip 0

Shadowmoor (Uncommon)
Vulshok Gauntlets
Vulshok Gauntlets 2 (2)
Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip 3 <i>(3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</i>

Double Masters (Common)
Other Versions
Mirrodin (Common)
Woodland Guidance
Woodland Guidance 3Green (4)

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. <i>(Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)</i>

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woolly Razorback
Woolly Razorback 2WhiteWhite (4)
Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Coldsnap (Rare)
Zodiac Monkey
Zodiac Monkey 1Green (2)
Creature — Monkey (2/1)

Forestwalk <i>(This creature can't be blocked as long as defending player controls a Forest.)</i>

Ninth Edition (Common)
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