|
Aid the Fallen
  ( 2)
Sorcery
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
|
|
|
Angelic Guardian
   ( 6)
Creature — Angel
(5/5)
Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i> Whenever one or more creatures you control attack, they gain indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy them.)</i>
|
|
|
Captain's Hook
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. Equip 
|
|
|
Combo Attack
  ( 3)
Sorcery
Two target creatures your team controls each deal damage equal to their power to target creature.
|
|
|
Compulsive Research
  ( 3)
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
|
|
|
Depose // Deploy (Deploy)
   ( 4)
Instant
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
|
|
|
Desert's Hold
  ( 3)
Enchantment — Aura
Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
|
|
|
Drudge Sentinel
  ( 3)
Creature — Skeleton Warrior
(2/1)
: Tap Drudge Sentinel. It gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>
|
|
|
Dual Shot
 ( 1)
Instant
Dual Shot deals 1 damage to each of up to two target creatures.
|
|
|
Eutropia the Twice-Favored
   ( 3)
Legendary Creature — Human Wizard
(2/2)
<i>Constellation</i> — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
|
|
|
Everdawn Champion
   ( 3)
Creature — Human Soldier
(2/2)
Prevent all combat damage that would be dealt to Everdawn Champion.
|
|
|
Exemplar of Strength
  ( 2)
Creature — Human Warrior
(4/4)
When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
|
|
|
Felisa, Fang of Silverquill
   ( 4)
Legendary Creature — Vampire Wizard
(3/2)
Flying Mentor <i>(Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)</i> Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
|
|
|
Heartless Pillage
  ( 3)
Sorcery
Target opponent discards two cards. <i>Raid</i> — If you attacked this turn, create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i>
|
|
|
Herald of Secret Streams
  ( 4)
Creature — Merfolk Warrior
(2/3)
Creatures you control with +1/+1 counters on them can't be blocked.
|
|
|
Honored Crop-Captain
  ( 2)
Creature — Human Warrior
(3/2)
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
|
|
|
Kinjalli's Caller
 ( 1)
Creature — Human Cleric
(0/3)
Dinosaur spells you cast cost less to cast.
|
|
|
Loyal Sentry
 ( 1)
Creature — Human Soldier
(1/1)
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
|
|
|
Merfolk Skydiver
  ( 2)
Creature — Merfolk Mutant
(1/1)
Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.   : Proliferate. <i>(Choose any number of permanents and/or players, then give each another counter of each kind already there.)</i>
|
|
|
Niko Aris
    ( 3)
Legendary Planeswalker — Niko
(3)
When Niko Aris enters the battlefield, create X Shard tokens. <i>(They're enchantments with " , Sacrifice this enchantment: Scry 1, then draw a card.")</i> +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. −1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. −1: Create a Shard token.
|
|
|
Promise of Loyalty
  ( 5)
Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
|
|
|
Rix Maadi Reveler
  ( 2)
Creature — Human Shaman
(2/2)
Spectacle   <i>(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)</i> When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
|
|
|
Rowan's Battleguard
  ( 4)
Creature — Human Knight
(3/3)
First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.
|
|
|
Run Aground
  ( 4)
Instant
Put target artifact or creature on top of its owner's library.
|
|
|
Ruthless Sniper
 ( 1)
Creature — Human Archer
(1/2)
Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.
|
|
|
Sanguine Glorifier
  ( 4)
Creature — Vampire Cleric
(3/3)
When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
|
|
|
Servo Exhibition
  ( 2)
Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
|
|
|
Sphinx of New Prahv
    ( 4)
Creature — Sphinx
(4/3)
Flying, vigilance Spells your opponents cast that target Sphinx of New Prahv cost more to cast.
|
|
|
Steward of Solidarity
  ( 2)
Creature — Human Warrior
(2/2)
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. <i>(An exerted creature won't untap during your next untap step.)</i>
|
|
|
Sumala Woodshaper
   ( 4)
Creature — Elf Druid
(2/1)
When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
|
Teysa, Orzhov Scion
   ( 3)
Legendary Creature — Human Advisor
(2/3)
Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
|
|
|
Thought Collapse
   ( 3)
Instant
Counter target spell. Its controller mills three cards.
|
|
|
Tocatli Honor Guard
  ( 2)
Creature — Human Soldier
(1/3)
Creatures entering the battlefield don't cause abilities to trigger.
|
|
|
Undead Augur
  ( 2)
Creature — Zombie Wizard
(2/2)
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
|
|
|
Victory's Envoy
   ( 5)
Creature — Human Cleric
(3/3)
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
|
|
|
Wanderer's Strike
  ( 5)
Sorcery
Exile target creature, then proliferate. <i>(Choose any number of permanents and/or players, then give each another counter of each kind already there.)</i>
|
|
|
Weldfast Engineer
   ( 3)
Creature — Human Artificer
(3/3)
At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.
|
|
|
Zealous Persecution
  ( 2)
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
|
|
|