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Ghostly Dancers
Ghostly Dancers 3WhiteWhite (5)
Creature — Spirit (2/5)

Flying

When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Duskmourn: House of Horror (Rare)
Restricted Office // Lecture Hall (Lecture Hall)
Restricted Office // Lecture Hall (Lecture Hall) 5BlueBlue (7)
Enchantment — Room

Other permanents you control have hexproof.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Peer Past the Veil
Peer Past the Veil 2RedGreen (4)
Instant

Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.

Duskmourn: House of Horror (Rare)
Restricted Office // Lecture Hall (Restricted Office)
Restricted Office // Lecture Hall (Restricted Office) 2WhiteWhite (4)
Enchantment — Room

When you unlock this door, destroy all creatures with power 3 or greater.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
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