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"Sergey Glushakov" (30)

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Black Dragon Gate
Black Dragon Gate (0)
Land — Gate

Black Dragon Gate enters the battlefield tapped.

As Black Dragon Gate enters the battlefield, choose a color other than black.

Tap: Add Black or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Chardalyn Dragon
Chardalyn Dragon 6 (6)
Artifact Creature — Dragon (4/4)

Flying

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Commercial District
Commercial District (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Commercial District enters the battlefield tapped.

When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Copperline Gorge
Copperline Gorge (0)
Land

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red or Green.

Phyrexia: All Will Be One (Rare)
Darksteel Monolith
Darksteel Monolith 8 (8)
Artifact

Indestructible

Once each turn, you may pay 0 rather than pay the mana cost for a colorless spell you cast from your hand.

Commander Masters (Rare)
Elegant Parlor
Elegant Parlor (0)
Land — Mountain Plains

(Tap: Add Red or White.)

Elegant Parlor enters the battlefield tapped.

When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Expand the Sphere
Expand the Sphere 3Green (4)
Sorcery

Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Outlaws of Thunder Junction (Land)
Gate of the Black Dragon
Gate of the Black Dragon (0)
Land — — Swamp Gate

(Tap: Add Black.)

Gate of the Black Dragon enters the battlefield tapped.

3Black, Tap: Seek a nonland card. Activate only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Hedge Maze
Hedge Maze (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Hedge Maze enters the battlefield tapped.

When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Herbology Instructor
Herbology Instructor 1Green (2)
Creature — Treefolk Druid (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.

6Phyrexian Black: Transform Herbology Instructor. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Uncommon)
Island
Island (0)
Basic Land — Island

Outlaws of Thunder Junction (Land)
Lush Portico
Lush Portico (0)
Land — Forest Plains

(Tap: Add Green or White.)

Lush Portico enters the battlefield tapped.

When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Malady Invoker
Malady Invoker (0)
Creature — Phyrexian Treefolk (3/3)

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

March of the Machine (Uncommon)
Meticulous Archive
Meticulous Archive (0)
Land — Plains Island

(Tap: Add White or Blue.)

Meticulous Archive enters the battlefield tapped.

When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Monumental Corruption
Monumental Corruption 3BlackBlack (5)
Sorcery

Target player draws X cards and loses X life, where X is the number of artifacts you control.

Phyrexia: All Will Be One Commander (Rare)
Mountain
Mountain (0)
Basic Land — Mountain

Outlaws of Thunder Junction (Land)
Other Versions
The Brothers' War (Land)
Plains
Plains (0)
Basic Land — Plains

Outlaws of Thunder Junction (Land)
Other Versions
The Brothers' War (Land)
Phyrexia: All Will Be One (Land)
Raucous Theater
Raucous Theater (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Raucous Theater enters the battlefield tapped.

When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Restless Bivouac
Restless Bivouac (0)
Land

Restless Bivouac enters the battlefield tapped.

Tap: Add Red or White.

1RedWhite: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.

Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Rare)
Restless Cottage
Restless Cottage (0)
Land

Restless Cottage enters the battlefield tapped.

Tap: Add Black or Green.

2BlackGreen: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.

Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

Wilds of Eldraine (Rare)
Restless Spire
Restless Spire (0)
Land

Restless Spire enters the battlefield tapped.

Tap: Add Blue or Red.

BlueRed: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.

Whenever Restless Spire attacks, scry 1.

Wilds of Eldraine (Rare)
Restless Vinestalk
Restless Vinestalk (0)
Land

Restless Vinestalk enters the battlefield tapped.

Tap: Add Green or Blue.

3GreenBlue: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.

Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Wilds of Eldraine (Rare)
Shadowy Backstreet
Shadowy Backstreet (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Shadowy Backstreet enters the battlefield tapped.

When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Swamp
Swamp (0)
Basic Land — Swamp

Outlaws of Thunder Junction (Land)
Other Versions
The Brothers' War (Land)
Thran Golem
Thran Golem 5 (5)
Artifact Creature — Golem (3/3)

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Dominaria Remastered (Uncommon)
Thundering Falls
Thundering Falls (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Thundering Falls enters the battlefield tapped.

When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Undercity Sewers
Undercity Sewers (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Undercity Sewers enters the battlefield tapped.

When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Underground Mortuary
Underground Mortuary (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Underground Mortuary enters the battlefield tapped.

When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
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