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Aerial Guide
  ( 3)
Creature — Drake
(2/2)
Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
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Aether Inspector
  ( 4)
Creature — Dwarf Artificer
(2/3)
Vigilance When Aether Inspector enters the battlefield, you get  <i>(two energy counters)</i>. Whenever Aether Inspector attacks, you may pay  . If you do, create a 1/1 colorless Servo artifact creature token.
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Ajani's Influence
   ( 4)
Sorcery
Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Ajani's Pridemate
  ( 2)
Creature — Cat Soldier
(2/2)
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
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Applied Biomancy
  ( 2)
Instant
Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.
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Archfiend of the Dross
   ( 4)
Creature — Phyrexian Demon
(6/6)
Flying Archfiend of the Dross enters the battlefield with four oil counters on it. At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life.
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Azure Fleet Admiral
  ( 4)
Creature — Human Pirate
(3/3)
When Azure Fleet Admiral enters the battlefield, you become the monarch. Azure Fleet Admiral can't be blocked by creatures the monarch controls.
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Blindblast
  ( 3)
Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.
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Bloodsoaked Altar
   ( 6)
Artifact
, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.
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Boarding Party
  ( 6)
Creature — Human Pirate
(6/3)
Haste Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>
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Camaraderie
   ( 6)
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
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Crimson Fleet Commodore
  ( 4)
Creature — Ogre Pirate
(5/2)
Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch.
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Daring Archaeologist
  ( 4)
Creature — Human Artificer
(3/3)
When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. <i>(Artifacts, legendaries, and Sagas are historic.)</i>
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Dauthi Voidwalker
  ( 2)
Creature — Dauthi Rogue
(3/2)
Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i> If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. , Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
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Dawnfeather Eagle
  ( 5)
Creature — Bird
(3/3)
Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
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Deface
 ( 1)
Sorcery
Choose one — • Destroy target artifact. • Destroy target creature with defender.
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Demon of Catastrophes
   ( 4)
Creature — Demon
(6/6)
As an additional cost to cast this spell, sacrifice a creature. Flying, trample
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Demonic Embrace
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
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Disrupt Decorum
   ( 4)
Sorcery
Goad all creatures you don't control. <i>(Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)</i>
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Drill Bit
  ( 3)
Sorcery
Spectacle <i>(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)</i> Target player reveals their hand. You choose a nonland card from it. That player discards that card.
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Dukhara Scavenger
  ( 6)
Creature — Crocodile
(4/6)
When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
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Embraal Bruiser
  ( 2)
Creature — Human Warrior
(3/1)
Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact.
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Fairgrounds Patrol
  ( 2)
Creature — Human Soldier
(2/1)
 , Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
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Fathom Fleet Boarder
  ( 3)
Creature — Orc Pirate
(3/3)
When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
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Fen Hauler
  ( 7)
Creature — Insect
(5/5)
Improvise <i>(Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)</i> Fen Hauler can't be blocked by artifact creatures.
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Fierce Retribution
  ( 2)
Instant
Cleave  <i>(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)</i> Destroy target attacking creature.
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Full Flowering
   ( 1)
Sorcery
Populate X times. <i>(To populate, create a token that's a copy of a creature token you control. Do this X times.)</i>
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Garrison Cat
 ( 1)
Creature — Cat
(1/1)
When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
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Glimmer Lens
  ( 2)
Artifact — Equipment
For Mirrodin <i>(When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)</i> Whenever equipped creature and at least one other creature attack, draw a card. Equip  
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Gods' Hall Guardian
  ( 6)
Creature — Cat
(3/6)
Vigilance Foretell  <i>(During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>
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Guild Summit
  ( 3)
Enchantment
When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card.
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Hordewing Skaab
  ( 5)
Creature — Zombie Horror
(3/3)
Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
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Hullbreacher
  ( 3)
Creature — Merfolk Pirate
(3/2)
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i>
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Ice Over
  ( 2)
Enchantment — Aura
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
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Kitesail Skirmisher
  ( 4)
Creature — Human Pirate
(3/1)
Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore  <i>( , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)</i>
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Knight of Grace
  ( 2)
Creature — Human Knight
(2/2)
First strike Hexproof from black <i>(This creature can't be the target of black spells or abilities your opponents control.)</i> Knight of Grace gets +1/+0 as long as any player controls a black permanent.
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Knight of Malice
  ( 2)
Creature — Human Knight
(2/2)
First strike Hexproof from white <i>(This creature can't be the target of white spells or abilities your opponents control.)</i> Knight of Malice gets +1/+0 as long as any player controls a white permanent.
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Legion Conquistador
  ( 3)
Creature — Vampire Soldier
(2/2)
When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
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Life of Toshiro Umezawa
  ( 2)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter.)</i> I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Long Road Home
  ( 2)
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
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Mana Cannons
  ( 3)
Enchantment
Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
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Mass Mutiny
   ( 5)
Sorcery
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
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Memory of Toshiro
( 0)
Enchantment Creature — Human Samurai
(2/3)
, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.
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Midnight Reaper
  ( 3)
Creature — Zombie Knight
(3/2)
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
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Mighty Leap
  ( 2)
Instant
Target creature gets +2/+2 and gains flying until end of turn.
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Mob
  ( 5)
Instant
Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)</i> Destroy target creature.
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Consign // Oblivion (Oblivion)
  ( 5)
Sorcery
Aftermath <i>(Cast this spell only from your graveyard. Then exile it.)</i> Target opponent discards two cards.
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Pestilent Haze
   ( 3)
Sorcery
Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker.
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Plains
( 0)
Basic Land — Plains
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Plummet
  ( 2)
Instant
Destroy target creature with flying.
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Pouncing Lynx
  ( 2)
Creature — Cat
(2/1)
As long as it's your turn, Pouncing Lynx has first strike.
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Quicksilver Fisher
   ( 5)
Creature — Phyrexian Drake
(4/3)
Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
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Rampage of the Clans
  ( 4)
Instant
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
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Reaver Ambush
  ( 3)
Instant
Exile target creature with power 3 or less.
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Reverent Hoplite
  ( 5)
Creature — Human Soldier
(1/2)
When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. <i>(Each in the mana costs of permanents you control counts toward your devotion to white.)</i>
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Roots of Wisdom
  ( 2)
Sorcery
Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. <i>(To mill a card, put the top card of your library into your graveyard.)</i>
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Satyr Enchanter
   ( 3)
Creature — Satyr Druid
(2/2)
Whenever you cast an enchantment spell, draw a card.
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Share the Spoils
  ( 2)
Enchantment
When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
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Skrelv, Defector Mite
 ( 1)
Legendary Artifact Creature — Phyrexian Mite
(1/1)
Toxic 1 <i>(Players dealt combat damage by this creature also get a poison counter.)</i> Skrelv, Defector Mite can't block. , : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. <i>( can be paid with either or 2 life.)</i>
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Sleeper Dart
 ( 2)
Artifact
When Sleeper Dart enters the battlefield, draw a card. , Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
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Soaring Show-Off
  ( 3)
Creature — Bird Warrior
(2/2)
Flying When Soaring Show-Off enters the battlefield, each player draws a card.
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Stadium Vendors
  ( 4)
Creature — Goblin
(3/3)
When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
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Stalwart Pathlighter
  ( 3)
Creature — Human Soldier
(3/1)
Vigilance <i>Coven</i> — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
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Storm Sculptor
  ( 4)
Creature — Merfolk Wizard
(3/2)
Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
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Szat's Will
  ( 5)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
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Topple the Statue
  ( 3)
Instant
Tap target permanent. If it's an artifact, destroy it. Draw a card.
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Unctus, Grand Metatect
   ( 3)
Legendary Artifact Creature — Phyrexian Vedalken
(2/4)
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. : Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. <i>( can be paid with either or 2 life.)</i>
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Vastwood Thicket
( 0)
Land
Vastwood Thicket enters the battlefield tapped. : Add .
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Vraska's Conquistador
  ( 2)
Creature — Vampire Soldier
(2/1)
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
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Wild Wanderer
  ( 4)
Creature — Elf Druid
(3/2)
When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Wingspan Mentor
  ( 3)
Creature — Human Wizard
(1/3)
When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.  , : Put a +1/+1 counter on each creature you control with flying.
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You Find a Cursed Idol
  ( 2)
Sorcery
Choose one — • <i>Smash It</i> — Destroy target artifact. • <i>Lift the Curse</i> — Destroy target enchantment. • <i>Steal Its Eyes</i> — Create a Treasure token and venture into the dungeon. <i>(Enter the first room or advance to the next room.)</i>
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