"Stephen Daniele" (29)
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Each player can't cast more than one spell each turn.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target opponent loses 2 life. You gain 2 life.
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.
Counter target spell.
: Target creature can't block this creature this turn.
Flying
: This creature gets +1/+0 until end of turn.
: This creature gets +2/-2 until end of turn.
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
This creature can't attack unless defending player controls an Island.
: This creature gains flying until end of turn.
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Return target permanent to its owner's hand.
Gotcha — If an opponent says a number, you may say "Gotcha" When you do, return this card from your graveyard to your hand.
Shroud (This creature can't be the target of spells or abilities.)
This land enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Until end of turn, lands you control gain "Sacrifice this land: Add ."
Sacrifice a Forest: Regenerate this creature.
First strike (This creature deals combat damage before creatures without first strike.)
This creature enters with six +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Target player draws X cards.
Return all lands to their owners' hands.
: Add for each artifact you control.
Pay 5 life: Destroy this enchantment. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
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