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Alberix, the Trade Planet (playtest)
Alberix, the Trade Planet (playtest) 2BlueBlue (4)
World Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.)

Trade Routes — At the beginning of your precombat main phase, choose one —

• Discard a card. If you do, put two of Alberix's resources into its owner's hand.

• Exile the top card of your library as a resource.

Mystery Booster 2: Convention Edition (Rare)
Immersturm Battlefield (playtest)
Immersturm Battlefield (playtest) 1Red (2)
Enchantment — — Realm

Hosted creatures get +2/+0 and have haste.

Host 1Red (1Red: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Processing Plant (playtest)
Processing Plant (playtest) (0)
Land — — Ulamog's Power-Plant

Processing Plant enters the battlefield tapped.

When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent's library.

Tap: Add White, Blue, Black, or Colorless.

Mystery Booster 2: Convention Edition (Rare)
Who's That Praetor? (playtest)
Who's That Praetor? (playtest) 6 (6)
Sorcery

Choose one at random. Create a token that's a copy of the chosen card.

• Elesh Norn, Mother of Machines

• Jin-Gitaxias, Progress Tyrant

• Sheoldred, the Apocalypse

• Urabrask, Heretic Praetor

• Vorinclex, Monstrous Raider

• Ebon Praetor

Mystery Booster 2: Convention Edition (Rare)
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