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"Tom Kyffin" (16)

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Dark Privilege
Dark Privilege 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Visions (Common)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Excavator
Excavator 2 (2)
Artifact

Tap, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)

Tempest (Uncommon)
Giant Crab
Giant Crab 4Blue (5)
Creature — Crab (3/3)

Blue: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Tempest (Common)
Harbinger of Night
Harbinger of Night 2BlackBlack (4)
Creature — Spirit (2/3)

At the beginning of your upkeep, put a -1/-1 counter on each creature.

Mirage (Rare)
Jungle Wurm
Jungle Wurm 3GreenGreen (5)
Creature — Wurm (5/5)

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.

Vintage Masters (Common)
Other Versions
Mirage (Common)
Lightning Reflexes
Lightning Reflexes 1Red (2)
Enchantment — Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Mirage (Common)
Marsh Lurker
Marsh Lurker 3Black (4)
Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest (Common)
Matopi Golem
Matopi Golem 5 (5)
Artifact Creature — Golem (3/3)

1: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.

Visions (Uncommon)
Quirion Ranger
Quirion Ranger Green (1)
Creature — Elf (1/1)

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Visions (Common)
Raging Gorilla
Raging Gorilla 2Red (3)
Creature — Ape (2/3)

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.

Visions (Common)
Rampant Growth
Rampant Growth 1Green (2)
Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Beatdown Box Set (Common)
Reckless Embermage
Reckless Embermage 3Red (4)
Creature — Human Wizard (2/2)

1Red: Reckless Embermage deals 1 damage to any target and 1 damage to itself.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Starter 1999 (Common)
Other Versions
Fifth Edition (Common)
Smoke
Smoke RedRed (2)
Enchantment

Players can't untap more than one creature during their untap steps.

Fifth Edition (Rare)
Unholy Strength
Unholy Strength Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Fifth Edition (Common)