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"Tony Roberts" (12)

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Elephant Grass
Elephant Grass Green (1)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Visions (Uncommon)
Femeref Knight
Femeref Knight 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

White: Femeref Knight gains vigilance until end of turn.

Mirage (Common)
Forest
Forest (0)
Basic Land — Forest

G

Mirage (Land)
Iron Tusk Elephant
Iron Tusk Elephant 4White (5)
Creature — Elephant (3/3)

Trample

Mirage (Uncommon)
Noble Elephant
Noble Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mirage (Common)
Pyric Salamander
Pyric Salamander 1Red (2)
Creature — Salamander (1/1)

Red: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.

Mirage (Common)
Roots of Life
Roots of Life 1GreenGreen (3)
Enchantment

As Roots of Life enters the battlefield, choose Island or Swamp.

Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Mirage (Uncommon)
Soar
Soar 1Blue (2)
Enchantment — Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

Mirage (Common)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Fifth Edition (Common)
Other Versions
Mirage (Common)
Wall of Brambles
Wall of Brambles 2Green (3)
Creature — Plant Wall (2/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Brambles.

Fifth Edition (Uncommon)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Fifth Edition (Uncommon)
Windreaper Falcon
Windreaper Falcon 1RedGreen (3)
Creature — Bird (1/1)

Flying, protection from blue

Mirage (Uncommon)