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Animus of Night's Reach
( 0)
Enchantment Creature — Spirit
(0/4)
Menace <i>(This creature can't be blocked except by two or more creatures.)</i> Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
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Eater of Virtue
 ( 1)
Legendary Artifact — Equipment
Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip 
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Ecstatic Awakener
 ( 1)
Creature — Human Wizard
(1/1)
 , Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.
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Empty the Laboratory
   ( 2)
Sorcery
Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
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Flow of Knowledge
  ( 5)
Instant
Draw a card for each Island you control, then discard two cards.
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Gleeful Demolition
 ( 1)
Sorcery
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
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Glistening Sphere
 ( 3)
Artifact
Glistening Sphere enters the battlefield tapped. When Glistening Sphere enters the battlefield, proliferate. : Add one mana of any color.
<i>Corrupted</i> — : Add three mana of any one color. Activate only if an opponent has three or more poison counters.
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Graven Archfiend
   ( 5)
Artifact Creature — — Gargoyle Demon
(4/5)
As an additional cost to cast this spell, you may sacrifice a non-Demon creature. Flying When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
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Greensleeves, Maro-Sorcerer
   ( 5)
Legendary Creature — Elemental
(*/*)
Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. <i>Landfall</i> — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.
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Hoarding Ogre
  ( 4)
Creature — Ogre
(3/3)
Whenever Hoarding Ogre attacks, roll a d20. 1–9 | Create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i> 10–19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
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Lagomos, Hand of Hatred
   ( 3)
Legendary Creature — Human Shaman
(1/3)
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. : Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
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Lethal Scheme
   ( 4)
Instant
Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)</i> Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. <i>(Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)</i>
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Machine Over Matter
  ( 2)
Instant
This spell costs less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.
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Roaring Earth
  ( 2)
Enchantment
<i>Landfall</i> — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. <i>Channel</i> —   , Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
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Rulik Mons, Warren Chief
    ( 4)
Legendary Creature — Goblin
(3/3)
Menace <i>(This creature can't be blocked except by two or more creatures.)</i> Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
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Young Blue Dragon (Sand Augury)
  ( 2)
Sorcery — Adventure
Scry 1, then draw a card. <i>(Then exile this card. You may cast the creature later from exile.)</i>
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Sivriss, Nightmare Speaker
  ( 4)
Legendary Creature — Snake Cleric Warlock
(3/3)
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. <i>(To mill a card, put the top card of your library into your graveyard.)</i>
Choose a Background <i>(You can have a Background as a second commander.)</i>
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Tainted Adversary
  ( 2)
Creature — Zombie
(2/3)
Deathtouch When Tainted Adversary enters the battlefield, you may pay  any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. <i>(A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)</i>
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The Long Reach of Night
  ( 4)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter.)</i> I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Twinblade Geist
  ( 2)
Creature — Spirit Warrior
(1/1)
Double strike Disturb  <i>(You may cast this card from your graveyard transformed for its disturb cost.)</i>
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Twinblade Invocation
( 0)
Enchantment — Aura
Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
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Tyrranax Rex
    ( 7)
Creature — — Phyrexian Dinosaur
(8/8)
This spell can't be countered. Trample, ward , haste Toxic 4 <i>(Players dealt combat damage by this creature also get four poison counters.)</i>
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Weaver of Harmony
  ( 2)
Enchantment Creature — Snake Druid
(2/2)
Other enchantment creatures you control get +1/+1. , : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. <i>(Mana abilities can't be targeted.)</i>
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