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Archive Dragon
   ( 6)
Creature — Dragon Wizard
(4/6)
Flying Ward <i>(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)</i> When Archive Dragon enters the battlefield, scry 2.
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Astroquarium
  ( 3)
Artifact
When Astroquarium enters the battlefield, you may put an art sticker on it. , : Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
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Bag Check
   ( 3)
Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
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Blood Aspirant
  ( 2)
Creature — Satyr Berserker
(1/1)
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.  , , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
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Bond of Flourishing
  ( 2)
Sorcery
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
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Break Ties
  ( 3)
Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1— <i>( , Discard this card: Put a +1/+1 counter on target creature.)</i>
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Burglar Rat
  ( 2)
Creature — Rat
(1/1)
When Burglar Rat enters the battlefield, each opponent discards a card.
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Cast Down
  ( 2)
Instant
Destroy target nonlegendary creature.
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Don't Try This at Home
  ( 2)
Enchantment
If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. <i>(Something is hot if it has hot things in its art, like fire or explosions.)</i>  , Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
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Eccentric Farmer
  ( 3)
Creature — Human Peasant
(2/3)
When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. <i>(To mill a card, put the top card of your library into your graveyard.)</i>
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Emberwilde Captain
  ( 4)
Creature — Djinn Pirate
(4/2)
When Emberwilde Captain enters the battlefield, you become the monarch. Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
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Embiggen
 ( 1)
Instant
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
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Garruk, Wrath of the Wilds
   ( 4)
Legendary Planeswalker — — Garruk
+1: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs less to cast." −1: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield. −5: Until end of turn, creatures you control get +3/+3 and gain trample.
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Glory Bearers
  ( 4)
Enchantment Creature — Human Cleric
(3/4)
Whenever another creature you control attacks, it gets +0/+1 until end of turn.
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Goblin Girder Gang
  ( 4)
Creature — Goblin Employee
(0/4)
Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it.
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Grenzo, Havoc Raiser
  ( 2)
Legendary Creature — Goblin Rogue
(2/2)
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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Holographic Double
 ( 1)
Creature — — Illusion
(1/1)
, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.
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Jetpack Janitor
  ( 3)
Creature — Human Employee
(3/2)
Alpha strike <i>(This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.</i>
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Lava Dart
 ( 1)
Instant
Lava Dart deals 1 damage to any target. Flashback—Sacrifice a Mountain. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Littjara Kinseekers
  ( 4)
Creature — Shapeshifter
(2/4)
Changeling <i>(This card is every creature type.)</i> When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
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Morbid Opportunist
  ( 3)
Creature — Human Rogue
(1/3)
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
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Mystic Repeal
 ( 1)
Instant
Put target enchantment on the bottom of its owner's library.
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Rampaging Monument
 ( 4)
Artifact Creature — Cleric
(0/0)
Trample Rampaging Monument enters the battlefield with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
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Rankle's Prank
   ( 4)
Sorcery
Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.
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Sakashima's Protege
   ( 6)
Creature — Shapeshifter
(3/1)
Flash Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i> You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.
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Scour the Desert
   ( 5)
Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
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Sonic Assault
   ( 3)
Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start <i>(You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)</i>
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Talrand, Sky Summoner
   ( 4)
Legendary Creature — Merfolk Wizard
(2/2)
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
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Tattered Ratter
  ( 2)
Creature — Human Peasant
(2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
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The Ur-Dragon
      ( 9)
Legendary Creature — Dragon Avatar
(10/10)
<i>Eminence</i> — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
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Undercity's Embrace
  ( 3)
Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
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Undercover Operative
   ( 4)
Creature — Shapeshifter Rogue
(0/0)
You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. <i>(If it would be dealt damage or destroyed, remove a shield counter from it instead.)</i>
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Underworld Rage-Hound
  ( 2)
Creature — Elemental Dog
(3/1)
Underworld Rage-Hound attacks each combat if able. Escape— , Exile three other cards from your graveyard. <i>(You may cast this card from your graveyard for its escape cost.)</i> Underworld Rage-Hound escapes with a +1/+1 counter on it.
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Unlucky Witness
 ( 1)
Creature — Human Citizen
(1/1)
When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
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Vodalian Arcanist
  ( 2)
Creature — Merfolk Wizard
(1/3)
: Add . Spend this mana only to cast an instant or sorcery spell.
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Wojek Bodyguard
  ( 3)
Creature — Human Soldier
(3/3)
Mentor <i>(Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)</i> Wojek Bodyguard can't attack or block alone.
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