"Wangjie Li" (18)
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
Whenever another creature enters, you gain 1 life.
Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
, : Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Haste
: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
Destroy target creature or enchantment.
The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for or one mana of that creature's color.)
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this artifact: You gain 3 life." Treasure is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
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