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"Will Liu" (6)

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Kozilek, Compleated (playtest)
Kozilek, Compleated (playtest) 8Colorless or PhyrexianColorless or Phyrexian (10)
Legendary Creature — — Phyrexian Eldrazi (12/12)

( can be paid with either Colorless or 2 life.)

When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.

Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)

Mystery Booster 2: Convention Edition (Rare)
Lazotep Archway (playtest)
Lazotep Archway (playtest) (0)
Land

Lazotep Archway enters the battlefield tapped.

Tap: Add White or Black.

Eternalize 3WhiteBlack (3WhiteBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie creature and loses all other card types. Eternalize only as a sorcery. And don't forget it still enters tapped)

Mystery Booster 2: Convention Edition (Rare)
Lutri, Pauper Otter (playtest)
Lutri, Pauper Otter (playtest) 3Blue or RedBlue or Red (5)
Legendary Creature — — Elemental Otter (3/4)

Companion — Your starting deck contains no cards with a <b>silver</b>, <b>gold</b>, <b>orange</b>, or <b>purple</b> expansion symbol. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

When Lutri, Pauper Otter enters the battlefield, discard your hand, then draw three cards.

Mystery Booster 2: Convention Edition (Rare)
Magus of the Chains (playtest)
Magus of the Chains (playtest) 1Black (2)
Creature — — Human Wizard (2/2)

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Mystery Booster 2: Convention Edition (Rare)
Snap Judgment (playtest)
Snap Judgment (playtest) 4Red (5)
Instant

The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves.)

Cycling 1

Mystery Booster 2: Convention Edition (Rare)
Zone of Flame (playtest)
Zone of Flame (playtest) 4RedRedRed (7)
Enchantment — — Aura

Enchant zone (Battlefield, command, exile, and stack are shared zones. Each player has their own graveyard, hand, and library zones.)

Whenever one or more cards enter or leave enchanted zone, Zone of Flame deals 1 damage to each opponent. (Tokens aren't cards.)

Mystery Booster 2: Convention Edition (Rare)
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