"WolfSkullJack" (11)
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Whenever Jorn attacks, untap each snow permanent you control.
: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.
Trample
Whenever Primeval Titan enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature gets +4/+4 until end of turn.
Vigilance, menace
Descend 8 — : Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
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