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Banehound
Banehound Black (1)
Creature — Nightmare Dog (1/1)

Lifelink, haste

War of the Spark (Common)
Beyeen Coast
Beyeen Coast (0)
Land

Beyeen Coast enters the battlefield tapped.

Tap: Add Blue.

Zendikar Rising (Uncommon)
Beyeen Veil
Beyeen Veil 1Blue (2)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Zendikar Rising (Uncommon)
Bumbling Pangolin
Bumbling Pangolin 3Red (4)
Host Creature — Pangolin Beast (2/2)

When this creature enters the battlefield, you may destroy target artifact.

Unstable (Common)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Crow Storm
Crow Storm 2Blue (3)
Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Unstable (Uncommon)
Dawnglade Regent
Dawnglade Regent 5GreenGreen (7)
Creature — Elk (8/8)

When Dawnglade Regent enters the battlefield, you become the monarch.

As long as you're the monarch, permanents you control have hexproof.

Commander Legends (Rare)
Dream Strix
Dream Strix 2Blue (3)
Creature — Bird Illusion (3/2)

Flying

When Dream Strix becomes the target of a spell, sacrifice it.

When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Rare)
Errand-Rider of Gondor
Errand-Rider of Gondor 2White (3)
Creature — Human Soldier (3/2)

When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.

The Lord of the Rings: Tales of Middle Earth (Common)
Firehoof Cavalry
Firehoof Cavalry White (1)
Creature — Human Berserker (1/1)

3Red: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Khans of Tarkir (Common)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Gift of Growth
Gift of Growth 1Green (2)
Instant

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.

Dominaria (Common)
Gloom Pangolin
Gloom Pangolin 2Black (3)
Creature — Nightmare Pangolin (1/5)

Ikoria: Lair of Behemoths (Common)
Gnarlback Rhino
Gnarlback Rhino 2GreenGreen (4)
Creature — Rhino (4/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever you cast a spell that targets Gnarlback Rhino, draw a card.

Double Masters 2022 (Common)
Other Versions
Core Set 2020 (Uncommon)
Grave Endeavor
Grave Endeavor 5BlackBlack (7)
Instant

Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.

Adventures in the Forgotten Realms Commander (Rare)
Great-Horn Krushok
Great-Horn Krushok 4White (5)
Creature — Beast (3/5)

Fate Reforged (Common)
Gurmag Angler
Gurmag Angler 6Black (7)
Creature — Zombie Fish (5/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Time Spiral Remastered (Bonus)
Other Versions
Fate Reforged (Common)
Ultimate Masters (Common)
Infernal Pet
Infernal Pet 2Black (3)
Creature — Imp (2/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.

Kaldheim (Common)
Leyline Prowler
Leyline Prowler 1BlackGreen (3)
Creature — Nightmare Beast (2/3)

Deathtouch, lifelink

Tap: Add one mana of any color.

Commander 2021 (Uncommon)
Other Versions
War of the Spark (Uncommon)
Lingering Phantom
Lingering Phantom 5Black (6)
Creature — Spirit (5/4)

Whenever you cast a historic spell, you may pay Black. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Lurking Chupacabra
Lurking Chupacabra 3Black (4)
Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Ixalan (Uncommon)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Molting Snakeskin
Molting Snakeskin Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has "2Black: Regenerate this creature."

Khans of Tarkir (Common)
Multi-Headed
Multi-Headed (0)
Creature — Hydra (+4/+4)

At the beginning of each end step, if you rolled a die this turn,

Augment 4Green (4Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Common)
Mystic Reflection
Mystic Reflection 1Blue (2)
Instant

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Obelisk Spider
Obelisk Spider 1BlackGreen (3)
Creature — Spider (1/4)

Reach

Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.

Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Rhino-
Rhino- (0)
Creature — Rhino (+1/+4)

Whenever this creature blocks,

Augment 3White (3White, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Shore Keeper
Shore Keeper Blue (1)
Creature — Trilobite (0/3)

7Blue, Tap, Sacrifice Shore Keeper: Draw three cards.

Ixalan (Common)
Skyclave Plunder
Skyclave Plunder 4Blue (5)
Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Snapdax, Apex of the Hunt
Snapdax, Apex of the Hunt 1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)

Mutate 2Black or RedWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

Ikoria: Lair of Behemoths (Mythic Rare)
Spell Satchel
Spell Satchel 2 (2)
Artifact

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.

Tap, Remove a book counter from Spell Satchel: Add Colorless.

3, Tap, Remove three book counters from Spell Satchel: Draw a card.

Strixhaven: School of Mages (Uncommon)
Stinging Scorpion
Stinging Scorpion 4Black (5)
Host Creature — Scorpion (3/2)

When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Territorial Roc
Territorial Roc 1White (2)
Creature — Bird (1/3)

Flying

Dragons of Tarkir (Common)
Timber Gorge
Timber Gorge (0)
Land

Timber Gorge enters the battlefield tapped.

Tap: Add Red or Green.

Dominaria (Common)
Venerable Lammasu
Venerable Lammasu 6White (7)
Creature — Lammasu (5/4)

Flying

Khans of Tarkir (Uncommon)
Zephyr Boots
Zephyr Boots 1 (1)
Artifact — Equipment

Equipped creature has flying.

Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Strixhaven: School of Mages (Uncommon)
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