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"Yigit Koroglu" (19)

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Anger of the Gods
Anger of the Gods 1RedRed (3)
Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Amonkhet Remastered (Rare)
Deny the Divine
Deny the Divine 2Blue (3)
Instant

Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Theros Beyond Death (Common)
Eligeth, Crossroads Augur
Eligeth, Crossroads Augur 4BlueBlue (6)
Legendary Creature — Sphinx (5/6)

Flying

If you would scry a number of cards, draw that many cards instead.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Fang of Shigeki
Fang of Shigeki Green (1)
Enchantment Creature — Snake Ninja (1/1)

Deathtouch

Kamigawa: Neon Dynasty (Common)
Fiend Artisan
Fiend Artisan Black or GreenBlack or Green (2)
Creature — Nightmare (1/1)

Fiend Artisan gets +1/+1 for each creature card in your graveyard.

Variable ColorlessBlack or Green, Tap, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Ikoria: Lair of Behemoths (Mythic Rare)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite.

Tap: Add X mana of any one color, where X is Heronblade Elite's power.

Innistrad: Midnight Hunt Commander (Rare)
Master of Winds
Master of Winds 2BlueBlue (4)
Creature — Sphinx Wizard (1/4)

Flying

When Master of Winds enters the battlefield, draw two cards, then discard a card.

Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

Zendikar Rising (Rare)
Myojin of Blooming Dawn
Myojin of Blooming Dawn 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams 5BlueBlueBlue (8)
Legendary Creature — Spirit (3/3)

Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Kamigawa: Neon Dynasty Commander (Rare)
Oread of Mountain's Blaze
Oread of Mountain's Blaze 1Red (2)
Enchantment Creature — Nymph (1/3)

2Red, Discard a card: Draw a card.

Theros Beyond Death (Common)
Phyrexian Altar
Phyrexian Altar 3 (3)
Artifact

Sacrifice a creature: Add one mana of any color.

Ultimate Masters (Rare)
Rakdos, Lord of Riots
Rakdos, Lord of Riots BlackBlackRedRed (4)
Legendary Creature — Demon (6/6)

You can't cast this spell unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost 1 less to cast for each 1 life your opponents have lost this turn.

Commander Legends (Mythic Rare)
Other Versions
Guild Kit: Rakdos (Mythic Rare)
Rakshasa Debaser
Rakshasa Debaser 4BlackBlack (6)
Creature — Cat Demon (6/6)

Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.

Encore 6BlackBlack (6BlackBlack, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Rare)
Reckless Amplimancer
Reckless Amplimancer 1Green (2)
Creature — Elf Druid (2/2)

4Green: Double Reckless Amplimancer's power and toughness until end of turn.

Strixhaven: School of Mages (Common)
Slitherwisp
Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)

Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

Ikoria: Lair of Behemoths (Rare)
Soul of Eternity
Soul of Eternity 5WhiteWhite (7)
Creature — Avatar (*/*)

Soul of Eternity's power and toughness are each equal to your life total.

Encore 7WhiteWhite (7WhiteWhite, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Rare)
Storm the Festival
Storm the Festival 3GreenGreenGreen (6)
Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Flashback 7GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Xorn
Xorn 2Red (3)
Creature — Elemental (3/2)

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Adventures in the Forgotten Realms (Rare)
Yidaro, Wandering Monster
Yidaro, Wandering Monster 5RedRed (7)
Legendary Creature — Dinosaur Turtle (8/8)

Trample, haste

Cycling 1Red

When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Ikoria: Lair of Behemoths (Rare)

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