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"Zara Alfonso" (16)

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Bereaved Survivor
Bereaved Survivor 2White (3)
Creature — Human Peasant (2/1)

When another creature you control dies, transform Bereaved Survivor.

Innistrad: Midnight Hunt (Uncommon)
Dauntless Avenger
Dauntless Avenger (0)
Creature — Human Soldier (3/2)

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

Innistrad: Midnight Hunt (Uncommon)
Imperial Subduer
Imperial Subduer 2White (3)
Creature — Human Samurai (3/2)

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.

Kamigawa: Neon Dynasty (Common)
Kithkin Billyrider
Kithkin Billyrider 2White (3)
Creature — Kithkin Knight (1/3)

Double strike

March of the Machine (Common)
Lat-Nam Adept
Lat-Nam Adept 3Blue (4)
Creature — Human Wizard (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

The Brothers' War (Common)
Llanowar Loamspeaker
Llanowar Loamspeaker 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add one mana of any color.

Tap: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Bloomburrow Commander (Rare)
Other Versions
Dominaria United (Rare)
Nahiri's Warcrafting
Nahiri's Warcrafting 1RedRed (3)
Sorcery

Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

March of the Machine (Rare)
Novice Occultist
Novice Occultist 1Black (2)
Creature — Human Wizard (1/2)

When Novice Occultist dies, you draw a card and you lose 1 life.

Innistrad: Midnight Hunt (Common)
Parish-Blade Trainee
Parish-Blade Trainee 1White (2)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

When Parish-Blade Trainee dies, put its counters on target creature you control.

Innistrad: Crimson Vow (Common)
Shalai's Acolyte
Shalai's Acolyte 4White (5)
Creature — Angel (3/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Flying

If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it.

Dominaria United (Uncommon)
Short Bow
Short Bow 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance and reach.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Bloomburrow (Uncommon)
Slip Out the Back
Slip Out the Back Blue (1)
Instant

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Ravnica Clue Edition (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Stormkeld Prowler
Stormkeld Prowler 1Blue (2)
Creature — Human Rogue (2/1)

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.

Wilds of Eldraine (Common)
Tenacious Underdog
Tenacious Underdog 1Black (2)
Creature — Human Warrior (3/2)

Blitz—2BlackBlack, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

You may cast Tenacious Underdog from your graveyard using its blitz ability.

Streets of New Capenna (Rare)
Vivien Reid
Vivien Reid 3GreenGreen (5)
Legendary Planeswalker — Vivien (5)

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.

−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Magic: The Gathering Foundations (Mythic Rare)
Wispdrinker Vampire
Wispdrinker Vampire 2WhiteBlack (4)
Creature — Vampire Rogue (2/4)

Flying

Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.

5WhiteBlack: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Murders at Karlov Manor (Uncommon)
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