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"Zina Saunders" (29)

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Ardent Militia
Ardent Militia 4White (5)
Creature — Human Soldier (2/5)

Vigilance

Starter 1999 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Common)
Arrogant Vampire
Arrogant Vampire 3BlackBlack (5)
Creature — Vampire (4/3)

Flying

Portal (Uncommon)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Benalish Knight
Benalish Knight 2White (3)
Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

Weatherlight (Common)
Blessed Reversal
Blessed Reversal 1White (2)
Instant

You gain 3 life for each creature attacking you.

Portal (Rare)
Broken Fall
Broken Fall 2Green (3)
Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Capricious Sorcerer
Capricious Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal (Rare)
False Peace
False Peace White (1)
Sorcery

Target player skips all combat phases of their next turn.

Portal (Common)
Other Versions
Starter 1999 (Uncommon)
Giant Caterpillar
Giant Caterpillar 3Green (4)
Creature — Insect (3/3)

Green, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

Visions (Common)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Portal (Common)
Hazerider Drake
Hazerider Drake 2WhiteBlue (4)
Creature — Drake (2/3)

Flying, protection from red

Mirage (Uncommon)
Healing Salve
Healing Salve White (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Battle Royale Box Set (Common)
Other Versions
Fifth Edition (Common)
Inspiration
Inspiration 3Blue (4)
Instant

Target player draws two cards.

Starter 2000 (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Joven's Tools
Joven's Tools 6 (6)
Artifact

4, Tap: Target creature can't be blocked this turn except by Walls.

Fifth Edition (Uncommon)
Karoo
Karoo (0)
Land

Karoo enters tapped.

When Karoo enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.

Tap: Add ColorlessWhite.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
King's Assassin
King's Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature. Activate only during your turn, before attackers are declared.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Portal (Rare)
Maddening Imp
Maddening Imp 2Black (3)
Creature — Imp (1/1)

Flying

Tap: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

Tempest (Rare)
Mtenda Herder
Mtenda Herder White (1)
Creature — Human Scout (1/1)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Mirage (Common)
Mwonvuli Ooze
Mwonvuli Ooze Green (1)
Creature — Ooze (1+*/1+*)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay 2 for each age counter on it.)

Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.

Weatherlight (Rare)
Prismatic Ward
Prismatic Ward 1White (2)
Enchantment — Aura

Enchant creature

As Prismatic Ward enters, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Fifth Edition (Common)
Regal Unicorn
Regal Unicorn 2White (3)
Creature — Unicorn (2/3)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Relearn
Relearn 1BlueBlue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Starter 1999 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Remedy
Remedy 1White (2)
Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Dominaria Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Sacred Guide
Sacred Guide White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Tempest (Rare)
Seasoned Marshal
Seasoned Marshal 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

Portal (Uncommon)
Treetop Defense
Treetop Defense 1Green (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

Portal (Rare)
Vampiric Touch
Vampiric Touch 2Black (3)
Sorcery

Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.

Portal (Common)
Verdigris
Verdigris 2Green (3)
Instant

Destroy target artifact.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
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