SEARCH:

|"Christopher Moeller%26Anthony S. Waters", |"Jeff A. Menges" (57)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Adun Oakenshield
Adun Oakenshield BlackRedGreen (3)
Legendary Creature — Human Knight (1/2)

BlackRedGreen, Tap: Return target creature card from your graveyard to your hand.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Aliban's Tower
Aliban's Tower 1Red (2)
Instant

Target blocking creature gets +3/+1 until end of turn.

Homelands (Common)
Armor Thrull
Armor Thrull 2Black (3)
Creature — Thrull (1/3)

Tap, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

Fallen Empires (Common)
Aspect of Wolf
Aspect of Wolf 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Battering Ram
Battering Ram 2 (2)
Artifact Creature — Construct (1/1)

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)

Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

Antiquities (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Bazaar of Baghdad
Bazaar of Baghdad (0)
Land

Tap: Draw two cards, then discard three cards.

Masters Edition III (Rare)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition (Uncommon)
Bog Wraith
Bog Wraith 3Black (4)
Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Starter 1999 (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Bounty of the Hunt
Bounty of the Hunt 3GreenGreen (5)
Instant

You may exile a green card from your hand rather than pay this spell's mana cost.

Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Night // Day (Day)
Night // Day (Day) 2White (3)
Instant

Creatures target player controls get +1/+1 until end of turn.

Dominaria Remastered (Uncommon)
Deep Water
Deep Water BlueBlue (2)
Enchantment

Blue: Until end of turn, if you tap a land you control for mana, it produces Blue instead of any other type.

The Dark (Common)
Divine Offering
Divine Offering 1White (2)
Instant

Destroy target artifact. You gain life equal to its mana value.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Common)
Legends (Common)
Chronicles (Common)
Dwarven Catapult
Dwarven Catapult Variable ColorlessRed (1)
Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Dwarven Lieutenant
Dwarven Lieutenant RedRed (2)
Creature — Dwarf Soldier (1/2)

1Red: Target Dwarf creature gets +1/+0 until end of turn.

Fallen Empires (Uncommon)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Ghost Hounds
Ghost Hounds 1Black (2)
Creature — Dog Spirit (1/1)

Vigilance

Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

Homelands (Uncommon)
Giant Turtle
Giant Turtle 1GreenGreen (3)
Creature — Turtle (2/4)

Giant Turtle can't attack if it attacked during your last turn.

Legends (Common)
Goblin Sappers
Goblin Sappers 1Red (2)
Creature — Goblin (1/1)

RedRed, Tap: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.

RedRedRedRed, Tap: Target creature you control can't be blocked this turn. Destroy it at end of combat.

Ice Age (Common)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Fallen Empires (Common)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Hail Storm
Hail Storm 1GreenGreen (3)
Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

Time Spiral "Timeshifted" (Special)
Other Versions
Alliances (Uncommon)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Ice Floe
Ice Floe (0)
Land

You may choose not to untap Ice Floe during your untap step.

Tap: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Iceberg
Iceberg Variable ColorlessBlueBlue (2)
Enchantment

Iceberg enters with X ice counters on it.

3: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add Colorless.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Juniper Order Druid
Juniper Order Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

Tap: Untap target land.

Ice Age (Common)
Kjeldoran Outpost
Kjeldoran Outpost (0)
Land

If Kjeldoran Outpost would enter, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add White.

1White, Tap: Create a 1/1 white Soldier creature token.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident Blue (1)
Creature — Merfolk (1/1)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Moat
Moat 2WhiteWhite (4)
Enchantment

Creatures without flying can't attack.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Mons's Goblin Raiders
Mons's Goblin Raiders Red (1)
Creature — Goblin (1/1)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Dominaria Remastered (Uncommon)
Pestilence Rats
Pestilence Rats 2Black (3)
Creature — Rat (*/3)

Pestilence Rats's power is equal to the number of other Rats on the battlefield. <I>(For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)</I>

Ice Age (Common)
Raise Dead
Raise Dead Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Scavenging Ghoul
Scavenging Ghoul 3Black (4)
Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.

Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Sea Serpent
Sea Serpent 5Blue (6)
Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Sedge Troll
Sedge Troll 2Red (3)
Creature — Troll (2/2)

Sedge Troll gets +1/+1 as long as you control a Swamp.

Black: Regenerate Sedge Troll.

Limited Edition Alpha (Rare)
Snow Fortress
Snow Fortress 5 (5)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

1: Snow Fortress gets +1/+0 until end of turn.

1: Snow Fortress gets +0/+1 until end of turn.

3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Soldevi Machinist
Soldevi Machinist 1Blue (2)
Creature — Human Wizard Artificer (1/1)

Tap: Add ColorlessColorless. Spend this mana only to activate abilities of artifacts.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Uncommon)
Stampede
Stampede 1GreenGreen (3)
Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Stone Spirit
Stone Spirit 4Red (5)
Creature — Elemental Spirit (4/3)

Stone Spirit can't be blocked by creatures with flying.

Ice Age (Uncommon)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Battle Royale Box Set (Uncommon)
Thalakos Lowlands
Thalakos Lowlands (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Thalakos Lowlands doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Thawing Glaciers
Thawing Glaciers (0)
Land

Thawing Glaciers enters tapped.

1, Tap: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Timberline Ridge
Timberline Ridge (0)
Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

Tap: Add Red or Green. Put a depletion counter on Timberline Ridge.

Ice Age (Rare)
Tracker
Tracker 2Green (3)
Creature — Human (2/2)

GreenGreen, Tap: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Urza's Chalice
Urza's Chalice 1 (1)
Artifact

Whenever a player casts an artifact spell, you may pay 1. If you do, you gain 1 life.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Masters Edition (Common)
Vodalian Soldiers
Vodalian Soldiers 1Blue (2)
Creature — Merfolk Soldier (1/2)

Fallen Empires (Common)
War Mammoth
War Mammoth 3Green (4)
Creature — Elephant (3/3)

Trample

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Water Elemental
Water Elemental 3BlueBlue (5)
Creature — Elemental (5/4)

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Starter 1999 (Uncommon)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Common)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue