SEARCH:

|" (30016)

<<  282283284285286287288289290291292293294295296 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Wandertale Mentor
Wandertale Mentor RedGreen (2)
Creature — Raccoon Bard (2/2)

Whenever you expend 4, put a +1/+1 counter on Wandertale Mentor. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Tap: Add Red or Green.

Bloomburrow (Uncommon)
Wanderwine Hub
Wanderwine Hub (0)
Land

As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped.

Tap: Add White or Blue.

Lorwyn (Rare)
Wanderwine Prophets
Wanderwine Prophets 4BlueBlue (6)
Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Lorwyn (Rare)
Wax // Wane (Wane)
Wax // Wane (Wane) White (1)
Instant

Destroy target enchantment.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Waning Wurm
Waning Wurm 3Black (4)
Creature — Zombie Wurm (7/6)

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Planar Chaos (Uncommon)
Wanted Griffin
Wanted Griffin 3White (4)
Creature — Griffin (3/2)

Flying

When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Common)
Wanted Scoundrels
Wanted Scoundrels 1Black (2)
Creature — Human Pirate (4/3)

When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
War Barge
War Barge 4 (4)
Artifact

3: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
War Behemoth
War Behemoth 5White (6)
Creature — Beast (3/6)

Morph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
War Cadence
War Cadence 2Red (3)
Enchantment

Variable ColorlessRed: This turn, creatures can't block unless their controller pays Variable Colorless for each blocking creature they control.

Commander 2013 Edition (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
War Chariot
War Chariot 3 (3)
Artifact

3, Tap: Target creature gains trample until end of turn.

Ice Age (Uncommon)
War Dance
War Dance Green (1)
Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.

Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

Urza's Saga (Uncommon)
War Elemental
War Elemental RedRedRed (3)
Creature — Elemental (1/1)

When War Elemental enters, sacrifice it unless an opponent was dealt damage this turn.

Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.

Mirrodin (Rare)
War Elephant
War Elephant 3White (4)
Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Chronicles (Common)
Other Versions
Arabian Nights (Common)
War Falcon
War Falcon White (1)
Creature — Bird (2/1)

Flying

War Falcon can't attack unless you control a Knight or a Soldier.

Magic 2013 (Common)
War Flare
War Flare 2RedWhite (4)
Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

Fate Reforged (Common)
War Historian
War Historian 2Green (3)
Creature — Human Monk (3/3)

Reach

War Historian has indestructible as long as it attacked a battle this turn.

March of the Machine (Common)
War Horn
War Horn 3 (3)
Artifact

Attacking creatures you control get +1/+0.

Magic Origins (Uncommon)
War Mammoth
War Mammoth 3Green (4)
Creature — Elephant (3/3)

Trample

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
War of the Last Alliance
War of the Last Alliance 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

III — Creatures you control gain double strike until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
War Oracle
War Oracle 2WhiteWhite (4)
Creature — Human Cleric (3/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Uncommon)
War Priest of Thune
War Priest of Thune 1White (2)
Creature — Human Cleric (2/2)

When War Priest of Thune enters, you may destroy target enchantment.

Eternal Masters (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
War Report
War Report 3White (4)
Instant

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

New Phyrexia (Common)
War Room
War Room (0)
Land

Tap: Add Colorless.

3, Tap, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Magic The Gathering—Fallout (Promo)
Other Versions
Commander Legends (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
War Screecher
War Screecher 1White (2)
Creature — Bird (1/3)

Flying

5White, Tap: Other creatures you control get +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
War Squeak
War Squeak Red (1)
Enchantment — Aura

Enchant creature

When War Squeak enters, target creature an opponent controls can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Bloomburrow (Common)
War Tax
War Tax 2Blue (3)
Enchantment

Variable ColorlessBlue: This turn, creatures can't attack unless their controller pays Variable Colorless for each attacking creature they control.

Mercadian Masques (Uncommon)
Warbeast of Gorgoroth
Warbeast of Gorgoroth 4Red (5)
Creature — Beast (5/4)

Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Warbreak Trumpeter
Warbreak Trumpeter Red (1)
Creature — Goblin (1/1)

Morph Variable ColorlessVariable ColorlessRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.

Legions (Uncommon)
Warbriar Blessing
Warbriar Blessing 1Green (2)
Enchantment — Aura

Enchant creature you control

When Warbriar Blessing enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Enchanted creature gets +0/+2.

Wilds of Eldraine Commander (Common)
Other Versions
Theros Beyond Death (Common)
Warbringer
Warbringer 3Red (4)
Creature — Orc Berserker (3/3)

Dash costs you pay cost 2 less (as long as this creature is on the battlefield).

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Warchanter of Mogis
Warchanter of Mogis 3BlackBlack (5)
Creature — Minotaur Shaman (3/3)

Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Warchanter Skald
Warchanter Skald 2White (3)
Creature — Dwarf Cleric (2/3)

Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

Kaldheim (Uncommon)
Warchief Giant
Warchief Giant 3RedRed (5)
Creature — Giant Warrior (5/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Warclamp Mastiff
Warclamp Mastiff White (1)
Creature — Dog (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2013 (Common)
Warcry Phoenix
Warcry Phoenix 3Red (4)
Creature — Phoenix (2/2)

Flying, haste

Whenever you attack with three or more creatures, you may pay 2Red. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.

Jumpstart 2022 (Uncommon)
Other Versions
Dominaria (Uncommon)
Ward of Bones
Ward of Bones 6 (6)
Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.

Each opponent who controls more lands than you can't play lands.

Eventide (Rare)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mirage (Common)
Ward of Piety
Ward of Piety 1White (2)
Enchantment — Aura

Enchant creature

1White: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Betrayers of Kamigawa (Uncommon)
Ward Sliver
Ward Sliver 4White (5)
Creature — Sliver (2/2)

As Ward Sliver enters, choose a color.

All Slivers have protection from the chosen color.

Legions (Uncommon)
Warded Battlements
Warded Battlements 2White (3)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Attacking creatures you control get +1/+0.

Core Set 2021 (Common)
Warrant // Warden (Warden)
Warrant // Warden (Warden) 3WhiteBlue (5)
Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Arena Base Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Core Set 2020 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
Warden of Geometries
Warden of Geometries 4 (4)
Creature — Eldrazi Drone (2/3)

Vigilance

Tap: Add Colorless. (Colorless represents colorless mana.)

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Warden of the Beyond
Warden of the Beyond 2White (3)
Creature — Human Wizard (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

Magic 2015 Core Set (Uncommon)
Warden of the Chained
Warden of the Chained 1RedGreen (3)
Creature — Minotaur Warrior (4/4)

Trample

Warden of the Chained can't attack unless you control another creature with power 4 or greater.

Theros Beyond Death (Uncommon)
Warden of the Eye
Warden of the Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/3)

When Warden of the Eye enters, return target noncreature, nonland card from your graveyard to your hand.

Khans of Tarkir (Uncommon)
Warden of the First Tree
Warden of the First Tree Green (1)
Creature — Human (1/1)

1White or Black: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

2White or BlackWhite or Black: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

3White or BlackWhite or BlackWhite or Black: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Fate Reforged (Mythic Rare)
Warden of the Inner Sky
Warden of the Inner Sky White (1)
Creature — Human Soldier (1/2)

As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.

Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.

The Lost Caverns of Ixalan (Rare)
Warden of the Wall
Warden of the Wall 3 (3)
Artifact

Warden of the Wall enters tapped.

Tap: Add Colorless.

During turns other than yours, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

Dark Ascension (Uncommon)
Warden of the Woods
Warden of the Woods 4GreenGreen (6)
Creature — Treefolk (5/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.

Core Set 2021 (Uncommon)
Wardens of the Cycle
Wardens of the Cycle 1BlackGreenGreen (4)
Creature — Elf Warlock (3/4)

Morbid — At the beginning of your end step, if a creature died this turn, choose one —

• You gain 2 life.

• You draw a card and you lose 1 life.

Magic: The Gathering Foundations (Uncommon)
Wardscale Crocodile
Wardscale Crocodile 4Green (5)
Creature — Crocodile (5/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

War of the Spark (Common)
Wardscale Dragon
Wardscale Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.

Fate Reforged (Uncommon)
Warehouse Tabby
Warehouse Tabby Black (1)
Creature — Cat (1/1)

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

1Black: Warehouse Tabby gains deathtouch until end of turn.

Wilds of Eldraine (Common)
Warehouse Thief
Warehouse Thief 3Red (4)
Creature — Tiefling Rogue (4/2)

2, Tap, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card.

Commander Legends: Battle for Baldur's Gate (Common)
Warfire Javelineer
Warfire Javelineer 3Red (4)
Creature — Minotaur Warrior (2/3)

When Warfire Javelineer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Uncommon)
Other Versions
Amonkhet (Uncommon)
Warg Rider
Warg Rider 4Black (5)
Creature — Orc Warrior (4/3)

Menace

Other Orcs and Goblins you control have menace.

At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Wargate
Wargate Variable ColorlessGreenWhiteBlue (3)
Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Alara Reborn (Rare)
Warhorn Blast
Warhorn Blast 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Foretell 2White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Warhost's Frenzy
Warhost's Frenzy 2Red (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.

Dominaria United (Uncommon)
Warkite Marauder
Warkite Marauder 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Warleader's Call
Warleader's Call 1RedWhite (3)
Enchantment

Creatures you control get +1/+1.

Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.

Murders at Karlov Manor (Rare)
Warleader's Helix
Warleader's Helix 2RedWhite (4)
Instant

Warleader's Helix deals 4 damage to any target and you gain 4 life.

Ultimate Masters (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Warlock Class
Warlock Class Black (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.

1Black: Level 2

//Level_2//

When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

6Black: Level 3

//Level_3//

At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Adventures in the Forgotten Realms (Uncommon)
Warlord's Axe
Warlord's Axe 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2011 (Uncommon)
Warlord's Elite
Warlord's Elite 2White (3)
Creature — Human Soldier (4/4)

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

The Brothers' War (Common)
Warlord's Fury
Warlord's Fury Red (1)
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

Dominaria (Common)
Warm Welcome
Warm Welcome 2Green (3)
Instant

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Common)
Warmind Infantry
Warmind Infantry 2Red (3)
Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Gatecrash (Common)
Warmonger
Warmonger 3Red (4)
Creature — Minotaur Monger (3/3)

2: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.

Mercadian Masques (Uncommon)
Warmonger Hellkite
Warmonger Hellkite 4RedRed (6)
Creature — Dragon (5/5)

Flying

All creatures attack each combat if able.

1Red: Attacking creatures get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology 2018 (Rare)
Warmonger's Chariot
Warmonger's Chariot 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Warmth
Warmth 1White (2)
Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
War-Name Aspirant
War-Name Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters with a +1/+1 counter on it if you attacked this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Warning
Warning White (1)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Warp Artifact
Warp Artifact BlackBlack (2)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Warp World
Warp World 5RedRedRed (8)
Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Magic 2010 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Warpath
Warpath 3Red (4)
Instant

Warpath deals 3 damage to each blocking creature and each blocked creature.

Mercadian Masques (Uncommon)
Warpath Ghoul
Warpath Ghoul 2Black (3)
Creature — Zombie (3/2)

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Warped Devotion
Warped Devotion 2Black (3)
Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Warped Landscape
Warped Landscape (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Jumpstart 2022 (Common)
Other Versions
Shadows over Innistrad (Common)
Commander 2018 (Common)
Warped Physique
Warped Physique BlueBlack (2)
Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

Guild Kit: Dimir (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Warped Researcher
Warped Researcher 4Blue (5)
Creature — Human Wizard Mutant (3/4)

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

Legions (Uncommon)
Charred Foyer // Warped Space (Warped Space)
Charred Foyer // Warped Space (Warped Space) 4RedRed (6)
Enchantment — Room

Once each turn, you may pay 0 rather than pay the mana cost for a spell you cast from exile.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Warped Tusker
Warped Tusker 7 (7)
Creature — Eldrazi Boar Beast (6/8)

Reach

When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Cycling 2Green (2Green, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Warping Wail
Warping Wail 1Colorless (2)
Instant

(Colorless represents colorless mana.)

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Modern Horizons 3 Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Commander Masters (Uncommon)
Warping Wurm
Warping Wurm 2GreenBlue (4)
Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, Warping Wurm phases out unless you pay 2GreenBlue.

Whenever Warping Wurm phases in, put a +1/+1 counter on it.

Mirage (Rare)
Warrant // Warden (Warrant)
Warrant // Warden (Warrant) White or BlueWhite or Blue (2)
Instant

Put target attacking or blocking creature on top of its owner's library.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Warren Elder
Warren Elder 1White (2)
Creature — Rabbit Cleric (2/2)

3White: Creatures you control get +1/+1 until end of turn.

Bloomburrow (Common)
Warren Instigator
Warren Instigator RedRed (2)
Creature — Goblin Berserker (1/1)

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

Duel Decks: Merfolk vs. Goblins (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Warren Pilferers
Warren Pilferers 4Black (5)
Creature — Goblin Rogue (3/3)

When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Warren Soultrader
Warren Soultrader 2Black (3)
Creature — Zombie Goblin Wizard (3/3)

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Modern Horizons 3 (Rare)
Warren Warleader
Warren Warleader 2WhiteWhite (4)
Creature — Rabbit Knight (4/4)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Whenever you attack, choose one —

• Create a 1/1 white Rabbit creature token that's tapped and attacking.

• Attacking creatures you control get +1/+1 until end of turn.

Bloomburrow (Mythic Rare)
Warren Weirding
Warren Weirding 1Black (2)
Kindred Sorcery — Goblin

Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Uncommon)
Warren-Scourge Elf
Warren-Scourge Elf 1Green (2)
Creature — Elf Warrior (1/1)

Protection from Goblins

Lorwyn (Common)
Warrior Angel
Warrior Angel 4WhiteWhite (6)
Creature — Angel Warrior (3/4)

Flying

Whenever Warrior Angel deals damage, you gain that much life.

Stronghold (Rare)
Warrior en-Kor
Warrior en-Kor WhiteWhite (2)
Creature — Kor Warrior Knight (2/2)

0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Warrior's Charge
Warrior's Charge 2White (3)
Sorcery

Creatures you control get +1/+1 until end of turn.

Portal (Common)
Warrior's Honor
Warrior's Honor 2White (3)
Instant

Creatures you control get +1/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
<< 282283284285286287288289290291292293294295296 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue