|
Merfolk Seer
( 3)
Creature — Merfolk Wizard
(2/2)
When this creature dies, you may pay . If you do, draw a card.
|
|
|
Merfolk Skydiver
( 2)
Creature — Merfolk Mutant
(1/1)
Flying When this creature enters, put a +1/+1 counter on target creature you control. : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
|
Merfolk Skyscout
( 4)
Creature — Merfolk Scout
(2/3)
Flying Whenever this creature attacks or blocks, untap target permanent.
|
|
|
Merfolk Sovereign
( 3)
Creature — Merfolk Noble
(2/2)
Other Merfolk creatures you control get +1/+1. : Target Merfolk creature can't be blocked this turn.
|
|
|
Merfolk Spy
( 1)
Creature — Merfolk Rogue
(1/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
|
|
|
Merfolk Thaumaturgist
( 3)
Creature — Merfolk Wizard
(1/2)
: Switch target creature's power and toughness until end of turn.
|
|
|
Merfolk Traders
( 2)
Creature — Merfolk
(1/2)
When this creature enters, draw a card, then discard a card.
|
|
|
Merfolk Trickster
( 2)
Creature — Merfolk Wizard
(2/2)
Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
|
|
|
Merfolk Wayfinder
( 3)
Creature — Merfolk Scout
(1/2)
Flying When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
|
|
|
Merfolk Windrobber
( 1)
Creature — Merfolk Rogue
(1/1)
Flying Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
|
|
|
Meria, Scholar of Antiquity
( 3)
Legendary Creature — Elf Artificer
(3/3)
Tap an untapped nontoken artifact you control: Add . Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
|
|
|
Meriadoc Brandybuck
( 2)
Legendary Creature — Halfling Citizen
(2/2)
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
|
|
|
Meria's Outrider
( 5)
Creature — Elf Archer
(4/4)
Reach Domain — When this creature enters, it deals damage to each opponent equal to the number of basic land types among lands you control.
|
|
|
Merieke Ri Berit
( 3)
Legendary Creature — Human
(1/1)
Merieke Ri Berit doesn't untap during your untap step. : Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
|
|
|
Merrow Bonegnawer
( 1)
Creature — Merfolk Rogue
(1/1)
: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap this creature.
|
|
|
Merrow Commerce
( 2)
Kindred Enchantment — Merfolk
At the beginning of your end step, untap all Merfolk you control.
|
|
|
Merrow Harbinger
( 4)
Creature — Merfolk Wizard
(2/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
|
|
|
Merrow Levitator
( 4)
Creature — Merfolk Wizard
(2/3)
: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap this creature.
|
|
|
Merrow Reejerey
( 3)
Creature — Merfolk Soldier
(2/2)
Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.
|
|
|
Merrow Witsniper
( 1)
Creature — Merfolk Rogue
(1/1)
When this creature enters, target player mills a card.
|
|
|
Merry Bards
( 3)
Creature — Human Bard
(3/2)
When this creature enters, you may pay . When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
|
|
|
Merry, Esquire of Rohan
( 2)
Legendary Creature — Halfling Knight
(2/2)
Haste Merry has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card.
|
|
|
Merry, Warden of Isengard
( 3)
Legendary Creature — Halfling Advisor
(1/4)
Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.
|
|
|
Merry-Go-Round (Merry-Go-Round (a))
( 0)
Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) Lights — 2, 6
|
|
|
Merry-Go-Round (Merry-Go-Round (b))
( 0)
Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) Lights — 5, 6
|
|
|
Merseine
( 4)
Enchantment — Aura
Enchant creature This Aura enters with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.
|
|
|
Mesa Cavalier
( 3)
Creature — Human Knight
(2/1)
Flying When this creature enters, you gain 2 life.
|
|
|
Mesa Chicken
( 2)
Creature — Bird
(2/2)
Stand up, Flap your arms, Cluck like a chicken: This creature gains flying until end of turn.
|
|
|
Mesa Enchantress
( 3)
Creature — Human Druid
(0/2)
Whenever you cast an enchantment spell, you may draw a card.
|
|
|
Mesa Falcon
( 2)
Creature — Bird
(1/1)
Flying : This creature gets +0/+1 until end of turn.
|
|
|
Mesa Lynx
( 2)
Creature — Cat
(2/1)
During turns other than yours, this creature gets +0/+2.
|
|
|
Mesa Pegasus
( 2)
Creature — Pegasus
(1/1)
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
|
Mesa Unicorn
( 2)
Creature — Unicorn
(2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
|
|
Mesmeric Fiend
( 2)
Creature — Nightmare Horror
(1/1)
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
|
|
|
Hypnotic Sprite (Mesmeric Glare)
( 3)
Instant — Adventure
Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
|
|
|
Mesmeric Orb
( 2)
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
|
|
|
Mesmeric Sliver
( 4)
Creature — Sliver
(2/2)
All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
|
|
|
Mesmeric Trance
( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) , Discard a card: Draw a card.
|
|
|
Mesmerizing Benthid
( 5)
Creature — Octopus
(4/5)
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step." This creature has hexproof as long as you control an Illusion.
|
|
|
Mesmerizing Dose
( 3)
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Messenger Drake
( 5)
Creature — Drake
(3/3)
Flying When this creature dies, draw a card.
|
|
|
Messenger Falcons
( 4)
Creature — Bird
(2/2)
Flying When this creature enters, draw a card.
|
|
|
Messenger Jays
( 5)
Creature — Bird
(2/1)
Flying Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
|
|
|
Messenger's Speed
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has trample and haste.
|
|
|
Metagamer (playtest)
( 2)
Creature — — Human Advisor
(2/2)
Cards in the winning deck(s) of the latest Mythic Championship cost more to cast.
|
|
|
Metallic Mastery
( 3)
Sorcery
Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
|
|
|
Metallic Mimic
( 2)
Artifact Creature — Shapeshifter
(2/1)
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
|
|
|
Metallic Rebuke
( 3)
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Counter target spell unless its controller pays .
|
|
|
Metallurgeon
( 2)
Artifact Creature — Human Artificer
(1/2)
, : Regenerate target artifact.
|
|
|
Metallurgic Summonings
( 5)
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. , Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
|
|
|
Metalspinner's Puzzleknot
( 2)
Artifact
When this artifact enters, you draw a card and you lose 1 life. , Sacrifice this artifact: You draw a card and you lose 1 life.
|
|
|
Metalwork Colossus
( 11)
Artifact Creature — Construct
(10/10)
This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.
|
|
|
Metamorphic Alteration
( 2)
Enchantment — Aura
Enchant creature As this Aura enters, choose a creature. Enchanted creature is a copy of the chosen creature.
|
|
|
Metamorphic Blast
( 1)
Instant
Spree (Choose one or more additional costs.) + — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + — Target player draws two cards.
|
|
|
Metamorphic Wurm
( 5)
Creature — Elephant Wurm
(3/3)
Threshold — This creature gets +4/+4 as long as seven or more cards are in your graveyard.
|
|
|
Metamorphose
( 2)
Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
|
|
|
Metamorphosis
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
|
|
|
Metamorphosis Fanatic
( 6)
Creature — Human Cleric
(4/4)
Lifelink When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
|
Metastatic Evangel
( 2)
Creature — Phyrexian Human Cleric
(3/1)
Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
|
Metathran Aerostat
( 4)
Creature — Metathran
(2/2)
Flying : You may put a creature card with mana value X from your hand onto the battlefield. If you do, return this creature to its owner's hand.
|
|
|
Metathran Elite
( 3)
Creature — Metathran Soldier
(2/3)
This creature can't be blocked as long as it's enchanted.
|
|
|
Metathran Soldier
( 2)
Creature — Metathran Soldier
(1/1)
This creature can't be blocked.
|
|
|
Metathran Transport
( 3)
Creature — Metathran
(1/3)
Flying This creature can't be blocked by blue creatures. : Target creature becomes blue until end of turn.
|
|
|
Metathran Zombie
( 2)
Creature — Metathran Zombie
(1/1)
: Regenerate this creature.
|
|
|
Meteor Blast
( 3)
Sorcery
Meteor Blast deals 4 damage to each of X targets.
|
|
|
Meteor Crater
( 0)
Land
: Choose a color of a permanent you control. Add one mana of that color.
|
|
|
Meteor Golem
( 7)
Artifact Creature — Golem
(3/3)
When this creature enters, destroy target nonland permanent an opponent controls.
|
|
|
Meteor Shower
( 1)
Sorcery
Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.
|
|
|
Meteor Swarm
( 3)
Sorcery
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
|
|
|
Meteoric Mace
( 6)
Artifact — Equipment
Equipped creature gets +4/+0 and has trample. Equip Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|
Meteorite
( 5)
Artifact
When this artifact enters, it deals 2 damage to any target. : Add one mana of any color.
|
|
|
Meticulous Archive
( 0)
Land — Plains Island
(: Add or .) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
|
|
Meticulous Excavation
( 1)
Enchantment
: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
|
|
|
Metrognome
( 4)
Artifact
When a spell or ability an opponent controls causes you to discard this card, create four 1/1 colorless Gnome artifact creature tokens. , : Create a 1/1 colorless Gnome artifact creature token.
|
|
|
Metropolis Angel
( 4)
Creature — Angel Soldier
(3/1)
Flying Whenever you attack with one or more creatures with counters on them, draw a card.
|
|
|
Metropolis Reformer
( 3)
Creature — Angel Cleric
(2/3)
Flying, vigilance You have hexproof. Whenever this creature is dealt damage, you gain that much life.
|
|
|
Metropolis Sprite
( 2)
Creature — Faerie Rogue
(1/2)
Flying : This creature gets +1/-1 until end of turn.
|
|
|
Mezzio Mugger
( 5)
Creature — Lizard Rogue
(3/3)
Whenever this creature attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
|
|
Miara, Thorn of the Glade
( 2)
Legendary Creature — Elf Scout
(1/2)
Whenever Miara or another Elf you control dies, you may pay and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.)
|
|
|
Miasma Demon
( 6)
Creature — Demon
(5/4)
Flying When this creature enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
|
|
|
Miasmic Mummy
( 2)
Creature — Zombie Jackal
(2/2)
When this creature enters, each player discards a card.
|
|
|
Michiko Konda, Truth Seeker
( 4)
Legendary Creature — Human Advisor
(2/2)
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
|
|
|
Michiko's Reign of Truth
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
|
|
|
Michonne, Ruthless Survivor
( 5)
Legendary Creature — Human Warrior
(3/3)
When Michonne enters, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.
|
|
|
Micromancer
( 4)
Creature — Human Wizard
(3/3)
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
|
|
|
Microscope (playtest)
( 2)
Artifact
: Surveil 1. : Target permanent card in a graveyard becomes a 0/0 black Germ creature in addition to its other colors and types until end of turn. (This effect ends if it leaves the graveyard.)
|
|
|
Midlife Upgrade
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice X Contraptions. Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
|
|
|
Midnight Arsonist
( 4)
Creature — Vampire
(3/2)
When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
|
|
|
Midnight Assassin
( 3)
Creature — Vampire Assassin
(1/2)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
|
Midnight Banshee
( 6)
Creature — Spirit
(5/5)
Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
|
|
|
Midnight Charm
( 1)
Instant
Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature.
|
|
|
Midnight Clock
( 3)
Artifact
: Add . : Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
|
|
|
Midnight Covenant
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature gets +1/+1 until end of turn."
|
|
|