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Sandals of Abdallah
Sandals of Abdallah 4 (4)
Artifact

2, Tap: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy this artifact. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Arabian Nights (Uncommon)
Sandbar Crocodile
Sandbar Crocodile 4Blue (5)
Creature — Crocodile (6/5)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Sandbar Merfolk
Sandbar Merfolk Blue (1)
Creature — Merfolk (1/1)

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Sandbar Serpent
Sandbar Serpent 4Blue (5)
Creature — Serpent (3/4)

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Sandblast
Sandblast 2White (3)
Instant

Sandblast deals 5 damage to target attacking or blocking creature.

Hour of Devastation (Common)
Other Versions
Fate Reforged (Common)
Sandcrafter Mage
Sandcrafter Mage 2White (3)
Creature — Human Wizard (2/2)

When this creature enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sands of Delirium
Sands of Delirium 3 (3)
Artifact

Variable Colorless, Tap: Target player mills X cards.

Magic 2013 (Rare)
Sands of Time
Sands of Time 4 (4)
Artifact

Each player skips their untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Visions (Rare)
Sandskin
Sandskin 2White (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Onslaught (Common)
Sandsower
Sandsower 3White (4)
Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

Modern Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Sandstalker Moloch
Sandstalker Moloch 1GreenGreen (3)
Creature — Lizard (4/2)

Flash

When this creature enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine (Uncommon)
Sandsteppe Citadel
Sandsteppe Citadel (0)
Land

This land enters tapped.

Tap: Add White, Black, or Green.

Commander Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Ikoria Commander (Uncommon)
Dominaria United Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Sandsteppe Mastodon
Sandsteppe Mastodon 5GreenGreen (7)
Creature — Elephant (5/5)

Reach

When this creature enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Fate Reforged (Rare)
Sandsteppe Outcast
Sandsteppe Outcast 2White (3)
Creature — Human Warrior (2/1)

When this creature enters, choose one —

• Put a +1/+1 counter on this creature.

• Create a 1/1 white Spirit creature token with flying.

Jumpstart 2025 (Common)
Other Versions
Fate Reforged (Common)
Jumpstart: Historic Horizons (Common)
Sandsteppe Scavenger
Sandsteppe Scavenger 4Green (5)
Creature — Dog Scout (2/2)

When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dragons of Tarkir (Common)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Sandstone Bridge
Sandstone Bridge (0)
Land

This land enters tapped.

When this land enters, target creature gets +1/+1 and gains vigilance until end of turn.

Tap: Add White.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Sandstone Deadfall
Sandstone Deadfall 3 (3)
Artifact

Tap, Sacrifice two lands and this artifact: Destroy target attacking creature.

Odyssey (Uncommon)
Sandstone Needle
Sandstone Needle (0)
Land

This land enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from this land: Add RedRed. If there are no depletion counters on this land, sacrifice it.

Mercadian Masques (Common)
Sandstone Oracle
Sandstone Oracle 7 (7)
Artifact Creature — Sphinx (4/4)

Flying

When this creature enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Commander Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Double Masters (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Sandstone Warrior
Sandstone Warrior 2RedRed (4)
Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)

Red: This creature gets +1/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Sandstorm
Sandstorm Green (1)
Instant

Sandstorm deals 1 damage to each attacking creature.

Dominaria Remastered (Common)
Other Versions
Fourth Edition (Common)
Arabian Nights (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Common)
Sandstorm Charger
Sandstorm Charger 4White (5)
Creature — Beast (3/4)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sandstorm Crasher
Sandstorm Crasher 3Red (4)
Creature — Minotaur Berserker Wizard (3/4)

Trample

You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)

Jumpstart 2025 (Rare)
Sandstorm Eidolon
Sandstorm Eidolon 3Red (4)
Creature — Spirit (2/2)

Red, Sacrifice this creature: Target creature can't block this turn.

Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.

Dissension (Common)
Sandstorm Salvager
Sandstorm Salvager 2Green (3)
Creature — Human Artificer (1/1)

When this creature enters, create a 3/3 colorless Golem artifact creature token.

2, Tap: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sandstorm Verge
Sandstorm Verge (0)
Land — Desert

Tap: Add Colorless.

3, Tap: Target creature can't block this turn. Activate only as a sorcery.

Outlaws of Thunder Junction (Uncommon)
Sandswirl Wanderglyph
Sandswirl Wanderglyph (0)
Artifact Creature — Golem (5/3)

Flying

Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.

Each opponent who attacked you or a planeswalker you control this turn can't cast spells.

The Lost Caverns of Ixalan (Rare)
Sandwurm Convergence
Sandwurm Convergence 6GreenGreen (8)
Enchantment

Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Commander Masters (Rare)
Sangrite Backlash
Sangrite Backlash Black or GreenRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Alara Reborn (Common)
Sangrite Surge
Sangrite Surge 4RedGreen (6)
Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Shards of Alara (Uncommon)
Sangromancer
Sangromancer 2BlackBlack (4)
Creature — Vampire Shaman (3/3)

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Jumpstart 2025 (Rare)
Other Versions
Mirrodin Besieged (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Jumpstart (Rare)
Commander 2021 (Rare)
Sangrophage
Sangrophage BlackBlack (2)
Creature — Zombie (3/3)

At the beginning of your upkeep, tap this creature unless you pay 2 life.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sanguimancy
Sanguimancy 4Black (5)
Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Born of the Gods (Uncommon)
Sanguinary Mage
Sanguinary Mage 1Red (2)
Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Sanguinary Priest
Sanguinary Priest 3Black (4)
Creature — Astartes Cleric (2/4)

Lifelink

Blood Chalice — Whenever another creature you control dies, this creature deals 1 damage to any target.

Warhammer 40,000 Commander (Uncommon)
Sanguine Bond
Sanguine Bond 3BlackBlack (5)
Enchantment

Whenever you gain life, target opponent loses that much life.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sanguine Brushstroke
Sanguine Brushstroke 1BlackBlack (3)
Enchantment

When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.

Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Sanguine Evangelist
Sanguine Evangelist 2White (3)
Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When this creature enters or dies, create a 1/1 black Bat creature token with flying.

The Lost Caverns of Ixalan (Rare)
Sanguine Glorifier
Sanguine Glorifier 3White (4)
Creature — Vampire Cleric (3/3)

When this creature enters, put a +1/+1 counter on another target Vampire you control.

Rivals of Ixalan (Common)
Sanguine Guard
Sanguine Guard 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike

1Black: Regenerate this creature.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Sanguine Indulgence
Sanguine Indulgence 3Black (4)
Sorcery

This spell costs 3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

Magic: The Gathering Foundations (Common)
Other Versions
Core Set 2021 (Common)
Sanguine Morass
Sanguine Morass (0)
Land

This land enters tapped.

Tap: Add Black or Red.

Modern Horizons 3 (Uncommon)
Sanguine Praetor
Sanguine Praetor 6BlackBlack (8)
Creature — Avatar Praetor (7/5)

Black, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.

Guildpact (Rare)
Sanguine Sacrament
Sanguine Sacrament Variable ColorlessWhiteWhite (2)
Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Ixalan (Rare)
Sanguine Savior
Sanguine Savior 1WhiteBlack (3)
Creature — Vampire Cleric (2/1)

Flying, lifelink

Disguise White or BlackWhite or Black (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When this creature is turned face up, another target creature you control gains lifelink until end of turn.

Murders at Karlov Manor (Common)
Sanguine Sipper
Sanguine Sipper 1White (2)
Creature — Vampire Guest (3/1)

This creature has lifelink as long as you control a stickered permanent.

Unfinity (Common)
Sanguine Spy
Sanguine Spy 2Black (3)
Creature — Vampire Rogue (2/3)

Menace, lifelink

1, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Streets of New Capenna (Rare)
Sanguine Statuette
Sanguine Statuette 1Red (2)
Artifact

When this artifact enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this token: Draw a card.")

Whenever you sacrifice a Blood token, you may have this artifact become a 3/3 Vampire artifact creature with haste until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sanguine Syphoner
Sanguine Syphoner 1Black (2)
Creature — Vampire Warlock (1/3)

Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.

Magic: The Gathering Foundations (Common)
Sanitarium Skeleton
Sanitarium Skeleton Black (1)
Creature — Skeleton (1/2)

2Black: Return this card from your graveyard to your hand.

Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Jumpstart (Common)
Commander Legends (Common)
Arena Base Set (Common)
Shadows Over Innistrad Remastered (Common)
Sanitation Automaton
Sanitation Automaton 2 (2)
Artifact Creature — Construct (2/1)

When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Sanity Gnawers
Sanity Gnawers 1BlackRed (3)
Creature — Rat (1/1)

When this creature enters, target player discards a card at random.

Alara Reborn (Uncommon)
Sanity Grinding
Sanity Grinding BlueBlueBlue (3)
Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

Eventide (Rare)
Sanwell, Avenger Ace
Sanwell, Avenger Ace 1White (2)
Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell.

Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

The Brothers' War Commander (Rare)
Sap Sucker
Sap Sucker (0)
Artifact — Contraption

Whenever you crank this Contraption, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Unstable (Common)
Sap Vitality
Sap Vitality BlackBlack (2)
Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Sapling of Colfenor
Sapling of Colfenor 3Black or GreenBlack or Green (5)
Legendary Creature — Treefolk Shaman (2/5)

Indestructible

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Commander 2021 (Rare)
Other Versions
Eventide (Rare)
Sapphire Charm
Sapphire Charm Blue (1)
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Sapphire Dragon
Sapphire Dragon 5BlueBlue (7)
Creature — Dragon (5/6)

Flying

Whenever this creature attacks or blocks, scry 2.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sapphire Drake
Sapphire Drake 5Blue (6)
Creature — Drake (4/4)

Flying

Each creature you control with a +1/+1 counter on it has flying.

Gatecrash (Uncommon)
Sapphire Leech
Sapphire Leech 1Blue (2)
Creature — Leech (2/2)

Flying

Blue spells you cast cost Blue more to cast.

Invasion (Rare)
Sapphire Medallion
Sapphire Medallion 2 (2)
Artifact

Blue spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Commander Masters (Rare)
Saprazzan Bailiff
Saprazzan Bailiff 3BlueBlue (5)
Creature — Merfolk (2/2)

When this creature enters, exile all artifact and enchantment cards from all graveyards.

When this creature leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mercadian Masques (Rare)
Saprazzan Breaker
Saprazzan Breaker 4Blue (5)
Creature — Beast (3/3)

Blue: Mill a card. If a land card was milled this way, this creature can't be blocked this turn.

Mercadian Masques (Uncommon)
Saprazzan Cove
Saprazzan Cove (0)
Land

This land enters tapped.

Tap: Put a storage counter on this land.

Tap, Remove any number of storage counters from this land: Add Blue for each storage counter removed this way.

Mercadian Masques (Uncommon)
Saprazzan Heir
Saprazzan Heir 1Blue (2)
Creature — Merfolk (1/1)

Whenever this creature becomes blocked, you may draw three cards.

Mercadian Masques (Rare)
Saprazzan Legate
Saprazzan Legate 3Blue (4)
Creature — Merfolk Soldier (1/3)

If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.

Flying

Mercadian Masques (Uncommon)
Saprazzan Outrigger
Saprazzan Outrigger 3Blue (4)
Creature — Merfolk (5/5)

When this creature attacks or blocks, put it on top of its owner's library at end of combat.

Mercadian Masques (Common)
Saprazzan Raider
Saprazzan Raider 2Blue (3)
Creature — Merfolk (1/2)

When this creature becomes blocked, return it to its owner's hand.

Mercadian Masques (Common)
Saprazzan Skerry
Saprazzan Skerry (0)
Land

This land enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from this land: Add BlueBlue. If there are no depletion counters on this land, sacrifice it.

Mercadian Masques (Common)
Saproling
Saproling (0)
Creature — Saproling (1/1)

Duel Decks: Phyrexia vs. the Coalition (Common)
Saproling Burst
Saproling Burst 4Green (5)
Enchantment

Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from this enchantment: Create a green Saproling creature token. It has "This token's power and toughness are each equal to the number of fade counters on Saproling Burst."

When this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Saproling Infestation
Saproling Infestation 1Green (2)
Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Migration
Saproling Migration 1Green (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Jumpstart 2025 (Common)
Other Versions
Dominaria (Common)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)
Sorcery

You may cast this spell as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Sapseep Forest
Sapseep Forest (0)
Land — Forest

(Tap: Add Green.)

This land enters tapped.

Green, Tap: You gain 1 life. Activate only if you control two or more green permanents.

Commander 2021 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Saradoc, Master of Buckland
Saradoc, Master of Buckland 3White (4)
Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.

Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sarah Jane Smith
Sarah Jane Smith 1White (2)
Legendary Creature — Human Detective (2/1)

Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Sarah's Wings (playtest)
Sarah's Wings (playtest) White (1)
Tribal Instant — — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Mystery Booster (Common)
Sarcatog
Sarcatog 1BlackRed (3)
Creature — Atog (1/2)

Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.

Sacrifice an artifact: This creature gets +1/+1 until end of turn.

Odyssey (Uncommon)
Sarcomancy
Sarcomancy Black (1)
Enchantment

When this enchantment enters, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, this enchantment deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Sarcomite Myr
Sarcomite Myr 2Blue (3)
Artifact Creature — Phyrexian Myr (2/1)

2: This creature gains flying until end of turn.

2, Sacrifice this creature: Draw a card.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Planechase (Common)
Sardian Avenger
Sardian Avenger 1Red (2)
Creature — Goblin Warrior (1/1)

First strike, trample

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.

The Brothers' War Commander (Rare)
Sardian Cliffstomper
Sardian Cliffstomper 1Red (2)
Creature — Minotaur Barbarian (0/4)

As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.

The Brothers' War (Uncommon)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarevok's Tome
Sarevok's Tome 4 (4)
Artifact

When this artifact enters, you take the initiative.

Tap: Add Colorless. If you have the initiative, add ColorlessColorless instead.

3, Tap: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Commander Legends: Battle for Baldur's Gate (Rare)
Sarinth Greatwurm
Sarinth Greatwurm 4RedGreen (6)
Creature — Wurm (7/6)

Trample

Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Mythic Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Sarkhan the Masterless
Sarkhan the Masterless 3RedRed (5)
Legendary Planeswalker — Sarkhan (5)

Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.

+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.

−3: Create a 4/4 red Dragon creature token with flying.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Sarkhan Unbroken
Sarkhan Unbroken 2GreenBlueRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Draw a card, then add one mana of any color.

−2: Create a 4/4 red Dragon creature token with flying.

−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

War of the Spark Mythic Edition (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Sarkhan Vol
Sarkhan Vol 2RedGreen (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Sarkhan, Dragonsoul
Sarkhan, Dragonsoul 4RedRed (6)
Legendary Planeswalker — Sarkhan (5)

+2: Sarkhan deals 1 damage to each opponent and each creature your opponents control.

−3: Sarkhan deals 4 damage to target player or planeswalker.

−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Core Set 2019 (Mythic Rare)
Sarkhan, Fireblood
Sarkhan, Fireblood 1RedRed (3)
Legendary Planeswalker — Sarkhan (3)

+1: You may discard a card. If you do, draw a card.

+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.

−7: Create four 5/5 red Dragon creature tokens with flying.

Jumpstart 2025 (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Mystery Booster 2: Convention Edition (Mythic Rare)
Sarkhan, Soul Aflame
Sarkhan, Soul Aflame 1BlueRed (3)
Legendary Creature — Human Shaman (2/4)

Dragon spells you cast cost 1 less to cast.

Whenever a Dragon you control enters, you may have Sarkhan become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.

March of the Machine: The Aftermath (Mythic Rare)
Sarkhan, the Dragonspeaker
Sarkhan, the Dragonspeaker 3RedRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Until end of turn, Sarkhan becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Jumpstart 2022 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Sarkhan, Wanderer to Shiv
Sarkhan, Wanderer to Shiv 3Red (4)
Legendary Planeswalker — — Sarkhan

+1: Dragon cards in your hand perpetually gain "This spell costs 1 less to cast", and "You may pay Variable Colorless rather than pay this spell's mana cost, where X is its mana value."

0: Conjure a card named Shivan Dragon into your hand.

−2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.

Jumpstart: Historic Horizons (Mythic Rare)
Sarkhan's Catharsis
Sarkhan's Catharsis 4Red (5)
Instant

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

War of the Spark (Common)
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