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Sphinx Summoner
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Artifact Creature — Sphinx
(3/3)
Flying When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.
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Sphinx-Bone Wand
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
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Sphinx's Decree
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 2)
Sorcery
Each opponent can't cast instant or sorcery spells during that player's next turn.
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Sphinx's Disciple
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Human Wizard
(2/2)
Flying Inspired — Whenever this creature becomes untapped, draw a card.
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Sphinx's Insight
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Instant
Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
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Sphinx's Tutelage
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. ![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) : Draw a card, then discard a card.
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Spider Climb
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
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Spider Food
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Sorcery
Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Spider Spawning
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback ![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Spider Umbra
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Spidersilk Armor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Enchantment
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
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Spidersilk Net
![0](/Handlers/Image.ashx?size=small&name=0&type=symbol) ( 0)
Artifact — Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Spiderwig Boggart
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Goblin Shaman
(2/2)
When this creature enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Spidery Grasp
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
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Spike Breeder
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Spike
(0/0)
This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from this creature: Create a 1/1 green Spike creature token.
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Spike Cannibal
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Spike
(0/0)
This creature enters with a +1/+1 counter on it. When this creature enters, move all +1/+1 counters from all creatures onto it.
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Spike Colony
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Spike
(0/0)
This creature enters with four +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
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Spike Drone
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Spike Drone
(0/0)
This creature enters with a +1/+1 counter on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
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Spike Feeder
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spike
(0/0)
This creature enters with two +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: You gain 2 life.
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Spike Hatcher
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 7)
Creature — Spike
(0/0)
This creature enters with six +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
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Spike Rogue
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spike
(0/0)
This creature enters with two +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.
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Spike Soldier
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Spike Soldier
(0/0)
This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: This creature gets +2/+2 until end of turn.
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Spike Tiller
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Spike
(0/0)
This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
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Spike Weaver
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Spike
(0/0)
This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.
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Spike Worker
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spike
(0/0)
This creature enters with two +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
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Spiked Baloth
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Creature — Beast
(4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Spiked Corridor // Torture Pit (Spiked Corridor)
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Enchantment — Room
When you unlock this door, create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Spiked Pit Trap
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ( 1)
Artifact
Flash , , Sacrifice this artifact: Choose target creature, then roll a d20.
1–9 | This artifact deals 5 damage to that creature. 10–20 | This artifact deals 5 damage to that creature. Create a Treasure token.
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Spiked Ripsaw
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Artifact — Equipment
Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Spikefield Hazard
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Instant
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
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Spikeshell Harrier
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Artifact Creature — Robot Turtle
(4/4)
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.
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Spikeshot Goblin
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Goblin Shaman
(1/2)
, : This creature deals damage equal to its power to any target.
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Spiketail Drake
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Drake
(3/3)
Flying Sacrifice this creature: Counter target spell unless its controller pays .
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Spiketail Drakeling
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Drake
(2/2)
Flying Sacrifice this creature: Counter target spell unless its controller pays .
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Spiketail Hatchling
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Drake
(1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: Counter target spell unless its controller pays .
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Spike-Tailed Ceratops
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Dinosaur
(4/4)
This creature can block an additional creature each combat.
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Spikewheel Acrobat
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Human Rogue
(5/2)
Spectacle ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
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Spin Engine
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Construct
(3/1)
: Target creature can't block this creature this turn.
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Spin into Myth
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Instant
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
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Spin Out
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Instant
Destroy target creature or Vehicle.
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Spinal Centipede
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Insect
(3/2)
When this creature dies, put a +1/+1 counter on target creature you control.
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Spinal Embrace
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Instant
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
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Spinal Graft
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
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Spinal Parasite
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ( 5)
Artifact Creature — Insect
(-1/-1)
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from this creature: Remove a counter from target permanent.
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Spinal Villain
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Beast
(1/2)
: Destroy target blue creature.
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Spincrusher
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact Creature — Construct
(0/2)
Whenever this creature blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from this creature: This creature can't be blocked this turn.
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Spindrift Drake
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Creature — Drake
(2/1)
Flying At the beginning of your upkeep, sacrifice this creature unless you pay .
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Spine of Ish Sah
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Artifact
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
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Spinebiter
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Creature — Phyrexian Beast
(3/4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have this creature assign its combat damage as though it weren't blocked.
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Spined Fluke
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Worm Horror
(5/1)
When this creature enters, sacrifice a creature. : Regenerate this creature.
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Spined Megalodon
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 7)
Creature — Shark
(5/7)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever this creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Spined Sliver
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Sliver
(2/2)
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
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Spined Thopter
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Phyrexian Blue](/Handlers/Image.ashx?size=small&name=UP&type=symbol) ( 3)
Artifact Creature — Phyrexian Thopter
(2/1)
( can be paid with either or 2 life.) Flying
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Spined Tyrranax
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Dinosaur Beast
(5/5)
At the beginning of combat on your turn, you may pay ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) . When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Spinehorn Minotaur
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Minotaur Berserker
(2/3)
As long as you've drawn two or more cards this turn, this creature has double strike.
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Spineless Thug
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Phyrexian Zombie Mercenary
(2/2)
This creature can't block.
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Spinerock Knoll
( 0)
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Spineseeker Centipede
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Insect
(2/1)
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — This creature gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
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Spinewoods Armadillo
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 6)
Creature — Armadillo
(7/7)
Reach Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
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Spinewoods Paladin
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Creature — Human Knight
(5/4)
Trample When this creature enters, you gain 3 life. Plot ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) (You may pay ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Spinner of Souls
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Spider Spirit
(4/3)
Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
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Spinnerette, Arachnobat
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Legendary Creature — Spider Performer
(2/4)
Reach When Spinnerette enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
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Spinning Darkness
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Instant
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
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Spinning Wheel
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact
: Add one mana of any color.
, : Tap target creature.
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Spinning Wheel Kick
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
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Spiny Starfish
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Starfish
(0/1)
: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
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Spiraling Duelist
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Creature — Human Berserker
(3/1)
Metalcraft — This creature has double strike as long as you control three or more artifacts.
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Spiraling Embers
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Sorcery — Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
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Spire Barrage
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Sorcery
Spire Barrage deals damage to any target equal to the number of Mountains you control.
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Spire Garden
( 0)
Land
This land enters tapped unless you have two or more opponents. : Add or .
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Spire Golem
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ( 6)
Artifact Creature — Golem
(2/4)
Affinity for Islands (This spell costs less to cast for each Island you control.) Flying
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Spire Mangler
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Insect
(2/1)
Flash Flying When this creature enters, target creature you control with flying gets +2/+0 until end of turn.
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Spire Mechcycle
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Artifact — Vehicle
(5/4)
Haste Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2
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Spire Monitor
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Phyrexian Drake
(3/3)
Flash (You may cast this spell any time you could cast an instant.) Flying
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Spire of Industry
( 0)
Land
: Add .
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
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Spire Owl
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Bird
(1/1)
Flying When this creature enters, look at the top four cards of your library, then put them back in any order.
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Spire Patrol
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Human Soldier
(3/2)
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Spire Phantasm
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Gargoyle Illusion
(3/2)
Reveal this card as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When this creature enters, if you guessed correctly for a card named Spire Phantasm, draw a card.
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Spire Serpent
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Serpent
(3/5)
Defender Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
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Spire Tracer
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Elf Scout
(1/1)
This creature can't be blocked except by creatures with flying or reach.
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Spire Winder
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Creature — Snake
(2/3)
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +1/+1 as long as you have the city's blessing.
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Spirebluff Canal
( 0)
Land
This land enters tapped unless you control two or fewer other lands. : Add or .
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Spires of Orazca
( 0)
Land
(Transforms from Thaumatic Compass.) : Add .
: Untap target attacking creature an opponent controls and remove it from combat.
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Spireside Infiltrator
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Human Rogue
(3/2)
Whenever this creature becomes tapped, it deals 1 damage to each opponent.
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Spirespine
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Enchantment Creature — Beast
(4/1)
Bestow ![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able.
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Spirit
( 0)
Creature — Spirit
(1/1)
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