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Aftershock
Aftershock 2RedRed (4)
Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

Jumpstart 2022 (Common)
Agility
Agility 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flanking. <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Mirage (Common)
Angry Mob
Angry Mob 2WhiteWhite (4)
Creature — Human (2+*/2+*)

Trample

During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
The Dark (Uncommon)
Arcane Signet
Arcane Signet 2 (2)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Commander Masters (Uncommon)
Arnjlot's Ascent
Arnjlot's Ascent 1BlueBlue (3)
Enchantment

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1: Target creature gains flying until end of turn.

Ice Age (Common)
Ashes to Ashes
Ashes to Ashes 1BlackBlack (3)
Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Uncommon)
The Dark (Common)
Basal Sliver
Basal Sliver 2Black (3)
Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: Add BlackBlack."

Time Spiral (Common)
Birthing Ritual
Birthing Ritual 1Green (2)
Enchantment

At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.

Modern Horizons 3 (Mythic Rare)
Blowfly Infestation
Blowfly Infestation 2Black (3)
Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Brainstone
Brainstone 1 (1)
Artifact

2, Tap, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Caprichrome
Caprichrome 3White (4)
Artifact Creature — Goat (2/2)

Flash

Vigilance

Devour artifact 1 (As this enters, you may sacrifice any number of artifacts. This creature enters with that many +1/+1 counters on it.)

Modern Horizons 2 (Uncommon)
Cave People
Cave People 1RedRed (3)
Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.

1RedRed, Tap: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Cavern of Souls
Cavern of Souls (0)
Land

As Cavern of Souls enters, choose a creature type.

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Double Masters 2022 (Mythic Rare)
Chaos Moon
Chaos Moon 3Red (4)
Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional Red. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Ice Age (Rare)
Charcoal Diamond
Charcoal Diamond 2 (2)
Artifact

Charcoal Diamond enters tapped.

Tap: Add Black.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
City in a Bottle
City in a Bottle 2 (2)
Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.

Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Arabian Nights (Rare)
Clockwork Beast
Clockwork Beast 6 (6)
Artifact Creature — Beast (0/4)

Clockwork Beast enters with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Curse of Chains
Curse of Chains 1White or Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

Ravnica Clue Edition (Common)
Other Versions
Shadowmoor (Common)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Time Spiral "Timeshifted" (Special)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Deathbringer Liege
Deathbringer Liege 2White or BlackWhite or BlackWhite or Black (5)
Creature — Horror (3/4)

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

Commander 2021 (Rare)
Other Versions
Eventide (Rare)
Decimate
Decimate 2RedGreen (4)
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Dominaria Remastered (Rare)
Decomposition
Decomposition 1Green (2)
Enchantment — Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mirage (Uncommon)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Dust to Dust
Dust to Dust 1WhiteWhite (3)
Sorcery

Exile two target artifacts.

Masters Edition IV (Uncommon)
Other Versions
The Dark (Common)
Masters Edition (Common)
Earthlore
Earthlore Green (1)
Enchantment — Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Ice Age (Common)
Eternity Snare
Eternity Snare 5Blue (6)
Enchantment — Aura

Enchant creature

When Eternity Snare enters, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Time Spiral (Common)
Exorcist
Exorcist WhiteWhite (2)
Creature — Human Cleric (1/1)

1White, Tap: Destroy target black creature.

Masters Edition III (Uncommon)
Other Versions
The Dark (Rare)
Flare
Flare 2Red (3)
Instant

Flare deals 1 damage to any target.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Double Masters 2022 (Rare)
Fractured Sanity
Fractured Sanity BlueBlueBlue (3)
Sorcery

Each opponent mills fourteen cards.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Fractured Sanity, each opponent mills four cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Modern Horizons 2 (Rare)
Fumarole
Fumarole 3BlackRed (5)
Sorcery

As an additional cost to cast this spell, pay 3 life.

Destroy target creature and target land.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Game of Chaos
Game of Chaos RedRedRed (3)
Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Ice Age (Rare)
Gibbering Barricade
Gibbering Barricade 2Black (3)
Creature — Nightmare Wall (2/4)

Defender

2Black, Sacrifice a creature: You gain 1 life and draw a card.

Dominaria United (Common)
Glimpse the Unthinkable
Glimpse the Unthinkable BlueBlack (2)
Sorcery

Target player mills ten cards.

Double Masters 2022 (Rare)
Goblin Caves
Goblin Caves 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

Masters Edition IV (Common)
Other Versions
The Dark (Common)
Gravebind
Gravebind Black (1)
Instant

Target creature can't be regenerated this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Ice Age (Rare)
Grazing Kelpie
Grazing Kelpie 3Green or Blue (4)
Creature — Beast (2/3)

Green or Blue, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Harmattan Efreet
Harmattan Efreet 2BlueBlue (4)
Creature — Efreet (2/2)

Flying

1BlueBlue: Target creature gains flying until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
High Tide
High Tide Blue (1)
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional Blue.

Fallen Empires (Common)
Holy Light
Holy Light 2White (3)
Instant

Nonwhite creatures get -1/-1 until end of turn.

Masters Edition (Common)
Other Versions
The Dark (Common)
Hungry Spriggan
Hungry Spriggan 2Green (3)
Creature — Goblin Warrior (1/1)

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Shadowmoor (Common)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icatian Moneychanger
Icatian Moneychanger White (1)
Creature — Human (0/2)

Icatian Moneychanger enters with three credit counters on it.

When Icatian Moneychanger enters, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.

Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

Fallen Empires (Common)
Icatian Priest
Icatian Priest White (1)
Creature — Human Cleric (1/1)

1WhiteWhite: Target creature gets +1/+1 until end of turn.

Fallen Empires (Uncommon)
Infernal Denizen
Infernal Denizen 7Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

Tap: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Ice Age (Rare)
Infernal Idol
Infernal Idol 3 (3)
Artifact

Tap: Add Black.

1BlackBlack, Tap, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.

Jumpstart 2022 (Common)
Instruments of War
Instruments of War 4 (4)
Artifact

Flash

As Instruments of War enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Jumpstart 2022 (Uncommon)
Leechridden Swamp
Leechridden Swamp (0)
Land — Swamp

(Tap: Add Black.)

Leechridden Swamp enters tapped.

Black, Tap: Each opponent loses 1 life. Activate only if you control two or more black permanents.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Jumpstart 2022 (Uncommon)
Leshrac's Sigil
Leshrac's Sigil BlackBlack (2)
Enchantment

Whenever an opponent casts a green spell, you may pay BlackBlack. If you do, look at that player's hand and choose a card from it. The player discards that card.

BlackBlack: Return Leshrac's Sigil to its owner's hand.

Ice Age (Uncommon)
Light of Day
Light of Day 3White (4)
Enchantment

Black creatures can't attack or block.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Marble Gargoyle
Marble Gargoyle 2White (3)
Artifact Creature — Gargoyle (2/2)

Flying

White: Marble Gargoyle gets +0/+1 until end of turn.

Modern Horizons 2 (Common)
Merseine
Merseine 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Merseine enters with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Fallen Empires (Common)
Mind Whip
Mind Whip 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay 3. If they don't, Mind Whip deals 2 damage to that player and you tap that creature.

Ice Age (Rare)
Murk Dwellers
Murk Dwellers 3Black (4)
Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Musician
Musician 2Blue (3)
Creature — Human Wizard (1/3)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it," it gains that ability.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Myriad Landscape
Myriad Landscape (0)
Land

Myriad Landscape enters tapped.

Tap: Add Colorless.

2, Tap, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Commander Masters (Uncommon)
Necrite
Necrite 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

Fallen Empires (Common)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Fallen Empires (Common)
Oversold Cemetery
Oversold Cemetery 1Black (2)
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Dominaria Remastered (Rare)
People of the Woods
People of the Woods GreenGreen (2)
Creature — Human (1/*)

People of the Woods's toughness is equal to the number of Forests you control.

The Dark (Uncommon)
Plateau
Plateau (0)
Land — Mountain Plains

(Tap: Add Red or White.)

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Power Leak
Power Leak 1Blue (2)
Enchantment — Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Psychotic Episode
Psychotic Episode 1BlackBlack (3)
Sorcery

Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Repentant Blacksmith
Repentant Blacksmith 1White (2)
Creature — Human (1/2)

Protection from red

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Rare)
Sheltered Thicket
Sheltered Thicket (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Sheltered Thicket enters tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Doctor Who Commander (Rare)
Smoldering Marsh
Smoldering Marsh (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Smoldering Marsh enters tapped unless you control two or more basic lands.

Doctor Who Commander (Rare)
So Shiny
So Shiny 2Blue (3)
Enchantment — Aura

Enchant creature

When So Shiny enters, if you control a token, tap enchanted creature, then scry 2.

Enchanted creature doesn't untap during its controller's untap step.

Modern Horizons 2 (Common)
Soul Read
Soul Read 3Blue (4)
Instant

Choose one —

• Counter target spell unless its controller pays 4.

• Draw two cards.

Jumpstart 2022 (Common)
Total War
Total War 3Red (4)
Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

Ice Age (Rare)
Unfathomable Truths
Unfathomable Truths 4Blue (5)
Instant

Devoid (This card has no color.)

Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Vertigo
Vertigo Red (1)
Instant

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

Ice Age (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Viscid Lemures
Viscid Lemures 4Black (5)
Creature — Spirit (4/3)

0: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Time Spiral (Common)
Warmth
Warmth 1White (2)
Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Winds of Rath
Winds of Rath 3WhiteWhite (5)
Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

Murders at Karlov Manor Commander (Rare)
Other Versions
Tempest (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Vintage Masters (Rare)
Tempest Remastered (Rare)
Commander 2018 (Rare)
Commander Legends (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Ydwen Efreet
Ydwen Efreet RedRedRed (3)
Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Masters Edition (Rare)
Other Versions
Arabian Nights (Rare)
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